SHADES OF LIFE

A dream you won't want to wake up from.

© TEAM3

Kim Phan

Scene Designer & Video Editor

Created the second and third dream scenes, added animations and interactions, and imported models from asset store. Created sound effects for gameplay. Edited the trailer and final project video. Managed player interviews and camera setup during the project showcase.

Christy Fang

Environment & UI Designer

Designed and built the environment for the first dream (revolving door) and last dream (roman arch) scene (with asset store assets), as well as implementing the interactions and animations in both scenes. Designed and created the user interaction help menu GUI, showcase poster, and final project website.

Benjamin Reedel

Programmer

Implemented the overarching VR system of the game using OpenXR, and the interactions with handling objects. Designed the ‘house’ scene used at the beginning and end of the game (with asset store assets). Performed the voice-over of the subconscious mind through the dream world.