Halloween Escape Room
Halloween Escape Room
Lighting, Sound & Stagecraft
For Halloween Escape Room
Departmental Hierarchy and Roles
Our Hierarchy in the Halloween Performance.
Board of Director (Producers) - applicable to the performance as we are all really involved in producing it in some sort of way but also we do have a commissioner so they would also be part of the board of directors as it is charity based.
Director - Not applicable to the performance as there is no script or basis of how the characters are played as it is up to the individual how they want to base their characters.
Stage Management Team - (Stage Manager, DSM and ASM) This is applicable to the performance as we are working with set and needed a management team for the departments
Lighting and Sound Operator - This is applicable as we need lighting otherwise it would not give the same feel as it would with it and it needs ambient sound.
Stage Hands - This is applicable as the cast will be resetting the set after the puzzles are done so that the next load of audience will be able to complete them as well.
Front of house crew - This is applicable as they will be welcoming the audience into the main room before they meet the cast.
Marketing Staff - This is applicable and it isn't as the charity organisation will be doing the marketing side of the performance to bring more of the public in.
Props, Costume, Lighting and Set Designers - This is applicable as we need a clear plan of how we want our performance to look
Cast - This is applicable as we will need actors to play as the characters in the performance.
Communication in the Hierarchy of a performance
In a performance usually it would be the Directors who would answer to the Board of Commissioners but as we didn't have this the top people who communicated to them were the stage manager and assistant stage manager. With the Lighting and Sound changes that needed to be made I had to communicate with the Stage manager who had the last decision on what needed to be changed most of the lighting was also decided by myself and the stage manager, as I was in the position of Deputy Stage Manager and Lighting and sound operator as we do not have that much of a cast to have individual roles.
The Creation of the Puzzles was also down to Misty who had created every individual puzzle and then pitched the idea to the crew which agreed on what room should be which and the the Stage manager oversaw this and sent the ideas to the Commissioners.
Sam was in charge of the design of the rooms who communicated how the rooms would look with the assistant stage manager and stage manager who then agreed the ideas with the Management team, Sam was also in charge of the creation of the ambient sound who sent the music to me which I agreed was very effective for the rooms as it gave a creepy feeling as background music,
The Casting and creation of the characters were made by the cast as they created them through the workshops that they did, the Assistant, Deputy and Stage manager then agreed on where each character should be placed and what they needed to do.
As the stage manager was also in the cast as the Deputy to her I had to take notes of the performances and feedback to the cast what needed to change what could improve and what went well in each meeting after doing run through which i felt went effectively.
The Lighting rig
The lighting rig is used to hang the generic lanterns and moving head LED's they are hung both by a C Clamp that is attached to them and by a hook so if one fails the other will be able to hang them in place so that the light does not fall and injure somebody. but this is very unlikely if fitted correctly.
Robin Pointe
The Pointe Lights can be used as a spotlight or a GoBo which means it can process a symbol onto the floor, the intensity, colour of the lights and direction can all be run from the technical box through a DMX Cable. These lights also have a setting on them to show what they can do. the only disadvantage of this light is that it does not have different shades of colours and the colours are pre-set for the light you also can not create your own effects as they are also pre-set. I will be using this light in the show too create an atmosphere in the mannequin room they will be lit to dark blue as directed by the stage manager.
Source from Robe Robin Pointe Website where the Lights have been purchased from.
Light source
Osram Sirius HRI 280W RO
Light output
Beam mode: 9.870 lm, 82.400 lx @ 20 m; Spot mode: 5.150 lm, 90.000 lx @ 5 m
Zoom range
2,5° - 10° Beam mode, 5° - 20° Spot mode
Effects
rotating and static gobo wheel, circular 8-facet and linear 6-facet prism
Parcan
These Lights are normal generic Lights, they can only stay in one place unlike the movers, but you can add barn doors to them so that the light is placed in one direction, they are very useful if you want to add more light to a setting. they can also be used through the dimmer packs if you want them placed on the floor or on a T bar. I will not be using these lights in the show unless needed in emergency lighting in case something happens like some one tripping over etc.
