If you want wireless convenience, long battery life, and a microphone for mobile gaming, choose JBL Tune 510BT; if you need a simple wired connection and passive sound isolation, choose JVC HAS160R. For most gaming on a phone, I’d pick the JBL because it avoids a headphone cable and can handle calls, while the JVC makes more sense if you specifically want a 3.5 mm plug and don’t need a mic.
• JBL Tune 510BT: Up to 40 hours of wireless listening, device switching, and an on-ear microphone; the trade-off is that it has no headphone jack.
• JVC HAS160R: Wired 3.5 mm connection, fold-flat design, and soft earpads for sound isolation; the trade-off is that it has no microphone and no wireless playback.
• JBL is for: Players who want Bluetooth, long sessions between charges, and a headset that can also handle phone calls.
• JVC is for: Players who prefer a direct wired connection, want passive isolation, and can use a separate microphone if voice chat matters.
The JBL Tune 510BT is the more flexible choice for everyday use. It connects over Bluetooth, plays for up to 40 hours per charge, and can switch between two devices. That could suit someone who moves between a tablet game and a phone, or who wants to take a call without disconnecting and pairing again. The microphone and controls are on the ear cup, and the headphones can activate Siri or Google Assistant through a button.
For mobile gaming, the key appeal is going wireless. There’s no headphone cable to snag while holding a phone, and the long stated battery life makes extended listening practical without frequent charging. A quick five-minute charge is specified to provide two additional hours of listening, while a full recharge takes as little as two hours with a Type-C USB cable. The adjustable headband, soft ear cushions, and foldable design also make them a reasonable option to carry between home and a commute.
We compare products from their published specs and features; the verdicts below are our independent editorial opinions.
Updated: 2026-10-17 · 6 min read · Independent comparison
The limitation is just as important: Bluetooth headphones are not the same as a wired gaming headset, and the sheet does not specify gaming latency or a dedicated gaming mode. I wouldn’t choose the Tune 510BT on the assumption that it will provide a particular competitive audio advantage. Its microphone is useful for calls, but the product information doesn’t establish how it performs for in-game voice chat. Skip it if you require a 3.5 mm connection or want a confirmed low-latency gaming feature.
JVC HAS160R: Who It's For
The JVC HAS160R is a simpler, wired option. It has a 3.5 mm headphone jack and 30 mm dynamic drivers. Its flat-folding design is intended to make it easier to pack, while the soft earpads are described as providing sound isolation. If you mainly want headphones for listening from a device with a headphone output, the JVC avoids charging and Bluetooth pairing altogether.
That straightforward design can be useful for mobile gaming when a direct cable connection suits your setup. You don’t need to keep track of battery life, and the 3.5 mm plug is a clear fit for compatible devices. But phone compatibility depends on the device: the product information confirms the jack on the headphones, not whether a particular phone has a matching port. A phone without one may require an adapter, which isn’t specified as included.
The biggest drawback for multiplayer play is the listed “No Mic” style. The JVC may work for solo games, videos, and music, but I wouldn’t treat it as a complete voice-chat headset. Its sound isolation is passive, not active noise cancellation, and the sheet doesn’t specify a wireless option or a microphone. Choose something else if you want Bluetooth freedom, calls through the headphones, or built-in voice chat.
• Best for wireless mobile gaming → JBL Tune 510BT. It connects over Bluetooth, so you can play without a cable running from the phone.
• Best for long listening between charges → JBL Tune 510BT. Its stated battery life is up to 40 hours, with a five-minute quick charge specified to add two hours of listening.
• Best for moving between two Bluetooth devices → JBL Tune 510BT. It can switch between two connected devices, which helps if you use both a tablet and a phone.
• Best for a wired 3.5 mm setup → JVC HAS160R. That’s the only one here with a headphone jack, though your phone also needs a compatible port or adapter.
• Best for gaming without battery management → JVC HAS160R. The wired design needs no headphone battery charge, but it does keep you tethered to the device.
• Best for calls through the headphones → JBL Tune 510BT. It has a microphone on the ear cup; the JVC is specified as having no mic.
• Best for passive sound isolation → JVC HAS160R. Its soft earpads are described as isolating sound. The JBL’s listed noise-control field says active noise cancellation, but the provided feature details don’t explain that capability, so I wouldn’t choose it based on a promise of noise cancellation.
• Best for a multipoint-style phone-and-tablet routine → JBL Tune 510BT. It can switch between two devices, but the provided details don’t establish whether it supports a specific multipoint feature or how that behaves during gaming.
The phrase “multipoint head phones for mobile gaming” can point shoppers toward a feature they don’t necessarily need. The JBL’s two-device switching is handy, but the product information doesn’t say that it offers dedicated multipoint behavior for simultaneous gaming audio and calls. If that’s essential, confirm the exact connection behavior before buying.
I’d choose the JBL Tune 510BT for mobile gaming because Bluetooth, two-device switching, long battery life, and a built-in microphone make it the more adaptable of these two. I’d pick the JVC HAS160R only if I specifically wanted a wired 3.5 mm connection and didn’t need a microphone.
Neither sheet identifies either model as an ANC or bone-conduction headset, so shoppers searching for “anc bone conduction headphones for mobile gaming” should look at other product types. And if by “best headset for mobile gaming” you mean built-in voice chat plus a stated gaming mode, neither product’s listed features confirm that complete package.
The JBL is the more flexible pick if you want wireless listening and a microphone for calls. The JVC suits a wired setup and needs no charging, but it has no listed microphone.
The headphones have a 3.5 mm plug. Whether they connect directly depends on your phone’s available port; the product information doesn’t specify a phone adapter as included.
The JVC is described as offering sound isolation through its earpads, which is passive isolation. The JBL’s noise-control field lists active noise cancellation, but the available feature details don’t describe its implementation, so verify that feature if it matters to you.
That depends on the current price and on which features you’ll use. Check the current price on Amazon; for the decision itself, compare the JBL’s wireless connection and microphone with the JVC’s wired jack and passive isolation.
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