Playtest results for Roblox game "Just Keep Running!" to understand sentiment of level design and any major progression blockers.
NNG Heuristics Evaluation on "ECO" to pin-point possible reasons behind spikes in Steam refunds.
Usability analysis on "Gwent" to highlight improvement areas for the tutorial onboarding and comprehension.
Being a QA analysts means I have the experience of a Lead QA tester, but I bring the qualitative methods and knowledge of a UX researcher.
With my day-to-day activities, I often wear multiple hats, being comfortable with jumping between analyst, project manager, and Lead QA roles to ensure my projects meet their deadlines.
Steam Credits on game "Plantasia" by Cave Bear Games for helping mentor and consult QA lead for March 2025 release.
Member of their Partner Studio Program with Cave Bear Games.
Co-founder of Sparket GameDev, a professional Roblox developer network and QA outsource company.
100+ members, 2 partnership, and 2 published Roblox titles.
LinkedIn post on Ludum Dare: Strange New Tides
LinkedIn post on Wholesome Games : Handbound: Tales of Growth
Titled: "Discounted Usability Testing for Games: Introducing video game broadcasts as an alternative usability tool for game developers"
Graduate portfolio created as a mobile simulation in Figma.
Various research papers, and project videos are exhibited.
Survey to document the accessibility needs of players for hardware used to play "ECO". 185 responses were generated to create a foundation for hardware preferences for future development.
Survey for rating which pre-existing notifications players found important in "ECO". 118 responses were generated from this survey to help developers understand which notifications were higher priority.
Survey to understand the tutorial questline comprehension, pain-points and suggestions from the Longvinter community. 58 responses were generated from this survey for developers to review.
Alicante, Spain | Remote Worker - Flexible hours
Google Sites - Created by Hayley Durham | 2024