Profile
Profiles are very useful generic lights as you can use this light as a GoBo and project objects onto a background to create a set unlike the Robin Pointe you have to physically put the goBo into the light and you are not able to project it through the lighting board, so there are advantages and disadvantages to this. Which one disadvantage is that the lights get really hot quickly so if u need to remove the goBo you will have to do it using oven gloves and not by hand otherwise you will burn yourself. They can also be used through the dimmer packs if you wanted them placed on the floor or T bar, these lights will not be used in the show only if there is an emergency should they be put on
Fresnel
A Fresnel is a generic light which is able to have a Gel put into the frame on the front unlike the profile you cannot put a GoBo in it, i will be using this light in the show in case of an emergency
Gels
Gels are used to colour lights mostly used in Generic Lights or Birdies, it is very useful to use gels if you want a certain colour throughout a performance being placed. to colour a light you have to cut the Gel perfectly to the frame and then put the frame into the bracket that is already on the light.
Prolights Diamond 7
These lights are moving head lights which are more efficient when you need lighting in one place unlike the generics which you will have to place in the direction that you would like them in. These Lights can zoom in and out and use effects and use colour changes which is all through a DMX Channel on the Lighting Desk they use up 4 Channels on the desk, these lights will be used in the show for both the train room and the Mannequin room, in the train room i have created an effect using the lighting system for a slow zoom to create an eerie feeling for the people who are going through the escape room.
Source from Pro-lights Website where the Lights have been purchased from.
Source: 7x15W RGBW Osram Ostar LEDs
Lux: (6°) 10'980 lx - (66°) 745lx @3 m full
Source life expectancy: > 50.000 h
Zoom: 6° - 66° motorised linear zoom
Lens diameter: 126mm / 4.96''
Lens type: honeycomb gapless plano-convex optics
Colour mixing: RGBW / FC
CCT: CCT control through dedicated DMX channel
White presets: 2.000 K ~ 10.000K
Colour wheel: virtual colour wheel with macros
Pixel patterns: pre-programmed dynamic and static patterns
FX generator: adjustable foreground/background colour, index, speed, direction
Special features: Pixels controlled through On/Off switch for simplified control and budget friendly
Pan angle: 630°
Tilt angle: 265°
Pan/Tilt resolution: bit 8 / 16-bit
Feedback: automatic repositioning after accidental movement
Body: aluminium structure with high-resistance polycarbonate cover
Body colour: black, white finishing available
Protocols: DMX512, RDM
DMX channels: 18 / 19 / 20 / 26 / 50channel
Pixel control: pixel2pixel control through on/off switch
Wireless Control: optional, wireless solution receiver
RDM: RDM for remote monitoring and settings
Display: LCD high resolution colour display
Firmware upgrade: yes, via USB - DMX interface (UPBOXPRO/UPBOX2) not included
Hibernation: power safe mode when lost DMX
Master/Slave: for synchronised operation of more units linked in a chain
Dimmer: linear 0 ~ 100% electronic dimmer
Strobe / shutter: 1 - 25 Hz, electronic
Display battery: self-charging battery backup
Operating temperature: -10° ~ +45°
LED Control: flicker free operation
Mains power supply: 100-240V - 50/60Hz
Max power consumption: 125W
Max power consumption (at 120V): 125W
Output (at 230V): 12 units on a single power line
IP rating: 20
Cooling: combination of heat pipe cooling system and low noise fan
Suspension and fixing: any position with quick-lock omega brackets
Signal connection: Amphenol XLR 3p + 5p IN/OUT connectors
Power connection: Neutrik powerCON IN/OUT connectors
Dimensions (WxHxD): 278x348x200mm / 10.94''x13.7''x7.87''
Weight: 6,4kg / 14.11lbs
Certifications / Approvals: CE, UKCA, RCM
1 x DIAMOND7
1 x 1,5 meters power cable (BARE END - NEUTRIK POWERCON)
1 x OS24
User Manual
Pro-lights Diamond 19
These Lights are used through the Lighting Desk and run through a DMX Channel they are very effective movers and can zoom in and out, use effects and change colour.
Source from Pro-lights Website where the Lights have been purchased from.
