If you successfully request this key upgrade, your new key is used to sign all installs and app updates. On devices running Android N (API level 24) to Android S (API level 32), Google Play Protect will check that app updates are signed with your upgraded key, unless turned off by the user. On devices running Android T (API level 33) and above, the Android platform enforces the usage of the upgraded key.

I am creating a simple android app that will be used in a closed local network. In this local network, a flask server is running which is configured to use a self-signed certificate via nginx proxying. The backend application of the server works fine using the self-signed certificate, I have verified this both using my browser and postman. (Obviously, I had to explicitly ask the browser to trust my certificate).


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For days, I have been trying to find some definitive answer online on how to make my android app accept my certificate, but all the things I have tried have led me to a dead end. Sometimes the solutions where deprecated, and other times just too complicated for such a trivial thing.

Step 1Create your self-signed certificate. In my case, I used the openssl utility. It is very important to include the -addext flag. Here is an example taken directly from the answer I linked above:

Step 2 Open android studio and create a new android resource directory (if you don't already have it) under res named raw. Inside this directory, copy the contents of the .crt file that the command above produced.

Step 3 Create an android resource directory under res named xml. In there, create a new xml file which in my case I called network_security_config.xml. In there, I inserted the following:

pull the strings to make the owner of the server use a certificate, which is signed by a custom root CA, then pin this certificate using networkSecurityConfig.In my opinion it should be a requirement that should prevent a feature from being released.

This section describes how to build a release app bundle.If you completed the signing steps,the app bundle will be signed.At this point, you might consider obfuscating your Dart codeto make it more difficult to reverse engineer. Obfuscatingyour code involves adding a couple flags to your build command,and maintaining additional files to de-obfuscate stack traces.

If you completed the signing steps, the APK will be signed.At this point, you might consider obfuscating your Dart codeto make it more difficult to reverse engineer. Obfuscatingyour code involves adding a couple flags to your build command.

When you're signed in with your Apple ID, you can find the email addresses and phone numbers that you can use to sign in, as well as add additional email addresses and phone numbers: Settings > your name > Sign-In & Security.

If you're already signed in on the iPhone paired with your Apple Watch, you will automatically be signed in to that Apple ID on your watch. Learn more about how to set up and sign in to your Apple Watch.

When you're signed in with your Apple ID, you can find the email addresses and phone numbers that you can use to sign in, as well as add additional email addresses and phone numbers: System Settings > your name > Sign-In & Security.

You can also get the user's email address with getEmail,the user's Google ID (for client-side use) with getId,and an ID token for the user with getIdToken.If you need to pass the currently signed-in user to a backend server,send the ID token to your backend serverand validate the token on the server.

Android requires that all apps be digitally signed with a certificate before they can be installed. In order to distribute your Android application via Google Play store it needs to be signed with a release key that then needs to be used for all future updates. Since 2017 it is possible for Google Play to manage signing releases automatically thanks to App Signing by Google Play functionality. However, before your application binary is uploaded to Google Play it needs to be signed with an upload key. The Signing Your Applications page on Android Developers documentation describes the topic in detail. This guide covers the process in brief, as well as lists the steps required to package the JavaScript bundle.

Saving the above Gradle variables in ~/.gradle/gradle.properties instead of android/gradle.properties prevents them from being checked in to git. You may have to create the ~/.gradle/gradle.properties file in your user's home directory before you can add the variables.

This command uses Gradle's bundleRelease under the hood that bundles all the JavaScript needed to run your app into the AAB (Android App Bundle). If you need to change the way the JavaScript bundle and/or drawable resources are bundled (e.g. if you changed the default file/folder names or the general structure of the project), have a look at android/app/build.gradle to see how you can update it to reflect these changes.

If you are migrating from previous version of React Native chances are your app does not use App Signing by Google Play feature. We recommend you enable that in order to take advantage from things like automatic app splitting. In order to migrate from the old way of signing you need to start by generating new upload key and then replacing release signing config in android/app/build.gradle to use the upload key instead of the release one (see section about adding signing config to gradle). Once that's done you should follow the instructions from Google Play Help website in order to send your original release key to Google Play.

To find where to send yourself the download link, click your initials in the upper-right corner when signed in to your SAP Concur account. Select Profile Settings. Next, click Concur Mobile Registration under Other Settings on the left-hand side of the page. Here you will see two options to access the app.

Because our members deserve more! Dunkin' Rewards is designed to help keep you running all day long with the best that Dunkin' has to offer. You can now redeem your points on most menu items, including food and drinks.

We moved from dialpad to zoom phone under the impression that our license would travel with us as users as we move between devices as is the case on every other tool we use. We work in two locations on Windows 11 machines running the zoom app different days of the week, and use android phones with the zoom app installed. We only have two users and we are not cheating licenses.



You can be signed in to Zoom on one computer, one tablet, and one phone at a time. If you sign into an additional device while logged into another device of the same type, you will be logged out automatically on the first device.

i think this means that if user 1 was signed into your win 11 computer at loc 1 and then user 1 signed into your win 11 computer at loc 2, your win 11 computer at loc 1 would automatically signout. at the same time, user 1 could continue to be signed into his/her android zoom app since it is a different device type.

I am wondering if perhaps the Windows PC in Location 1 is periodically waking up and automatically re-connecting to Zoom and logging you out of your current active session at Location 2. There is that "Keep me signed in" option on the sign-in screen which you may want to uncheck.

Nikon has signed a licensing deal with Microsoft to cover the use of patented technologies in its Android-based cameras. The deal is the latest instance of Microsoft pursuing makers of Android devices, claiming patent infringement.

Lomography's LomoChrome '92 is designed to mimic the look of classic drugstore film that used to fill family photo albums. As we discovered, to shoot with it is to embrace the unexpected, from strange color shifts to odd textures and oversized grain.

The LowePro PhotoSport Outdoor is a camera pack for photographers who also need a well-designed daypack for hiking and other outdoor use. If that sounds like you, the PhotoSport Outdoor may be a great choice, but as with any hybrid product, there are a few tradeoffs.

The key feature of apksig is that it knows about differences in APK signature verification logic between different versions of the Android platform. apksig thus thoroughly checks whether an APK's signature is expected to verify on all Android platform versions supported by the APK. When signing an APK, apksig chooses the most appropriate cryptographic algorithms based on the Android platform versions supported by the APK being signed.

They sign it with their signing key, which means that your runtime validation of thekey will fail, as your app is now signed by their key, not yours. This is also very risky,as if for whatever reason you are no longer able to use their service (e.g., they go outof business), you may have difficulty in upgrading your app, as you will not have the rightkey to use.

They sign it with your signing key, either one that you upload, or one that they generatefor you. In this case, your runtime public key validation logic could still work. On theother hand, now this other firm is perfectly capable of upgrading your app, or shippingother apps, signed with your production signing key, and this has its own set of risks.

You can get the same sort of hash by running the Java 7 version of keytool.Hence, if the app you wish to test is another one of yours, perhaps signedwith a different signing key, you can use keytool to get the value to comparewith the result of getSignatureHash(). Or, during development, create a little utility appthat will dump the getSignatureHash() value for the third-party app, and run iton a device containing a known good version of that app (i.e., one that does notappear to have been replaced by malware). e24fc04721

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