Can anyone recommend a good joystick testing app for DOS? For some reason the right thumbstick on my 360 controller won't work and i'd like to play through some configuration scenarios. I'd need some program to show axis and button status (including analog throttles and rudder controls), possibly for all joysticktypes supported by DOSBox.

Agh. I need to test the inputs in DOS, not in Win 9x. I thought i made that clear in the original post. There is no mapper file. I know how to properly use the mapper anyway, thank you very much. robermo, why don't you just refrain from typing when you have nothing useful to say?


Joystick Test


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But if you set joysticktype=4axis all four axes should work (at least they do on normal joysticks/pads). I think xbox360 pad has 6 axes. Each trigger is a separate axe, and are detected as axe first and axe second. 

left stick is axes 3rd and 4th. 

So right stick will not work as the right stick is axe 5th and 6th

Gamepad tester is an online application that enables the users toreadily test the working of the gamepads and controllers. It showsthe current state of your gamepads, controllers, input, joysticks,and other devices. You can also view the functionalities of variousbuttons and other inputs like trigger buttons or shoulder buttonsalong with joysticks. It is easy to use and compatible with alltypes of controllers. Additionally, the gamepad tester will also aidusers in debugging broken gaming controllers, hardware, and otherinput devices.

There is no rocket science behind the working algorithm of thegamepad tester. When users strike the button or move the gamepadsticks over the screen, it should display the movement of youranalog stick on pc.

Cleaning your game controller is the easiest and fastestsolution to do. The first step is to turn off your controllerfor a few seconds. Now apply a few drops of alcohol on acotton swab or soft cloth and carefully rotate and wipe theentire surface of the thumbstick. Follow the same process forother analog sticks as well.

If your gamepad still drifts, dismantle your gaming controllerand check if the analog sticks are positioned properly. Removethem and replace them with new ones if the thumbstick padsfeel loose. Then, rearrange all the input parts of thecontroller and test its functionality.

It may seem a complex task to test Xbox on an IOS device,but the reality is something else. To test your Xbox, first,you need to pair your controller with the IOS device. Holdthe pairing button and wait until the Xbox button blinks.When you notice the blinking, rush to the settings tab onthe IOS device to the Bluetooth section, and here you willfind the Xbox controller device. Select it to pair your Xboxcontroller on an iPhone device.

Before testing the input lag on your controller, make surethat there is no other electronic device interrupting yourconnection in the case of wired devices. Ensure that yourmonitor and PC are in sync for accurate results in the caseof wired controllers.

I'm uploading this as a quick and simple joystick tester, largely to have something to point to when discussing issues with HTML5 joystick support. It just visualises the control state for all 8 possible players.

Disruption of the interosseous membrane is easily missed in patients with Essex-Lopresti syndrome. None of the imaging techniques available for diagnosing disruption of the interosseous membrane are completely dependable. We undertook an investigation to identify whether a simple intra-operative test could be used to diagnose disruption of the interosseous membrane during surgery for fracture of the radial head and to see if the test was reproducible. We studied 20 cadaveric forearms after excision of the radial head, ten with and ten without disruption of the interosseous membrane. On each forearm, we performed the radius joystick test: moderate lateral traction was applied to the radial neck with the forearm in maximal pronation, to look for lateral displacement of the proximal radius indicating that the interosseous membrane had been disrupted. Each of six surgeons (three junior and three senior) performed the test on two consecutive days. Intra-observer agreement was 77% (95% confidence interval (CI) 67 to 85) and interobserver agreement was 97% (95% CI 92 to 100). Sensitivity was 100% (95% CI 97 to 100), specificity 88% (95% CI 81 to 93), positive predictive value 90% (95% CI 83 to 94), and negative predictive value 100%). This cadaveric study suggests that the radius joystick test may be useful for detecting disruption of the interosseous membrane in patients undergoing open surgery for fracture of the radial head and is reproducible. A confirmatory study in vivo is now required.

In addition, this tool demonstrates the current state of your gamepads, joysticks, and other supported input devices of the exact nature when connected.First, with this amazing test, you can easily test multiple gamepad controllers in one go, as it simultaneously supports testing various devices.

