Internet Chess Killer: A Program for Cheating on Chess Servers
Internet Chess Killer is a program created by Dmitry Morozov that allows users to automatically use computer chess engines to help them play on chess servers. The program works by periodically capturing the screen and detecting the chess board and the moves. Then, it launches a chess engine and displays the best move according to the analysis. The user can then make the move on the chess server with a mouse click or a keyboard shortcut.
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The program claims to work on many chess board game websites, such as www.playchess.com, www.chessplanet.ru, www.bereg.ru, www.instantchess.com, www.kurnik.org, www.kurnik.pl, www.playok.com, www.chessgate.de, www.spinchat.de, www.superchat.at, www.aby.spinchat.de, www.chessclub.com dasher (Classic Sets - Book), and winboard[^1^] [^2^]. However, some of these websites may have anti-cheating measures or policies that prohibit the use of such programs.
The source code of Internet Chess Killer version 1.71 is available on GitHub[^1^] [^2^]. However, newer versions of the program (such as 2, 3, 3.1 DEMO, 3.1 FULL CRACKED) are only available as executable binaries[^2^]. Some videos of the program in action can be found on YouTube[^2^]. Some forums where users can discuss or download the program are also listed on GitHub[^2^]. There is also a similar program to Internet Chess Killer on GitHub called playok[^2^].
Internet Chess Killer is a controversial program that may be considered cheating by many chess players and enthusiasts. It may also violate the terms of service or the fair play rules of some chess servers. Users who decide to use this program should be aware of the potential risks and consequences of their actions.
How can chess players and servers detect and prevent cheating? There are some methods that can be used to identify suspicious behavior or patterns that may indicate the use of a chess engine. For example, one can check the time spent on each move, the accuracy of the moves, the similarity of the moves with the engine's recommendations, and the consistency of the style and strength of the player[^1^] [^3^]. However, these methods are not foolproof and may have false positives or negatives. Moreover, some cheaters may use more sophisticated techniques to avoid detection, such as switching between different engines, using engines only in critical positions, or making occasional mistakes on purpose[^3^]. Therefore, it is also important to have other measures to deter or stop cheating.
One possible measure is to have a strict anti-cheating policy that clearly states the rules and the consequences of violating them. For example, some chess servers may ban or suspend cheaters, revoke their ratings or titles, or report them to official chess organizations[^4^]. Another possible measure is to have a verification system that requires players to prove their identity and their location, such as by showing their face on a webcam, scanning their ID card, or using a GPS device[^3^]. This may reduce the chances of impersonation or collusion. A third possible measure is to have a human arbiter or moderator who can monitor the games and intervene if there is any suspicion of cheating. The arbiter may ask the player to explain their moves, show their surroundings, or take a test after the game[^3^]. The arbiter may also have access to some tools or software that can help them analyze the games and detect anomalies.
However, none of these measures are perfect either. They may have some drawbacks or limitations, such as privacy concerns, technical difficulties, human errors, or legal issues. Therefore, it is also essential to have a fair and transparent process for handling cheating accusations and appeals. There should be clear criteria and evidence for making a judgment, as well as an opportunity for the accused player to defend themselves or challenge the decision. There should also be an independent and impartial body that can review the cases and resolve any disputes[^3^].
Cheating in chess is a serious problem that undermines the integrity and the spirit of the game. It is not only unfair to the honest players who work hard to improve their skills and enjoy the challenge of competition, but also harmful to the reputation and the development of chess as a sport and a culture. Therefore, it is important for everyone involved in chess - players, servers, organizers, arbiters, spectators - to work together to prevent cheating and promote fair play.
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