Premium High Quality Headset
Premium High Quality Headset
User Manual for Premium High Quality Headset
The ISMALL Premium series promises post-purchase support including bug fixes and updates.
You can request various forms of assistance or report bugs through the DISCORD community server.
Customers who have purchased the Premium version are encouraged to utilize the dedicated Premium channel.
Prior to commencing any tasks, please read through the manual and license.
*Due to varying skill levels of Unity users, we no longer provide PC remote support services.
Project Creation and Import
Developed to be easily manageable even for Unity beginners.
First, download or install the shaders and tools from the link below.
VCC Manage Project -> Avatars 3.0 Manager
lilToon
https://lilxyzw.github.io/lilToon/#/
peanuttools_vrcmenumerger
https://github.com/imagitama/vrc-menu-merger
1.Install Avatars 3.00 Manager and lilToon from VCC.
2.Once the project is open, import peanuttools_vrcmenumerger.
3. Import the HeadSet Unity package.
4. Import the avatar.
You can also use an existing avatar.
5.Place the avatar and Headphone_Set_Prefab in the Hierarchy.
Unpack both the avatar and the Headphone_Set Prefab
언팩 전
언팩 후
6.Please customize the four components included in the Headphone_Set_Prefab to fit your character.
Head_HeadSet -> Avatar's head.
Neck_Headsey -> Avatar's neck or shoulder.
Hand_L_Headset -> Avatar's hand.
Headphone -> Avatar Name
Place the above three components and then delete the remaining Headphone_Set_Prefab.
Merge FX, Expression Parameters, and Expression Menu.
Click on "VRLabs" in the top menu of Unity to run the Avatars 3.0 Manager.
Work with AV3 Manager Avatar (see photo below)
Based on the user's preference, use either "Merge on current" or "Merge on new" to combine the desired elements.
Next, proceed with the process of merging the expression parameters.
Click on "PeanutTools" in the top menu of Unity, then select "VRC Menu Merger."
Drag and drop on VRC Menu Merger. (See picture below)
Set the desired folder path and then click the "Merge!" button.
If the merge was successful, click on "View File" to locate the merged menu file.
합쳐진 Menu를 아바타 Expressions Menu에 드래그 드롭합니다.
Adjusting Headset Size and Position
In the Hierarchy, Shift+Click to select everything contained within A_Frames_Mid.
Frames_Bands.L
Frames_Bands.R
Frames_Mid
Headset_Pin_Joint_L
Headset_Pin_Joint_R
After Shift+Click selecting the aforementioned five items, go to Inspector -> BlendShapes and adjust the shape keys to the desired size.
You can adjust the headset's connection joints using Ar_Headset_Body_R and A_Headset_Body_L in the Hierarchy.
You can adjust the headset to fit the ear position using Bone.Ear_Cap_R.1 and Bone.Ear_Cap_L.1 in the Hierarchy.
To adjust the headset position, go to Hierarchy -> Headphone and then access Inspector -> Parent Constraint -> Constraint Settings -> Sources. Use the three listed Transforms as references for adjustment.
0 = It's the default setting.
1 = These are the values you want to modify for the position.
*Input 0 and 1 in the menu to adjust according to the avatar's position. (Note: Only one of the three transform menus should have a value of 1.)
Transform 이름과 맞게 위치로 이동해주세요.
아래사진은 예시를 설명합니다.
Using the same method, adjust the size and position of HeadSet_Neck and HeadSet_Hand_L to match.
After moving the bones and recording animations, ensure that Head, Neck, and Hand_L are all in their correct positions. If there are differences in the headset position or bone positions, you should record animations for the respective parts (Head, Neck, Hand_L) as necessary.
(Refer to the image below)
Method to Insert Music
In the Hierarchy, locate Music_List.
Place the desired songs into Music_1, Music_2, and Music_3.
The process is now complete. You can proceed to upload the avatar.
Our company discontinues all support in case of illegal replica usage, and we do not take responsibility for any resulting consequences.
⚠️Caution All ISmall assets are strictly prohibited from being sold, distributed, uploaded, shared, peer-to-peer shared, or resold. Please read the ISmall license before purchasing the product. By using the service, you acknowledge that you have read the terms of the contract policy.
https://sites.google.com/view/ismall-license/%ED%99%88
ISmall is not an individual developer. ISmall assets can be used with confidence by individuals who have purchased them for personal use only. We strongly enforce measures against illegal sharers. All assets, including VRChat, peer-to-peer sharing, illegal websites, torrents, etc., are monitored in real-time through asset protection and legal firms. We especially take actions including reporting and takedown against those who use illegal (unauthorized) versions.
Our support will be terminated for any illegal replica usage, and we are not responsible for any resulting consequences. Each asset has a unique serial code. Please never share it. (Especially with friends and acquaintances. There's no exception for those who feel unjust, and there won't be any in the future.)
Please uphold the culture of clean data products. Illegal sharing is a crime. If you report illegal activities (information and content), you can receive various benefits such as free assets or a period of upgraded subscription status (subscription) when the information is verified. Please send the information to ISmall_DISCORD community to ISmall_Saya.