You may also copy and paste this code into a new file in your text editor or IDE, and save the file as "index.html". The"index.html" file is the default file that a web server will look for when accessing a website. After saving the file,you can double click it to open it with your browser.

You may also copy and paste this code into a new file in your text editor or IDE, and save the file as \"index.html\". The\n\"index.html\" file is the default file that a web server will look for when accessing a website. After saving the file,\nyou can double click it to open it with your browser.


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Using a text editor (e.g. Notepad on Windows) add the following to a file and save it, giving it the name hello-world.html. Some text editors, for example Notepad++ for Windows, color code the text to make it easier to read.

This tells the browser, or other software or system, processing the web page that it is a standard HTML5 web page. Using a different setting for !DOCTYPE other than html tells the browsers or system that the web page should be processed as it would have been in older browsers, this is refered to as Quirks Mode. For ease of future maintenance write web pages to support the standard HTML5 mode, hence use !DOCTYPE html.

Is the actual web page. The web page is made up of content and tags. Tags tell the browser how to process the web page content. A tag starts with tag_hash_108 (the greater than character) and usually come as a pair. The html pair are the tags to wrap the whole web page. You can spot an end tag because it starts with 

Within the html tags the web page has two major parts, the head and the body. The head has items that support how the content is processed, whilst the body will hold the actual information to be displayed on the web page.

This article shows you the most basic of web pages, copy the sample code when you need to create a new web page. There is a plenty to learn on HTML coding and plenty of resources available from which to learn, try Web Development at the Mozilla Developer Network or w3schools.com. For a Hello World HTML example that displays an image and list see hello-world.html, use the browser's context menu (normally right-click) and select the option to view the source code.

after carefully looking, I missed the closing quote as stated above. thanks! also, I spent time making sure the index.html file was present with the cat command with the string /var/www/html/index.html and it showed me the contents of that file. thank you again!

For the past few months I have tried without success to create a web assembly hello world. I have read 7 tutorials, watched 4 YouTube videos, and read a good deal of the documentation for both WASM and emscripten. For the purposes of this question, I'll focus on the emscripten documentation tutorial, since hopefully this will be familiar to the most people. As per the tutorial I have:

At this point the tutorial seems to think that it is done, and moves off to more advanced topics like file handling. But this can't be right: the generated html is over 1000 lines long and causes apparently hundreds of side effects (expected behavior is simply a blank page which, if you inspect element, should show a console log of 'hello world'. But this html file renders a full webpage).

The reason that I want a hello world example is to test that wasm is working, and be able to then start modifying and expanding the example. If I wanted to modify this webpage, I would have no idea where to start in this gargantuan HTML file.

Edit: Maybe I should just add, I know there is also a large js 'glue code' file generated. I'm quite happy with this, if there is a way to hook into the glue. I don't currently know how this html, or the scripts in it, is interfacing with the js glue.

So my question is, what do I need to do in order to have an HTML file with a couple of lines of html and a small inline script that calls the main function, which then logs hello world to the console? Thank you.

Use your browser to access the file with your web server's URL, ending with the /hello.php file reference. When developing locally this URL will be something like or but this depends on the web server's configuration. If everything is configured correctly, this file will be parsed by PHP and the following output will be sent to your browser:

This package.json comes pre-configured with webpack and webpack-dev-serverdependencies, as well as a dependency on hello-wasm-pack, which is a versionof the initial wasm-pack-template package that has been published to npm.

The index.js is the main entry point for our Web page's JavaScript. It importsthe hello-wasm-pack npm package, which contains the defaultwasm-pack-template's compiled WebAssembly and JavaScript glue, then it callshello-wasm-pack's greet function.