This online test is quite simple and easy to use. Moreover, the design of this test is self-explanatory. So, simply connect your gamepad controller device to your PC, and it will showcase the current state of your device.If your gamepad does not trigger this test to start, check your device connection and make sure it is intact, and try tapping on any of the buttons on your joypad to force it to work. Otherwise, restart your browser and ensure no other app uses your gamepad.As far as testing is concerned, simply tap each button on your joypad and play with analog sticks while observing the demonstration on this test to verify each functionality of your device with minimum effort.Follow the comprehensive video guide below for a better understanding!How to Test a Controller for Drift ...Please enable JavaScript

I think the windows device manager joystick applet only supports 32 buttons. Probably when they designed the interface they though no one will ever use more than 32 buttons! As for the game I am not sure, have you tried other games? I am sure DirectX supports 128 buttons, so it would depend on the game/programmer, how they access the controller, and how many buttons/axis they want to support.

I know this discussion is a bit old but just got to pass on that it is an awesome little program. I recently built a control input with 65 inputs for a set of flight sims but no software was registering anything above 32.Came across this and downloaded it after a number of other failed softwares and it shows all the inputs! First time I have been able to test that my soldering is good enough.As this bit of software detects the buttons, the next step would be to adapt it to act as a keyboard emulator as well so that we can assign keystrokes to the buttons. The market is sorely lacking a simple 128 input controller interface software. I would definitely pay for such a program as I have tried all the other popular ones with no success.Would anybody know of such a software?

Thank you, got it and tested.Now got all 119 buttons across the 3 controllers acting on all 198 commands and loving it.learning some more advanced setups now to see if I can get more commands crammed in (got to remember which button does what.

We undertook an investigation to identify whether a simple intra-operativetest could be used to diagnose disruption of the interosseous membraneduring surgery for fracture of the radial head and to see if thetest was reproducible.

We studied 20 cadaveric forearms after excision of the radialhead, ten with and ten without disruption of the interosseous membrane.On each forearm, we performed the radius joystick test: moderatelateral traction was applied to the radial neck with the forearmin maximal pronation, to look for lateral displacement of the proximal radiusindicating that the interosseous membrane had been disrupted. Eachof six surgeons (three junior and three senior) performed the teston two consecutive days.

This cadaveric study suggests that the radius joystick test maybe useful for detecting disruption of the interosseous membranein patients undergoing open surgery for fracture of the radial headand is reproducible. A confirmatory study in vivo isnow required.

There is also an application called jstest-gtk, which seems to do something like that, I post here a screenshot and the link for you: -gtk (This software may need to be compiled in order to make it work)

These are two tools included in the Ubuntu repositories that I have not tested recently (I found these when looking for other options). The first of the two, jstest-gtk, is a graphical tool, and joystick is a set of commandline utilities.

I'm using Ubuntu 13.04 and have Logitech Rumblepad 2. And what I did was installing these, joystick and jstest-gtk. It's already been calibrate to default and joystick device is detected right. Just plug and play.

Any controller you could connect to your computer can be checked with this test. Don't be fooled by the visual style of the controller illustration - a switch joy con or third-party controllers would work just as well.

I bought some retro C64 joysticks for which I doubt that all buttons work correctly, e.g. acceleration in a car racing game does not work as expected. I assume it interprets one of the digital buttons as an analog value so the game accelerates with a certain percentage only.

This displays Game Controllers window where you can see your joystick/gamepad/steering wheel/whatever... and by pressing the button below the list, you can view current input on all device axes and buttons.

I have been playing with the 2020 Labview Linx toolkit recently and wanted to use a Raspberry Pi in a project to revive an old FRC robot from the Crio days so it can be used for demonstrations without having to connect to a base PC. I just wanted to have a generic HID joystick like the Logitech F710 plug in to the Raspberry Pi USB and run the LV realtime code when the battery is plugged in. When searching on how to do this, I couldn't find any real results so when I had a small breakthrough recently I decided to share this so anyone else trying to do something similar can see my result and possibly improve upon it. 2351a5e196

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