A smartphone has many uses but, for us, it's about great music and video. So, right here are the very best phones with incredible screens and amazing audio circuitry. HDR-compatibility, super-high pixel counts and next-generation panel technologies can make for an awesome display that will have you enjoying your commute so much that you'll be taking a longer route on purpose.

Just as crucially, some phones simply sound better than others and it's important to know which they are so that you can spend your hard earned on a mobile that's going to make your portable music life the best it can possibly be.


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Feel like it's impossible to choose the right phone for you? You're not alone, the current smartphone market is filled to the brim with top-notch options from a myriad of manufacturers, so picking the right one for you is easier said than done. That's why we've collated our favourite phones that we've put through our extensive testing process, in order to make your decision-making as smooth as possible.

No matter if you're an Android or iOS loyalist, whether you're eyeing up a flagship phone such as the iPhone 15 Pro Max, Sony Xperia 1 V or Samsung S23 Ultra or more affordable options such as the Sony Xperia 10 V, we've got you covered with the very best smartphones on the market.

Picking the right smartphone that suits your needs best is harder than it sounds, and may in fact be a trickier task than picking the best TV or headphones. You use your smartphone every day, and for many of us it houses all the integral things we need to keep our day running smoothly. This is where the essentials come into play: a good battery life, a design that's comfortable to hold, and a screen that's not too big and not too small.

Many of us also acquire our smartphones through a contract, most commonly these run for 24 months, so you need to plan ahead. Will the phone you choose have a powerful enough processor and enough RAM to last for two years? Which software platform do you want, Apple's iOS that's exclusive to iPhones, or Google's Android platform that's used by the likes of Samsung, Sony and OnePlus? And does the phone have enough features to keep you going for that time, such as a versatile camera or micro SD card support to expand the memory.

However, if you're after the highest quality AV performance (as we are), then that's where things become more black and white. You'll want an OLED screen for inky blacks and vibrant colours, with a 18:9 or 21:9 aspect ratio and minimal bezels, ideal for watching content uninterrupted and as the the filmmaker indented. As standard, many phones come with either a 1080p or 1440p. or in some cases a 4K display on the highest-end models. As smartphone displays are much smaller than TVs and even tablets, they are often very pixel dense, meaning that the highest resolution isn't always paramount so don't be put off if your handset doesn't feature the highest spec screen.

Audio is equally important, and the audio landscape specifically on mobile phones has changed greatly in the last few years. Many now feature a stereo speaker setup that combines a loudspeaker and earpiece to create an often impressively loud and spacious sound. However what modern smartphones giveth, they must also taketh away as is the case with the 3.5mm headphone jack, which is an endangered beast on modern devices.

With all of these key factors in mind, many see it a daunting task to pick a new phone, dreading the day their contract is up; but fear not, we have some of our approved picks below to help you make your decision...

At some point in the last few years, Apple (and its rivals, it must be said) clearly decided that processors and cameras are sexy but picture and sound quality are not. Why else would iPhone after iPhone be launched with nary a mention of movie or music performance?

All of which brings us to the iPhone 15 Pro Max which, true to form, features a faster processor and fancier camera but, according to the spec sheet, no changes to movie and music output. Once again, though, that turns out to not be the whole story.

Sony has delivered yet another compelling budget Android phone with the Xperia 10 V. Its picture and sound performance are hard to believe when we take into account how little it costs and, while it may not offer cutting-edge internal specs and the camera is hardly class-leading, it's comfortably the best budget phone on the market for movies and music.

The Sony Xperia 1 has long been our go-to recommendation if you want a flagship Android smartphone that prioritises the AV experience. Every generation since 2020 has earned five-star reviews from us, with the Mark II and III versions both bestowed with What Hi-fi? Awards. Thankfully, Sony has provided yet another top-notch Android smartphone for AV enthusiasts with the Mark V, which adds meaningful improvements over the Mark IV without raising the cost.

Here at What Hi-Fi? we review hundreds of products every year, a number of which are smartphones from the likes of Apple, Samsung, Google, OnePlus and Sony. So how do we come to our review verdicts? And why can you trust them?

