Rouge Like Final Project
Rouge Like Final Project
This game is my final project for my Intro to Unreal Game Engine Class. The goal is to find the exit point in each level which is a teleporter. Once you defeat enough enemies the compass at the top of the screen displays where in the map the exit is so it's easier to find. Three levels two of which are procedurally generated because third level the boss level.
Controls
WASD: Walk || 1: swap weapons || left mouse: attack || space: Jump || Left Shift: Sprint ||P: Pause
Bugs: In the second level there might be a possibility that the exit spawns below the ground depending on what level spawns there. I believe I fixed it but it still might be there.