The implementation of the method body relies on a view technology (in this case, Thymeleaf) to perform server-side rendering of the HTML. Thymeleaf parses the greeting.html template and evaluates the th:text expression to render the value of the ${name} parameter that was set in the controller.The following listing (from src/main/resources/templates/greeting.html) shows the greeting.html template:

Static resources, including HTML and JavaScript and CSS, can be served from your Spring Boot application by dropping them into the right place in the source code. By default, Spring Boot serves static content from resources in the classpath at /static (or /public). The index.html resource is special because, if it exists, it is used as a "welcome page", which means it is served up as the root resource (that is, at :8080/). As a result, you need to create the following file (which you can find in src/main/resources/static/index.html):

Edit the struts.xml file (in the Mvn project that file is in the src/main/resources folder) to add the action mapping. Place the action node (action name="hello") between the opening and closing package node, just after the action mapping with the name="index". Your complete struts.xml should look like:

The Struts url tag creates the URL with an action of hello. The hello action was mapped to the HelloWorldAction class and its execute method. When the user clicks on the above URL it will cause the Struts 2 framework to run the execute method of the HelloWorldAction class. After that method returns the String success (constant SUCCESS), the view page HelloWorld.jsp will be rendered.

Next thing to do is create that helloworld.conf file in the templatesdirectory. We will keep things very simple for this one and just copy inour data into an ini file structured configuration, when the module isenabled.

Another advantage of this approach is that all commands defined here,can also be ran from the command line of the firewall providing easierserviceability. For example, the command to refresh the helloworldconfiguration can be run from the command line by running:

We can also produce a report. Something that you (and others) could read after closing the shell ... There are twosteps: 1. let log the information and 2. convert these log files to something readable(browsable). ... tag_hash_112 ... tag_hash_113 tag_hash_114  Because we would produce a lot of files and these files would be written to the current directory by default, wedefine a report directory, create it before running the junit and redirect the logging to it. The log format isXML so junitreport could parse it. In a second target junitreport should create a browsable HTML reportfor all generated XML log files in the report directory. Now you can open the ${report.dir}\index.html andsee the result (looks something like JavaDoc).

 Personally I use two different targetsfor and . Generating the HTML report needs some time and youdon't need the HTML report just for testing, e.g. if you are fixing an error or a integration server is doing a job.

While small test programs have existed since the development of programmable computers, the tradition of using the phrase "Hello, World!" as a test message was influenced by an example program in the 1978 book The C Programming Language,[2] with likely earlier use in BCPL. The example program from the book prints "hello, world", and was inherited from a 1974 Bell Laboratories internal memorandum by Brian Kernighan, Programming in C: A Tutorial:[3]

In the above example, the main( ) function defines where the program should start executing. The function body consists of a single statement, a call to the printf() function, which stands for "print formatted"; it outputs to the console whatever is passed to it as the parameter, in this case the string "hello, world".

The program above prints hello, world! on the terminal, including a newline character. The phrase is divided into multiple variables because in B a character constant is limited to four ASCII characters. The previous example in the tutorial printed hi! on the terminal, and the phrase hello, world! was introduced as a slightly longer greeting that required several character constants for its expression.

The Jargon File reports that "hello, world" instead originated in 1967 with the language BCPL.[5] Outside computing, use of the exact phrase began over a decade prior; it was the catchphrase of New York radio disc jockey William B. Williams beginning in the 1950s.[6]

The Debian and Ubuntu Linux distributions provide the "Hello, World!" program through their software package manager systems, which can be invoked with the command hello. It serves as a sanity check and a simple example of installing a software package. For developers, it provides an example of creating a .deb package, either traditionally or using debhelper, and the version of hello used, GNU Hello, serves as an example of writing a GNU program.[15]

Variations of the "Hello, World!" program that produce a graphical output (as opposed to text output) have also been shown. Sun demonstrated a "Hello, World!" program in Java based on scalable vector graphics,[16] and the XL programming language features a spinning Earth "Hello, World!" using 3D computer graphics.[17] Mark Guzdial and Elliot Soloway have suggested that the "hello, world" test message may be outdated now that graphics and sound can be manipulated as easily as text.[18] 2351a5e196

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