We spend time with the phones; we live with them, testing every feature and spec exhaustively, from screens to cameras, sound quality to battery life. We focus particularly on audio and video performance, so if you spend a lot of time listening to music or watching videos, you should read our reviews carefully before making that all-important buying decision.

An outdated definition is as follows; 'mobile music is music which is downloaded or streamed to mobile phones and played by mobile phones. Although many phones play music as ringtones, true "music phones" generally allow users to stream music or download music files over the internet via a WiFi connection or 3G cell phone connection. Music phones are also able to import audio files from their PCs. The case of mobile music being stored within the memory of the mobile phone is the case similar to traditional business models in the music industry. It supports two variants: the user can either purchase the music for outright ownership or access entire libraries of music via a subscription model. In this case the music files are available as long as the subscription is active.'[2]

While ringtones do not include artists voices, truetones, chaku-uta and chaku-uta full are recordings of artists' interpretation of music. Distributing them usually requires the agreement of record labels and other owners of artists' rights.[2]

Mobile music is technically any form of music which can be moved. This includes musical instruments. This article, however, does not go over the history of musical instruments, as there are already articles on such.

The integration of music in a cellphone was not easy. On one hand, technology for portable music had been developed since the 1980s with Sony driving the area with its portable walkman. On the other, cellphone technology had focused on the area of imaging, leveraging the user interest in taking pictures and the operator's need to drive data revenues through the use of its network. The success of ringtones in driving data revenues had placed operators on guard for interactive applications that could drive revenues. Nevertheless, slow data speeds in the GSM and CDMA areas which had 1 and 2G technology, prevented the economic download of music data through networks in comparison with media sites to a computer. So operators, which tended to subsidize phones with data capabilities focused more on ringtone, SMS, and picture phones than on music ready phones, and this prevented many manufacturers to develop those phones because their primary customer is the operator and not the user. Work on compression algorithms for music was extensive with AMR trying to push the envelope, but the revolution of Napster proliferated the world with the MP3 format and manufacturers began to take notice. Another issue was the development of DRM capabilities which helped prevent music piracy and gave mobile music more of a legal status. At that time, Apple was revolutionizing the world with the introduction of the new iPods and its iTunes Store.

The first report on a business plan and need for the successful integration of Music Phones was written in 2004 by Strategy Analytics - "Music phones are key for 3G", a cellular consulting firm in Massachusetts. The report boosted the need for phone manufacturers like Nokia and Motorola to join the bandwagon and explore several music options including the development of a music store strategy by Nokia and the integration of iTunes into a phone by Motorola with its Rocker. Sony, Samsung, and LG were too busy focusing on increasing pixelation and stability within CDDMA camera modules. Sony tried to leverage the Cybershot technology in a multimedia strategy, but it was too slow of a change. While Samsung was driving the high tier segment improving display capability. Nokia worked hard to drive DRM technology to be included into its OVI music store and introduced a new music phone line called Xpress music banking on end user needs rather than on operator's wants because the line was expected to receive lower subsidies from operators than others. In this way, Nokia was banking on the Idea of the report that music could be used to drive customer acquisition at that time rather than data revenues for the time, as mentioned in the report from Strategy Analytics. The Rocker was a success driving new adherents into a highly competitive US market even though it still remained tied to a computer for music downloads. It could be said that it was the adoption of the Rocker by ATT as an acquisition strategy for the US market that prompted operators to purchase music capable phones and manufacturers to develop them. This success of ATT to drive acquisitions was copied by other operators such as Verizon, Sprint, and T-Mobile, which also drove the introduction of music into the cellphones. Two years after the Rocker, Apple introduced its iPhone and things went on its way. Today, most cell phones incorporate music capabilities which have also been transferred to the smartphones. The built-in app that you use to play music on the iPhone or iPod touch is called Music (on iOS 5 or higher) or iPod (on iOS 4 or lower). While many apps offer music, this is the most common and the one that, for many people, will be the only music app they need.[2] e24fc04721

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