For the purpose of the demonstration, the Augmented Reality Co-Teacher Tool draws from the Grade 6 British Columbia curriculum areas of Science and Applied Design, Skills and Technology (ADST). The skills that are developed are transferable across grade levels, subject areas, and geographic regions.
BC 6 Science Curricular Connections
Force of gravity
The overall scale, structure, and age of the universe
The position, motion, and components of our solar system in our galaxy
Demonstrate an openness to new ideas and consideration of alternatives
Identify possible sources of error
Suggest improvements to their investigation methods
Contribute to care for self, others, and community through personal or collaborative approaches
Co-operatively design projects
Transfer and apply learning to new situations
Generate and introduce new or refined ideas when problem-solving
Communicate ideas, explanations, and processes in a variety of ways
BC 6 ADST Curricular Connections
Strategies for identifying and troubleshooting simple hardware and software problems
Function of input and output devices, including 3D printing and adaptive technologies for those with special needs
Visual representations of problems and data
Visual programming
Media technologies and techniques to capture, edit, and manipulate images, sounds, and text for specific purposes
Demonstrate an awareness of precautionary and emergency safety procedures in both physical and digital environments
Identify and evaluate the skills and skill levels needed, individually or as a group, in relation to a specific task, and develop them as needed
Identify and use appropriate tools, technologies, and materials for production
Make a plan for production that includes key stages, and carry it out, making changes as needed
Generate potential ideas and add to others’ ideas
Screen ideas against criteria and constraints
Evaluate personal, social, and environmental impacts and ethical considerations
Choose an idea to pursue