I do own Komplete 12 UCE which doesn't contain any version of Ozone not even the standard one. Would it still work If I crossgrade from that version or do I have to own any Ozone version on my NI account?

A crossgrade means that you then would own ozone advanced, the base product you need is the one you own and you don't need ozone in your native account. You can check it for yourself to be absolutely sure on the shop website, you have to be logged in and then you'll see if you can buy the ozone advanced crossgrade.


Izotope Ozone 9 Free Download


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Can anyone else duplicate this? iZotope Ozone 10 works in VEGAS 20, but does not work in Sound Forge Pro 16.

Alternate question: If anyone has iZotope Ozone 10 and Sound Forge Pro 15, could you check if it works? I may just revert to version 15, if so. Thanks.

hi Walter, i hope you're doing well! vst 3 plugins do actually work in SFP16...there was an issue that many wouldn't show up after upgrading to 16.1--this is because 16.1 redesigned the vst engine, and so all third party plugins received new plugin id numbers...so users need to rescan their plugins manually by clicking Options > Preferences > Vst Effects and click Refresh.

That being said: (and as I believe we talked about previously) there are issues with iZotope plugins and Waves version 14 plugins in vst3. As far as I know, the iZotope issues have been fixed and an update is coming very shortly that should be released this month that fixes those...the Waves issue is more of a matter of how the Waves licensing works. At first, I could only use the vst2 versions of Waves version 14 plugins, but after updating my Waves Central to version 14 and reinstalling my Waves Shell, they all showed up fine again and I can use them. I don't have Ozone 10 (yet), but I'll ask the developers if the issue with 10 is also fixed with the other iZotope issues (i imagine that's the case), and follow up here in the forum. thanks!

Yes, you sent me a prior build installer, Craig. Thank you. That build (prior to the VST engine change) does run most of the plug-ins that 16.1 won't. However, that prior build won't run Ozone 10. Since I also have Magix VEGAS Pro, I tried Ozone 10 in that program, and found that it works. This became more important, because iZotope decided to eliminate their stand-alone program version of Ozone, and make Ozone 10 plug-in ONLY. Since Sound Forge Pro is my Audio Editor-of-choice, I am hopeful that I can use the utilities I have in it.

I look forward to testing the September update to SF Pro 16.x...

hi @john_barr, yes, sorry, you're right--the latest version for Central is 13.3.2, thanks! sorry about that. But yes, once I updated, I can now find and use all of my Waves 14 plugins (such as all that are included in the Renaissance Maxx plugin group, the Vocal Rider, the API-2500, and more. I don't have every Waves 14 plugin, but all of the ones I have do show up and work now in VST3 64 bit. They didn't before, and I updated my Waves Central and uninstalled and reinstalled/activated my Waves plugins via Waves Central and now everything is fine. I think the issue was more of a Waves issue, because the W14 plugins I have also didn't show up in Ableton or Pro Tools at the time either before I updated and uninstalled, reinstalled. Please let me know if you still can't use them.

Hi @walter-howerton, i didn't realize that Ozone 10 wouldn't have a standalone version! i don't have it yet, so i can't test it...i think the reason for the ozone 10 issue (as well as the advanced versions of ozone 9, rx8, neutron, etc, is because they were designed with the updated juce, and the essential versions were not (vegas 20 also has updated juce, but not SF16). this is something that will be addressed in the upcoming 16 update/patch. i will double check with the developers on that, to make sure, and write back shortly. thanks for your patience!

hi @john_barr thanks for letting me know. i can't quite remember how it was for me at first, but i think after i updated and opened them for the first time they also took a minute to load...but going through them now, it seems that they are loading and working ok...i have to go through all of them again, though, so i make sure i'm not leaving any of them out. thanks again!

I just updated Sound Forge to version 16.1.2

The first scan took about 3 minutes. The FX Plug-Ins tab appears quickly.

VST2 plugins appear faster than VST3.

Preset Untitled is not fixed yet.

Some adjustments still need to be made.

