Design for Manufacturing/Manufacturability (DFM) is a subset of Design for Sustainability that focuses on the constraints of the various ways things are made/manufactured
Depending on the process(es) used to make something, a design may be more or less difficult/costly to produce, and - in some cases - impossible to produce using that specific manufacturing process
There are many manufacturing processes, but they can generally be divided into several categories:
Subtractive Manufacturing
Additive Manufacturing
Hybrid Manufacturing
Formed Manufacturing
Joined/Assembled Manufacturing
Automated Manufacturing
Each of these categories contains several processes, each with their own constraints, capabilities, and considerations that all affect the design's manufacturability. Therefore, understanding the constraints of these processes allows Engineers to make better designs that are cheaper/easier to produce and also more Sustainable
9 Design Rules for Manufacturing
The web article, "9 Design for Manufacturing Rules Crucial to Remain Competitive", by Titoma (2021) outlines some useful DFM considerations, summarized below:
Consider DFM in your architecture
Use Off-the-shelf Components Wherever Possible
Nobody Beats China on Custom Parts
Do Final Assembly Close to Your Vendors
Involve Key Suppliers Early in the Design
Find a Right-Sized Factory
Don’t Bank on a Factory Prioritizing Design Work
Protect your IP, But Don’t Over-worry
Ramp Up Carefully
Constraints of Traditional Manufacturing Processes like those listed here below have been fairly well-defined over generations of manufacturing, including:
Design for Subtractive Manufacturing
Subtractive Manufacturing - AKA Machining - involves removing/subtracting material from a larger piece of material until you arrive at the desired shape/size of the final part
Because of the inherent nature of Subtractive Manufacturing, it is often less Sustainable than other manufacturing methods, as it typically produces a large amount of "wasted" raw material
Material can be removed a variety of ways, but all typically result in the removed material become devalued or valueless waste material, either in the form of Chips or Dross
Depending on the process & techniques used - as well as the design of the parts being made - the amount of waste material can be either minimal or extreme, relative to the part being made
It is important when considering what type(s) of Subtractive Manufacturing processes should be used to machine a part that you attempt to reduce this waste as much as possible (don't turn a log into a toothpick)
For the most part, all solid objects can be machined in some way or another, but the practicality & "machinability" of the material varies by material type
The most-commonly machined materials in industry are types of Metals, Plastics, & Composites:
Commonly-machined Metals include alloys of: Aluminum, Brass, Cobalt, Copper, Nickel (Inconel), Steel, Stainless Steel (Inox), Titanium, etc.
Commonly-machined Plastics include: Acrylonitrile Butadiene Styrene (ABS), Acrylic, Delrin, Nylon, Polycarbonate (PC), etc.
Commonly-machined Composites include: Carbon Fiber, Fiberglass, "Sandwich" Panels, Wood, etc.
Less-commonly machined materials include Ceramics, Foams, Glass, and Stone/Rock
Design for Joined/Assembled Manufacturing
Joined/Assembled Manufacturing involves combining two or more separate components into one single product
Methods of joining/assembling can be divided into 2 distinct categories:
Permanent Joining Processes, including Welding, Brazing, Soldering, Adhesive Bonding, & Riveting, among others
Temporary Joining Processes, including Bolting, Clamping, Snap-Fitting, & (Electro) Magnetic Attraction, among others
General Design for Joining/Assembly constraints take into account:
Material (in)Compatibility
When designing products for joining or assembly, it is important to ensure that the materials used are chemically, thermally, mechanically, and environmentally compatible. Incompatibility can result in poor joint strength, corrosion, cracking, or even chemical reactions that can cause damage to the product or even be dangerous.
Accessibility, Clearance, & Tolerance
The design of the product should allow for easy access to the areas that need to be joined or assembled. For example, if a product is going to be assembled using a robot, the parts should be designed in a way that allows the robot to easily reach and manipulate them.
Adequate clearance is essential for proper alignment and positioning of the parts. This means that the design of the product should allow for adequate clearance between the parts that need to be joined or assembled. For example, if a product is going to be assembled using screws, the parts should be designed with enough clearance to allow for easy insertion of the screws.
Adequate tolerance is essential for proper fit and function of the parts. This means that the design of the product should allow for adequate tolerance between the parts that need to be joined or assembled. For example, if a product is going to be assembled using a press fit, the parts should be designed with enough tolerance to allow for easy press fit without causing excessive slop or binding.
Design for Formed Manufacturing
Formed Manufacturing - AKA Forming - does not add or remove material, but rather displaces/reshapes material
This material displacement can occur through stretching, compression, or a combination of both stretching and compression
Typically, there are post-processing steps after forming to clean up parts, trim excess material, remove burrs, etc.
Design for Forming considerations - more so than many other process-based DFX methods - take into account the material properties of the items being manufactured:
Material: The material used in the product will affect the forming process. For example, materials that are harder and more brittle will be more difficult to form than materials that are softer and more ductile.