LIGHT SOURCE
Source: 19x15W RGBW Osram Ostar LEDs
Luminous flux: (6,7°) 2'339 lm - (41°) 3'811lm @full
Lux: (6,7°) 5'575 lx - (41°) 840lx @5 m full
Source life expectancy: > 50.000 h
OPTICS
Zoom: 6,7° - 41° motorised linear zoom
Lens diameter: 212mm / 8.35''
Lens type: honeycomb gapless plano-convex optics
COLOUR SYSTEM
Colour mixing: RGBW / FC
CCT: CCT control through dedicated DMX channel
White presets: 2.000 K ~ 8.000K
Colour wheel: virtual colour wheel with macros
BODY
Pan angle: 630°
Tilt angle: 265°
Pan/Tilt resolution: bit 8 / 16-bit
Feedback: automatic repositioning after accidental movement
Body: aluminium structure with high-resistance polycarbonate cover
Body colour: black, white finishing available
CONTROL
Protocols: DMX512, RDM, W-DMX
DMX channels: 18 / 19 / 20 / 32 / 98channel
Pixel control: pixel2pixel control through on/off switch
Wireless Control: included, wireless solution receiver
RDM: RDM for remote monitoring and settings
Display: LCD high resolution colour display
Firmware upgrade: yes, via USB - DMX interface (UPBOXPRO/UPBOX2) not included
Hibernation: power safe mode when lost DMX
Master/Slave: for synchronised operation of more units linked in a chain
ELECTRONICS
Dimmer: linear 0 ~ 100% electronic dimmer
Strobe / shutter: 1 - 25 Hz, electronic
Display battery: self-charging battery backup
Operating temperature: -10° ~ +45°
LED Control: flicker free operation
ELECTRICAL
Mains power supply: 100-240V - 50/60Hz
Max power consumption: 280W
Output (at 230V): 6 units on a single power line
PHYSICAL
IP rating: 20
Cooling: combination of heat pipe cooling system and low noise fan
Suspension and fixing: any position with quick-lock omega brackets
Signal connection: Amphenol XLR 3p + 5p IN/OUT connectors
Power connection: Neutrik powerCON IN/OUT connectors
Dimensions (WxHxD): 338x449x235mm / 13.31''x17.68''x9.25''
Weight: 11kg / 24.25lbs
Headsets
These are used to communicate between the crew or performers when there is a show on, the disadvantages to this were that in the crew we had someone that is deaf in one ear so if they were in a conversation with the crew, i could not communicate with them if i saw an issue when performing, but i could get another member of the crew to just let them know that i had found an issue and if they could put on the headset.
Square LED Lights
They are cheap LED Lights from amazon that you can use if you are recording on a phone they have an attachment at the bottom so that you can attach them through a tripod, they have a USB-C charging cable that they are charged with. they are very effective for lighting in a corridor which they were used for in the Halloween escape performance.
P64 LED Plus
These lights are run off a AC plug which is 13 amps which means the intensity of this LED is not as high as the ones that are run through the lighting desk. when running these lights it was a struggle as you can not easily change the colour like on the desk and you have 10 sliders to change to the colour needed which took about 10 minutes to change to. if ran through a dmx cable it uses 6 channels
Extension Cable
I will be using the extension cables so that I can plug the LED Lights in where the leads cannot reach the plugs and I will use the Lead covers over them in case of a trip hazard.
AC PLug/13 Amps Plug
250 Volts - 13 Amps
15 Amp Plug
250 Volts - 15 Amps
Dimmer Packs
The Dimmer Packs can be used to Light the Birdies or Generic Lights such as (Profile, Par-cans and Fresnel) the only downside of this is that you cannot then go and use the lighting board to turn on the lights plugged into it.
Birdies
Birdies are powered through the dimmer packs there light is more insensified than an LED as it is ran through a 15 Amps socket they are as powerful as a generic lamp but they are smaller. they will be used to intensify the lighting in the train room so that we can view the trains better.
The Lighting board
The Lighting board is like the bible of lighting it power the lamps, can create effects and change the colours of the lights, it is also where you patch the lights and cue them for scenes, you can blackout the through it too.
Sound Board
Qu - 24
I used the sound board to give ambient sound throughout the performance on the sound board the speakers are controlled by the
This is my own rigged Generic Lamps on a T bar, on the T Bar on the top left there is a Profile with a GoBo in and a Fresnel on the top right and on the bottom left is a Par Can.
When rigging a lamp you need to make sure the the C Clamp is tight enough on the bar and make sure that the wire is wrapped around tight enough so that if the clamp fails the wire is holding the lamp up so that no one can get injured at the time.
instead of patching the lights through the Lighting board I have attached the lights through a dimmer pack with have the same effect as if it was patched through the board.
Venue - Taylor Theatre
The Taylor Theatre is a black box theatre with a steel roof and black curtains. the sound bounces off the curtains but the only problem with the theatre is that the roof is metal and will not be able to keep the sound in.
