Extended Reality (XR) is transforming how we engage with digital content, yet designing compelling XR experiences remains challenging. This tutorial presents foundational and advanced concepts in Interaction Design tailored for XR environments, focusing on methods for ideation, design, and prototyping, and evaluation. We will explore user-centered design approaches and walk participants through a selection of design patterns, prototyping tools, and real-world case studies. The session emphasizes practical takeaways for building natural, inclusive, and engaging XR applications for both research and deployment contexts.
The tutorial on Interaction Design for eXtended reality will be given over three and a half hours at the ISMAR conference, (October 8th - 12th, 2025) in Daejoen, South Korea Participants will gain:
A concise overview of XR-specific Interaction Design frameworks
An introduction to needs analysis and design ideation
Exposure to rapid prototyping tools and techniques
Methods for conducting user evaluation studies
Inspiration from recent systems and academic/industry use cases
This half-day tutorial is intended for researchers, practitioners, and students interested in the design of immersive XR experiences, particularly those seeking methodological guidance or exposure to best practices. Register here: https://www.ieeeismar.net/2025/attend/registration/
Professor Joaquim Jorge holds the UNESCO Chair on AI & XR at the University of Lisbon. He has led research into XR for over 20 years. Editor-in-Chief of Computers & Graphics, he is an IEEE and Eurographics Fellow, and was inducted into the IEEE VR Academy in 2025. He has co-chaired IEEE VR and AIxVR, served on 220+ program committees, and published 300+ peer-reviewed works on XR, remote collaboration, multimodal interaction, and graphical modelling.
Professor Mark Billinghurst is Director of the Empathic Computing Laboratory at the University of South Australia and the University of Auckland. He researches how virtual and real worlds can be merged, publishing over 800 papers on AR, VR, collaboration, Empathic Computing, and related topics. In 2023 he was elected as an IEEE Fellow.
For more information, email: jorgej@ieee.org