Geometry: The shape and size of the product will also affect the forming process. Complex shapes and tight tolerances will be more difficult to achieve than simple shapes and loose tolerances.
Draft: Draft is the angle at which the walls of a part slope away from vertical. Draft is required to allow the part to be removed from the die, but it also affects the part's strength and stiffness.
Thickness: The thickness of the material will affect the amount of force required to form the part. If the material is too thin, it may not be strong enough to hold its shape during the forming process. If the material is too thick, it may be difficult to form the part with the desired accuracy and quality.
Radii and Fillets: The radius and fillet of the part will affect the amount of force required to form the part. A larger radius or fillet will require less force than a smaller radius or fillet.
Springback: Springback is the tendency of a formed part to return to its original shape after the forming process is complete. Springback can cause dimensional inaccuracies in the final product, so it is important to account for springback in the design process, typically done by calculated & controlled "over-forming".
Additionally, tooling cost can be a significant in forming operations, so reduction of custom or complex tooling requirements and changeovers can greatly improve the manufacturability of products
Design for Industry 4.0 processes, such as Additive/Hybrid Manufacturing and Smart Robotics/Automation, refers to the integration of advanced manufacturing technologies into the design and development of products and systems.
The integration of these technologies into the design and development process is important because it allows manufacturers to take advantage of the latest technologies to improve the efficiency and effectiveness of their production processes, increase flexibility, reduce costs, and enable new business models.
The use of these technologies also allows for more efficient and precise manufacturing, and the ability to create customized and complex parts, as well as the ability to automate and optimize the production process.
Design for Additive Manufacturing
Additive Manufacturing (AM) - AKA 3D-Printing - is the opposite of subtractive manufacturing, and works by starting with nothing and building-up/adding material until the final form of part is reached
Because of the inherent nature of AM, it is often more Sustainable than other manufacturing methods, as it typically produces little/no waste
AM can be done with a wide variety of materials and methods, all of which carry their own constraints, pro's/con's, etc.
Depending on the process, the form of the raw material can come in either wire/filament, powder, liquid, or a combination thereof
AM at its core is fusion of materials (AKA welding), which can be accomplished a variety of ways, including: Resistive Heating/Melting, Chemical Reaction/Transformation, Laser Sintering/Melting, Plasma Melting, & Friction Melting, among other methods
Also, depending on the process, there may be additional post-processing steps in order to fully solidify/bond the materials to one another to create a uniform structure within the part
Design for Hybrid Manufacturing
Hybrid Manufacturing - as the name implies - is a mix between Additive and Subtractive Manufacturing. Material is both added and removed throughout the process
Hybrid Manufacturing is fairly common practice on industrial, Additively-Manufactured parts, although it is not typically done as a seamless, combined process - an example being shown in the gif above
Oftentimes, the rough part geometry is produced using AM first, then the key/critical geometry is cleaned up with Subtractive methods
Alternatively, hybrid manufacturing can bounce back-and-forth between additive and subtractive operations to incorporate precise geometry internally on parts, for example
Hybrid Manufacturing tends to combine the "best of both worlds" between Additive and Subtractive Manufacturing, and can be an ideal combination of methods that result in a highly Sustainable product
Design for Automation
Inherently, products/processes can be designed in such a way that makes it easier or more difficult for humans/robots to perform. Therefore - where should our priorities lie?
The goal of manufacturing is to automate wherever possible
The first priority when considering automation of non-automated processes should be eliminating the human-powered aspect of the process
The second priority should be eliminating the human control/operation of the process
The third priority should be eliminating the human decisions related to the process
Oftentimes, automation of processes can be made easier/possible through product design changes - this is called Design for Automation
All the types of manufacturing processes we just described come in several different forms:
Manual (human power, control, & decisions)
Semi-Automated (machine power, human control & decisions)
Automated (machine power & control, human decisions)
Smart Automation (machine power, control, & decisions)
Determine the Manufacturability of the SCP you made in a previous Module Challenge:
Analyze the manufacturing process you utilized, and if other process(es) might make more sense to use instead
What are the Time, Quality, and Cost metrics/considerations of the product if you made it in quantities of: 1, 10, 100, & 1,000+?
How would you begin/scale your processes to manufacture in these quantities? (Note: "Have China make it" is NOT an option)
Include design/engineering metrics!
Once done with your analysis, create a new, "Manufacturability Analysis" header under your previously-created "Single Component __________" Project page on your portfolio website. Following the instructions above, then add documentation (text/pictures/gifs/videos/etc.), including:
Your Manufacturability Analysis
Specific ideas/suggestions for improved manufacturability
Descriptions/summaries of what you did/learned
FOR FULL CREDIT ON THIS CHECKPOINT, SUBMIT:
Link to the page on your portfolio website (URL)