Dong HAO  (郝 東)


School of Computer Science and EngineeringUniversity of Electronic Science and Technology of ChinaChengdu 611731, China


E-mail: haodongpost(at)gmail.com; haodong(at)uestc.edu.cn


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ABOUT ME

I'm an associate professor in School of Computer Science, University of Electronic Science and Technology of China (UESTC). I obtained my Ph.D. in Informatics in Kyushu University, Japan under the supervision of Professor Makoto Yokoo. My research interests lies in the intersection of Artificial Intelligence and Economics, especially about (1) understanding how people or intelligent agents think and behave when they interact with others, and (2) how they learn about others' behavior and how their behavior adapts when they are in dynamic, uncertain or networked environments. The research tasks are mainly about the modeling, reasoning, optimization and algorithm design for these issues. 

Curriculum Vitae 

RESEARCH INTERESTS

Game Theory;  Mechanism Design; Market Design;  Incentives;  Social and Economic Networks;  Learning and Decision Making

TEACHING

I has been given “The Outstanding Graduate Student Teaching Award” in UESTC.  I teach the following classes:

Discrete Mathematics: for undergraduates. (64 class hours, 2014-2022)

Algorithmic Game Theory: for master/doctoral students. (20 class hours, 2016-2022) 

Applied Machine Learning for Beginners:for undergraduates in Yingcai Honors College. (16 class hours, 2020-2022) 

ACADEMIC SERVICES

Reviewer for Journals

Artificial Intelligence Journal; Journal of Artificial Intelligence Research; Journal of Autonomous Agents and Multi-Agent Systems; Games; IEEE Transactions on Systems, Man and Cybernetics: Systems; IEEE Transactions on Vehicular Technology; IEEE Transactions on Cognitive Communications and Networking;  IEEE Transactions on Cognitive and Developmental Systems, European Journal of Operational Research, etc.

PC/Senior PC Members

AAAI'2019, AAAI'2020, AAAI'2021, AAAI'2022, AAAI'2023(SPC), AAAI'2024(SPC), AAAI'2025(SPC), IJCAI'2021(SPC), IJCAI'2022(SPC), IJCAI'2023, IJCAI'2024, ECAI'2022, ECAI'2023(SPC), AAMAS'2021, AAMAS'2022, AAMAS'2023, AAMAS'2024, AAMAS'2025, etc.

CURRENT RESEARCH TOPICS

Auction in Social Networks: Auction is the common paradigm for resource allocation which is a fundamental problem in human society. Classic auction research indicates that the two primary objectives, the seller's revenue and the allocation efficiency, are generally conflicting in auction design. Our research expand the domain of the classic auction to a social graph and formally identify a new class of auction mechanisms on graphs. All mechanisms in this class are incentive-compatible and also promote all buyers to diffuse the auction information to others, whereby both the seller's revenue and the allocation efficiency are significantly improved comparing with the Vickrey auction. It is found that the recently proposed information diffusion mechanism is an extreme case with the lowest revenue in this new class. Our work could potentially inspire a new perspective for the efficient and optimal auction design and could be applied into the prevalent online social and economic networks. 

Control in Repeated Games: Maintaining mutual cooperation among multiple individuals is important for both human society and artificial intelligence and economic system. This is because in many real-world scenarios, there exists tension between different agents’ interests.  Although mutual cooperation leads to higher social welfare, agents usually have incentives to free ride, which finally results in a loss-loss situation. We develop a new theory for maintaining mutual cooperation in multiplayer games. We find that in repeated multiplayer games, it is even possible for a single normal player to delicately design a control strategy, via which she can unilaterally manipulate the utility of every other player. Under a better setting of the control strategy, every opponent can maximize his utility only via full cooperation. With such a nice property, a control strategy player can sustain mutual cooperation among all players. Since mutual cooperation is individually optimal for every single opponent, a control strategy essentially rules out other sub-optimal equilibria. We formally identify the necessary and sufficient conditions of these control strategies and clarify the underlying relation between them and well-known classic strategies including Tit-for-Tat, Win-Stay Loss-Shift and so on.

SELECTED PUBLICATIONS

WORK EXPERIENCES

April 2013 – July 2013           Research Assistant               Kyushu University, Fukuoka, Japan.    

August 2013 – July 2015       Assistant Professor               University of Electronic Science and Technology of China 

August 2015 – Now               Associate Professor               University of Electronic Science and Technology of China

EDUCATION

September 2003 – July 2007         B.S. in Computer Science   University of Electronic Science and Technology of China 

September 2007 – July 2010        M.S. in Computer Science    University of Electronic Science and Technology of China 

April 2010 – July 2013                  Ph.D. in Informatics               Kyushu University                 Advisor: Prof. Makoto Yokoo