HAZARD Challenge:
Embodied Decision Making in Dynamically Changing Environments
Environments
Fire
An indoor room where fire is spreading.
Flood
An indoor room where flood is flowing from one side.
Wind
An outdoor scene where wind is blowing away objects.
Fire (with agent)
Flood (with agent)
Wind (with agent)
The red spots denote the trace of agent.
Overview
mm_craftroom_2a-1
mm_craftroom_3a-1
mm_kitchen_2a-1
Target Objects
Target objects for indoor scenes.
Target objects for outdoor scenes.
Abstract
Recent advances in high-fidelity virtual environments serve as one of the major driving forces for building intelligent embodied agents to perceive, reason and interact with the physical world. Typically, these environments remain unchanged unless agents interact with them. However, in real-world scenarios, agents might also face dynamically changing environments characterized by unexpected events and need to rapidly take action accordingly. To remedy this gap, we propose a new simulated embodied benchmark, called HAZARD, specifically designed to assess the decision-making abilities of embodied agents in dynamic situations. HAZARD consists of three unexpected disaster scenarios, including fire, flood, and wind, and specifically supports the utilization of large language models (LLMs) to assist common sense reasoning and decision-making. This benchmark enables us to evaluate autonomous agents' decision-making capabilities across various pipelines, including reinforcement learning (RL), rule-based, and search-based methods in dynamically changing environments. As a first step toward addressing this challenge using large language models, we further develop an LLM-based agent and perform an in-depth analysis of its promise and challenge of solving these challenging tasks.
More actions coming
⬅️ Put out fire
Pump flood, block wind... (developing)
Usage & GitHub Link
https://anonymous.4open.science/r/HAZARD-challenge