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Sound Forge Pro 16.1.2.55 update FIXES my observed issues with 64-bit VST3 plug-ins from iZotope, including the brand-new Ozone 10. This latest version of SFPro appears ready for serious use now.

Thanks, Magix!

Not for me... The other third-party 32 bit VST issues seem to remain. I am in the process of removing as much of the old SF-16 and 16.1 data as I can find (in addition to Revo Uninstall advanced scan mode) and try it again..

hi @john_barr, yes, the 'Untitled' preset issue is still there...that is irritating, but they are still working on it. However, my Waves plugins show up very quickly, I watched your video and can see that it is slow for you, but I can't seem to reproduce it. However, there was an issue a while back that was discovered by users back in version 13 or 14, and the issue had to do with iZotope (and I believe Waves plugins as well). I do not know if it applies to you, but if by chance you are using an iLok device, but have deactivated PACE, then it will slow down your loading times and cause various other issues such as that...so if you are using iLok for your Waves or iZotope licenses, make sure that PACE is enabled. other than that, I don't have an issue getting my Waves stuff to load or to pop up in the FX Plugins menu. Please keep us posted on your experience so we can keep making the necessary adjustments. Thanks again everyone for your feedback!

I did a complete uninstall of Sound Forge Pro 16 with 'Revo Uninstall' (adv. scan mode) and manually deleted as much other remaining data and registry entries as I could find, but the third-party 32 bit VST-2 issue remains.

Here are screenshots using TDR's 'Limiter #6' as an example:


The limited narrowing function of the meter toolbar, remains as well, but that is a minor annoyance and can be temporarily resolved by using a 'window layout' file from SFP-15 or earlier. The same behavior exists in AS-16, but using a layout file from an earlier version does not work.

hi! yes, when i saw @rraud 's comment about it, i also tested it and sent a report to the developers so they are in the process of fixing that. that's super annoying and it is a mess for sure, but at least they know about it know and are taking care of it. thanks for commenting on it, and sorry for the huge inconvenience!

After trying to update several of my iZotope plugins through Product Portal, they all now crash validation when trying to use them in Logic Pro, and they all report the same reason for why they crashed validation, which is as follows (using Imager 2 as an example):

The only way that I have gotten any of these plugins to work is by hunting down links to individually download each plugin and avoid Product Portal completely. The major downside of this is that these individual downloads are always of much older versions

Are you also not able to manually download the latest version of Ozone 10 though your iZotope account?


According to BradyOKeefe the problem is with plugins downloaded through the iZotope Product Portal app.

I've tried manually downloading just now, and that also fails validation and crashes. I'm disappointed that you didn't get a response from them about this issue, as I just bought Ozone yesterday and will definitely be getting a refund if this is something they're not even attempting to fix.

I've been going back and forth with iZotope customer support. In their defense, they've been way more hands-on with this problem than when I've reached out to them in the past - so I retract the slight bashing in my original post.

To some of the posts above - I've tried downloading the plugins through Product Portal as well as using the direct downloads from iZotope.com. What I've concluded is that it doesn't matter where the plugins are downloaded from, as the downloading/installation is not related to the issue. The issue seems to be stemming from leftover / redundant authorization files that are seemingly still in my Mac library (could be wrong). 


This isn't actually a fix to the issue, because when I logged back into my main Mac account and tried again, the problem came back. So the issue must be a problem within the [Username]>Library filesystem.

So long story short, the problem isn't fixed, but it was very reassuring to see the little check marks show up next to the problematic plugins after so many failed attempts, even though I wouldn't be able to use them there. 

I'm hoping the next message I receive from Support will be able to build on this small accomplishment and I'll share the results.


Yeah it seems like they must be aware of the issue and their inability to fix it. So I'm a little frustrated that they haven't just sent me an older version of Neutron 4 and Vocal Synth so I could at least use those plugs while the problem is being handled. Running older versions of basically everything else at this point, which work but have their own bugs and aren't even Silicon native (I'm on an M1). 152ee80cbc

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