OSRAM
It is interesting to know that Osram Licht AG which is a German based, create normal household lights/bulbs and also bulbs for Moving Head Lamps for Theatre. The Company started out creating normal household bulbs then branched out to create other kinds of bulbs for different LED lamps.
In this video I am working with the sound board I will make sure that the amps switch is on before switching the on button on at the back of the sound board, before making sure that the layers are on. then i will play the music through the laptop system which is plugged into a Computer/Laptop through an aux cable. then i will make sure that slider 3 which is the main point for the speakers goes up to the right point of sound by asking a member of the team to say if its too loud or not
In this video I am showing how to turn the lights on so the first thing i would do is turn the switches on at the dimmers then i would go to the lighting board and turn on it by the switch before using the lamp controls on the board to switch on the Robin Pointe's which are channels 30 + 31 on the system. all the lights have been Patched through the lighting system by myself
In this video it shows something as simple as a switch being turned off by someone else can cause an issue with the lighting
Budget- £211.23
Sound Definitions
Principals of sounds -
Frequency - frequency is the amount of times that a sound wave repeats itself. The measurement for the Frequency of sound is Hertz (Hz)
Wave Length - is measuring the length of the sound by the amplitude and frequency.
Amplitude - is the strength of the sound waves
Reverberation - Is the length of sound after it has been stopped as sound can bounce off of furniture e.g. Chairs, tables etc.
Absorption - is when the sound is drawn in by surroundings such as curtains or the floor, walls or ceilings.
Plan for Sound
Store cupboard (Toy Room)
In this room I will be using a Bluetooth speaker which will be operated by a member of the crew that is in the train room
Train Room
As this room is in the theatre the music will be run through the sound system which the ambient music will be played through the JBL speakers
Mannequin Room
As this room is in the theatre the music will be run through the sound system which the ambient music will be played through the JBL speakers.
Acoustic Factors of the room
Metal Roof
The downside to this is that sound will bounce off the roof and it will echo for much longer as it reverberates off the roof
Theatre Curtains
With sound the theatre curtains will absorb the sound which means that the sound will not echo off of them, the curtains calm down the level of noise that is in the theatre.
Walls
They are the same as the Theatre Curtains the sound is absorbed by the walls meaning that the sound is dampened down by the walls and will not echo for as long unlike the roof.
My Plan for how I will Light and use Sound in the props room in the Theatre:
As the Backroom/Props Room does not have a Lighting rig or sound speaker in the room I will have to make a few ideas for the room. My First plan was to use a speaker and one LED light, I was going to try and work the music from the tech box but we had an issue with the Bluetooth connection from the room as it was crackly and not clear as ambient backing music.
So I had to change the plan so that one of the acting team (Sam) would play the music from the (train room) and cue the music so that all of the rooms would have ambient/backing sounds in the background to give an eerie feel for the pubic who would be travelling through the escape room. The other problem with the backroom is that I will not be able to light it with 15 Amps Lights so I will have to use the LED Lamps with the AC Plugs, the negatives to using these Lamps are that they are really problematic when trying to change the lamp colours as there are sliders to change them on the back.
In the other two rooms I have also come into a lot of problems with that the lights were bleeding over each other so in the train room my direction was that it was lit as a dark red and in the Mannequin room it was lit as Dark blue but with this came difficulty as i would have to focus them and set the lights intensity down so that you could still see the puzzles but also not see the colour of the lighting in the other rooms.
After a couple of weeks of building set and working out the puzzles myself and the Stage Manager had discussed that the lighting will have to change prior to what she visioned before as when we had a practice run through one of the team who ran through it so at first we discussed using the birdies as they are small and compact so we can keep them out of the way and people can still have enough space in the room. so we looked at the puzzles with these and it was still not the best, so instead I took the executive decision as Deputy Stage Manager & Lighting tech and choose to change the colour by adding some white to the colour through the ML Controls on the lighting board.
There was also some problems with the green in the toys room in the props cupboard as you couldn't see much in there and so i tried to add another one of the LED Lights and hoped that it would be able to help but still it wasn't enough and then as the management team we all discussed what was the best course of action. Myself, the assistant stage manager and the Stage Manager all decided that the bet course was to change the lighting but as they were very awkward to change I brought up the idea that it would work if we added a white light to the room through one of the LED's
Halloween escape room
So i cued the Lighting in an event that I was ill which this had actually happened so I think that it is always a good idea to make a plan just in case of something happening. But because I was off I did make an error with the fact that I did change the lighting way too early but because they were already in the tunnel so nobody really noticed.
