Along the way you have some light team management to do. You can hire a few pit crew members who will provide various benefits, but the biggest thing to do is sign up sponsors who offer up big cash bonuses and new parts provided you can meet their criteria. At first these are simple, but later on the contracts are pretty challenging, so if you want to unlock everything you better be prepared to become a monster truck god.

Like Wreckfest, Monster Truck Championship sets you up with a bottom-spec monster truck, which you upgrade with gradually unlockable parts while you compete in the National, Professional and Major Leagues. Host cities include Charleston, Salt Lake City, Orlando, Kansas City, Kilgore, Foxborough, Minneapolis and Las Vegas, with each offering its own largely unique stadium and circuits.


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While it serves up more than a hint of the deeper, more polished Wreckfest, MTC has finally made a genuinely fun monster truck game. Its pick-up-and-playability is a breath of fresh air, even among its other racing peers; while it thoroughly lacks bells and whistles, the core gameplay is dependable and, at its best, genuinely enthralling.

Sunday, Sunday, Sunday! Get ready, fans, for the best monster truck simulation video game on the market. The monster truck industry has certainly come a long way since Bob Chandler and Jim Kramer customized an F-250 pickup truck to enhance its off-road capabilities and crushed their first pair of junk cars in 1981. Their creation, BIGFOOT, became history and birthed a new form of entertainment, as fans and curious onlookers crowded around to see cars being crushed. I witnessed the popularity explosion of a new sport with my own eyes, as larger than life machines of metal soared through the air. Even though Teyon and Nacon don't have the Monster Jam license (BIGFOOT is not even part of Monster Jam due to dispute over licensing), the game features everything you'd want from a monster truck title.

Without the official Monster Jam license, Teyon has created monster trucks inspired by and resembling all of your favorites. There are ample truck customizations in the garage, although most must be purchased using earnings from career events or from completing sponsor objectives. As you progress, you'll have the option of adding team members that can provide stat bonuses, such as increased torque or throttle, but may take a percentage of your winnings. The garage is broken into six different categories, separating key components; engine, brakes, transmission, tires, and suspension that alter the performance of your monster truck's top speed, acceleration, handling, braking. You are free to modify the appearance, from the chassis down to the rims, exhaust, and top/rear attachments.

As the newest driver competing across the national circuit, you'll earn points across three leagues; national, professional, and major. Each one consists of nine days of races, and one final event, where you'll need to place first to advance to the next league tier. Events are multiple stages long, ranging from two to upwards of five during the league finals. You'll race against seven other drivers, become a drag racing champion, and perform stunts and crush cars to earn points in freestyle and destruction competitions. Your journey takes you across the continental United States, from Kilgore, Texas, the capital of the monster truck world, to Foxborough, Massachusetts. Your truck's stats are terrible, at least when you begin, but as you earn start earning first-place finishes, more powerful parts become available in the garage. By the time you are competing in the major league finals, you'll probably be close to having fully maxed out stats.

The two stunt events are probably what most people think of when you mention monster trucks. Bring in the car crushing, the high flying ramps, the crowds cheering as the trucks flip over uncontrollably (granted the driver is not hurt). Instead of simultaneous competition, you are provided with other drivers' point totals and must beat them within the set time limit. If you don't, just like every other event, you can retry without penalty. Destructible objects are littered throughout the arenas, from porta potties to caravans perfectly placed for crushed or bulldozed. The key to victory comes from stringing stunts together in close proximity and keeping the multiplier as high as possible.

Monster Truck Championship is the best monster truck game to be released. The lackluster presentation and technical hiccups hold it from being great. The driving and stunt controls are solid, even if they take some practice. Short draw distance causes frequent pop-ups during races. There's no music during races, and the crowd is completely silent most of the time. It doesn't take that long to make your way through all 30 of the career events, and in the process, earn millions of dollars. Some appearance parts can cost a pretty penny, so you'll need to replay events to unlock everything.

The championship is determined by a points system, with points being awarded according to finish placement and number of laps led. The season is divided into two segments. After the first 26 races, 16 drivers, selected primarily on the basis of wins during the first 26 races, are seeded based on their total number of wins. They compete in the last ten races, where the difference in points is greatly minimized. This is called the NASCAR playoffs.[3]

Originally known as the Chase for the Nextel Cup (or simply "The Chase", and later changed to Sprint branding), the ten highest-scoring drivers and teams (plus ties) in the first 26 races of the season became eligible to win the championship by competing in a playoff held within the final ten races. This number was increased to 12 teams in 2007. The Chase participants had their points increased to a level mathematically unattainable by anyone outside this field (roughly 1,800 points ahead of the first driver outside the Chase). From the inaugural Chase in 2004 to the 2006 Chase, the drivers were seeded based on points position at the end of the regular season, with first place starting with 5,050 points and tenth place starting with 5,005. From 2007 to 2010, the points totals of each driver who made the Chase were reset to 5,000 points, plus ten additional points for each race victory during the first 26 races. Points would still be awarded as usual during the affected races. The driver leading in points after the 36th race would be declared the champion. e24fc04721

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