Start & Payday: All players begin at Start. When passing Payday while employed, collect your salary (line 3 on ID card). Landing directly on Payday earns double salary. Unemployed players collect unemployment benefits instead.
Life Event Spaces: Drawing these cards presents real-life scenarios. Yellow cards affect only the drawer, while green cards impact all players.
Property Spaces: Must be purchased immediately when landed upon. Properties reveal critical social metrics including school funding, unemployment rates, crime statistics, and air quality—all factors that significantly influence housing inequality.
Utilities: White players pay 5× dice roll to Jackpot; all others pay 10× roll.
Police Interaction: Players roll according to their ID card (line 5) to determine if they enter the Prison Industrial Complex (P.I.C.). Consequences include:
Immediate unemployment
Paying bail to Jackpot (line 6)
Potential loss of voting rights
Increased difficulty obtaining mortgages and employment
Commissary: Landing here requires a payment of 10× dice roll to Jackpot, representing money sent to inmates for essentials.
Pink Tax: Reflects gender-based price discrimination—men pay 5× roll while women pay 10× roll to Jackpot.
Entrepreneurship: Roll according to line 7 on ID card. Even numbers earn profit from the bank; odd numbers result in losses paid to Jackpot.