With the sound board there was another issue with the fact that the ambient sounds for the train room were not working at all, which i believe that it was corrupted which I changed to the mannequin room ambient sound as fast as I could so that the rooms still had music playing throughout the room. If I were to do this again I would download the audio to another site something like Youtube so that I know that the audio would work smoothly.
Critical Evaluation of the Lighting in the show:
I think that as a whole my role as Lighting Operator had some ups and downs and there is definitely room for improvement, For the first room when operating the lighting we had to change the lighting to change how the mood was set in that room so adding the white light gave a calm feeling to the room with the existing green which also improves the mood of the performance as a toy room is where you would feel most safe in a factory, the green also meant that the characters in that room fitted in as the crocodile outfit was also green which made more of a jump scare in that room. The lights I had to use were the P64 LED Plus which were very useful in this situation the reason for having to use them were that there was no way of using the other lights which was the biggest downside to it on the back of the lights it had sliders which were very difficult to find out which lever did what in the end I was able to do so. If I was to do this again I would definitely try to find some other lights that I had to light up that room as it was very difficult to do with the P64's I would most likely use the birdie lights even though they do not change colour like the LED's they have a better intensity and i am also able to dim them through the dimmer packs that can be plugged into the normal AC sockets.
In the second room we chose a Dark red light to begin with as the red light senses danger the reason we chose this is because it was to build the tension up as this was one of the hardest rooms for the puzzles, to begin with we had the lighting just as dark red which was very effective with the actors but when we added the puzzles it became an issue as the puzzles were not visible so I chose to use the Birdie lights as they are brighter and we can dim them or make them brighter to the level we need them to, we then realised that it was more visible but still not the best so speaking with the stage manager i recommended added some white light to the red lights through the ML Controls which we both agreed was the best option and this became very effective for the audience to interact with puzzles to see,
I also had the intensity of the lights down so the room was not light up so much as it would not have the same effect as if they were at the highest intensity, I had also chosen to add a slow zoom as it usually takes people a second to think wait have i seen something so it kinda confuses them for a second which with strobe you would have to be careful due to medical conditions. If I were to do this again i would use the generic lights like Par-can's and Fresnel's to give a bit more lighting into the room, when I went to see a performance at riverside studios I had noticed that they had done this to add some extra lighting on the stage which i felt that was very effective to see the performers.
In the final room we added a blue light which gave a cool and cold feeling to the performance in this room i had used the Pointe Lights, 2 Diamond 7's and 1 Diamond 19 which filled the room in this room the intensity was down to the lowest I could do it to so that you could see the performers but not notice that the jump scares were going to happen it also didn't bleed through to the pother room. When operating the lights I realised that people had not seen that there was a jack in the box in the corner and the fact there was another actor hiding behind the mannequin. If I were to do this again I would also put some movers on the floor just to give more lighting in that room the only downside would be that it could become more of a trip hazard than a help.
When they had completed the puzzles and had left the room I had blacked out the theatre to add effect as the door slammed then put the house lights straight up. I think something that worked very well was the fact that we had the headsets to work out when the audience left so that I could ques off each room and that if there was an issue I was able to use an emergency lighting that I had qued using All Par cans, Fresnel's and Profiles available with the Movers all light up to 100% in case of any sort of medical emergency's or that if someone was frightened of the actors. we could then move everyone through the emergency exits we had already made.
When controlling the lights I could not see into the rooms so I had to go off of the cues of the actors which i believe wasn't that effective but if i were to change this I would create a CCTV based sort of thing attached to a TV into the tech box which we have done before so that I can change the lighting immediately without need of help from the acting team.
As well as the Halloween Escape I have also been asked by another student to create some lighting for their choreography unit, In this video are both the Level 2's and Level 3's. in these videos I could put my own creative mind into how the lighting could be placed and what colour or effects i wanted. I chose a circular effect on the lights and a square effect.
So I had an issue that the sound was too quiet for the start of one of the dances so i was able to turn that up to fix the issue but I had also found out that there was problem with the sound system which I believe that there is a loose wire somewhere, so for now I had to hold in the sound system so that there wasn't static from the speaker.
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