A game about how family recipes are passed down.Â
Roles: Team Lead, Technical Designer (Design + Programming), Production
All the Cooks in the Kitchen was created for the Hidden Heroes Game Jam hosted by IndieCade in 2023! A collection of minigames set across three different generations where you make a family recipe
Issues encountered:
Ran into GitHub merge errors corrupting scenes and branches
Had very little experience programming UI elements to interface with player actions, such as having minigames grey out once they've been played each generation and mouse interactions with the old Unity input system
Wanted to have the player's actions in the first generation affect what they needed to do in minigames for future generations. If the player collected too little salt in the first generation, it would have noted that in the recipe for the next generation. However, we had two days to implement this
How I worked to fix these issues:
Copied an entire scene and script changes into a new branch and made sure the entire team had updated branches before progressing with work
Learned on the spot how to use the OnMouseDown function in Unity, in addition to mixing it with multiple Unity canvas elements in and out of gameplay
Given the scale of what we wanted to create, we decided to cut this feature, which taught our team an important lesson in dealing with scope creep
Gameplay Photos