The SANCTUM stands as the central hub of the LIBERATION in the apocalyptic world, housing the majority of survivors under the organization's protection. As the largest city in the region, its streets and buildings are meticulously maintained by CORE officers, who tirelessly clear away any encroaching plant life. While residents are entrusted with the responsibility of cleansing their own homes, failure to do so results in eviction from the city, as such neglect poses a threat to the safety of all citizens. The Sanctum is headed by the three department heads of the Liberation, where additionally, the main Headquarters of the organization resides within the city. Other than the Sanctum, there are six (6) other solitary cities that are headed respectively by each A-Class Officer of the organization.
Though the city serves as a sanctuary amidst the chaos, its streets, once filled with the vehicular traffic before the apocalypse, are now mostly filled with the cacophony of human conversations and travelling footsteps as the usage of vehicles has drastically dwindled into almost nothing due to the apocalypse. Only a certain few has access to usable vehicles due to the lack of gasoline supply. At the evening, most remnants are required to stay within their households for safety. Not a single soul is usually found past the 21:00 curfew on the streets, with the exception of some CORE officers still attending to their duties or the ARMORY officers patrolling the dark roads of the city.
The SANCTUM is divided into numbered areas, each carefully designated for easier navigation and resource allocation. Those residing further within the heart of the city find themselves more shielded from the dangers of the apocalypse, while those on the outskirts, however, are more prone to attacks from the creatures or from Vigilantes alike. Residency is randomly assigned to the five nameless districts of the sanctum---Districts 1 and 2 lying at the outskirts, Districts 3 and 4 following immediately at its inner edges, and lastly, District 5 located directly at the heart of the Sanctum, of which likewise contains the Main Headquarters of the Liberation. These locations are mostly filled with Residential Areas, though there are still the required essential amenities at each area such as a clinic, a market place, and a communal gathering space for all the residents. Business, however, have limitations in such areas, and thus in order to make a livelihood or to seek for more specific services or products, the remnants may head to the six specialized cities that are under the management of the A-Class Officers of the organization. One may also apply for residency the six cities, however, these applications are more often than not rejected as there are more or less, requirements for a remnant to reside on those cities. Every registered remnant underneath the Liberation are given weekly rations, though due to the growing number of remnants under their control, these said-rations may not be enough, necessitating the need for some to find other ways to get what they need.
INSTITUTE SECTOR
OFFICER IN CHARGE: MAGNUS LANE
The Citadel of Healing || Medicine
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Panacea reflects the solemn grandeur of its purpose, with the city containing the biggest buildings of which houses the remaining state-of-the-art medical facilities and laboratories. Despite the said solemnity, however, all medical facilities and labs exude an unerasable grim atmosphere especially in its main hospital, the Sanctum Medica. Despite all tries to present it as a welcoming place, the closer you get to the heart of the city which likewise contains the main hospital, the heavier the dread fills your soul. Though known as the city of medicine in an era of an apocalypse, it contains the least amount of residential areas, as most buildings in the Panacea are reserved for confined patients as well as multitudes of live-in doctors and medical staff.
CORE SECTOR
OFFICER IN CHARGE: YUUZAME SHIINO
The City of Siesta || Supplies
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Atelier's architecture echoes the charm of pre-apocalypse cities, with narrow cobblestone streets winding between rows of sturdy brick, old-school type buildings. Despite the looming threat of the plant apocalypse, the citizens of Atelier exude a sense of resilience and bustling cheer, finding solace in the semblance of normalcy that the city provides. Bustling marketplaces teem with activity, with vendors offering their wares amidst the cheerful chatter of shoppers. The Quadra is the biggest area within the city where residents gather to trade goods and barter for essentials. Atelier and Artisan are the two biggest cities with the exclusion of the Sanctum. Be wary, however, as for some reason, many Vigilantes frequent this area underneath a disguise. With that said, if one sees a female with midnight blue hair and a mole below her lip, please take caution and notify a LIBERATION officer immediately.
ARMORY SECTOR
OFFICER IN CHARGE: ELLIOT DELA ROSA
The Forge of Valor || Weapons
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Smiths's sky is dominated by billowing smokes of foundries and forges, its streets littered with shops filled with skilled craftsmen that fashion weapons and armor to arm the defenders of humanity. Citizens take pride in their work, knowing they contribute to humanity's defense. Heat is apparent in this place due to the constant smithing of tools, and it is not a place for visitors unless one is specifically looking for a set of equipment, machinery, or weapons. Next to the CORE sectors, Smiths is the next most open city that can be entered by Remnants, though it must be noted that it is the second smallest city next to the Genus. Its most well-known area is the Valora, a long cobblestoned street containing various blacksmiths offering various services that require their work.
INSTITUTE SECTOR
OFFICER IN CHARGE: FINIAN GIBBETHON
The Center of Knowledge || Learning
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Genus is the smallest city of the Liberation with the largest building being The Facility, home of the largest working laboratory in the Liberation. The citizens of Genus are known for their thirst for knowledge, driven by a shared desire to understand the apocalypse around them and to unlock the secrets of survival. Lab-grown food, plant experimentations, and all other advancements mostly come from this city and its citizens. In the middle of the city and surrounded by the facility lies the Librerya, the home of the remaining educative texts, scourged and saved from fallen universities and libraries to serve, hopefully, the future generations to come.
CORE SECTOR
OFFICER IN CHARGE: OSIRIS YVAINE
The Haven of Ingenuity || Services
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Artisan's streets are punctuated by the multitudes of workshops and studios, where artisans and craftsmen conduct their trade with the hum of tools and machinery constantly rumbling at the background. The streets bustle with activity, as patrons commission repairs, customizations, and other services to meet their diverse needs. The Guildhall is the main office of the CORE officers wherein remnants, either from a Liberation city itself or from outside, are required to submit necessary papers in order to be approved for trade in either of the two CORE cities. Out of all of the cities, Artisan is the most bustling of places, though following very closely is the Atelier. However, multitudes of shops constantly get closed down due to Nexus allegations; it is unknown why the Artisan has fewer reports of Vigilante sightings despite that fact.
ARMORY SECTOR
OFFICER IN CHARGE: YOUNG-GI "PYE" PARK
The Bastion of Defense || Training
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Militia's architecture is characterized by sturdy fortifications and training grounds, where soldiers undergo rigorous training regimens to prepare for the dangers of the plant apocalypse. The city exudes an aura of discipline and determination, as recruits and veterans alike hone their combat skills. The Keep serves as the headquarters for military operations and strategy planning, as well as the main training base of Armory Liberation Officers. It is said that the Armory Department Head frequents Militia's main office, the Vanguard, alongside her S-Class Officer for unsaid reasons. It is the city closest to the main hub, the Sanctum, and has statistically released most officers to the other cities for protection.