CAR BUILDING RULES
DOWNLOAD LFS EDITOR
https://www.lfs.net/downloadsHOW TO BUILD CAR FOR THE SERIES?
- Build your car according to these rules below with LFS Editor
- Somebody build for you your own mod? Contact GM official trusted mod builders at discord
- In order a do your own GMrookie mod for the series you have to be registered GRIP Masters eMotorsport driver
- Your mod has to be private only for you
- Do your own private MOD by your own LFS account
- When the mod is passed LFS mods inspection contact #16 J.Hautanen at discord
CAR PUBLISH NAME
Name the car for the GMrookie class like this.GMROOKIE_YOUR CAR NAME
APPROVED GMrookie TOURING CAR
- Mod has to be based on real life road model passenger car what has 1600cc gasoline engine inside.
- Drivetrain and engine has to be the same what it came out of the factory
MOD BUILDING RULES
- Vehicle type: Touring car
- Steering lock: 20 degrees
- Transmission: H-pattern gearbox
- Numbers of foward gears: Five (5)
- Open differential only
Driving assists: Four (4) options
- Live adjust brake balance
- Shift light
- Handbrake
- Starter motor
Drivetrain: Three (3) options
- Front wheel drive [FWD]
- Rear wheel drive [RWD]
Suspenssion: Four (4) options
- MacPherson Strut - front & rear
- Double Wishbone - front & rear
- Trailing Arm - rear
- Linear - rear
LIGHTS
- Rear brake lights has to work properly
INTERIOR
- Car has to have rollcage, racing seat and racing belts installed. [LFS Editor FILES]
MASS
- Fuel tank: 30 liters (max)
- Suspenssion mass constant: 0.200 (min)
- Driver side: Left or Right (cannot be middle of the car)
- Car Total mass: 1100kg with driver & without fuel
- F : R weight distribution: Free
ENGINE
- Engine cylinders: 4
- Engine layout: Inline
- Engine size: 1600cc
- Inertia Mul: 1.4 (min)
- Turbo: NO
- Engine audio: Gasoline
- Power: 135hp & 175nm (max)
- Redline: 8000rpm (max)
WHEELS
Inch size: 15"
inch width: 6.5"
TYRES
- Front: Road Normal
- Rear: Road Normal
- Width: 195
- Profile: 50
- Tyre pressure: free
FORCED AERODYNAMIC VALUES
STEERING LOCK
Maximum lock is limited to 20 degrees
Tip: Set your steering wheel turn (ONE WAY) 240 degrees.
Look that your tyre dont hit at full lock in your wheel arch
CAR BODY
Car body outside has to look a like the car what is it in real life
LOD RULES
Lod1 is your actual mod
You need to do also atleast Lod2
Lod2 makes your car shadows and colission edeges.
If you make Lod3 it will make your colission edges.
Lod2/3 collision edges have to follow lod1 outer body lines.
Add your lod1 skin template to lod2 and lod3.
COG RULES
COG height above ground: 0.300 (min) (include driver without fuel)
When you adjust this set car suspenssion ZERO SPRING TEST = YES
All object masses like driver, seats, fuelt tank, battery and engine has to stay in car mass frame. Car tube masses has to follow LOD1 wire frame. All masses has to stay inside LOD3 and LOD3 has to follow LOD1 body frame lines. Wheel masses cannot go over the LOD1 wheel arches.
DEFAULT RACING SKIN
Default GMrookie racing skin has to have these stickers/logos.
GMrookie windshield banner
Two (2) GM door banner bolth sides
Two (2) GM logos for side mirrors bolth sides
Four (4) GMrookie logo (place them where do you want)
Incar GMrookie number&name sticker (download the name plate in discord)
Your country flag on the roof
You can freely paint the car and add your sponsor stickers what you want
Do not use real company logos in your mod skin when you upload it to LFS mods. Upload the real used racing skin to lfs.net/account/skins.
Stickers and logos for the skin you can find at discord in #sticker-set section.
MOD CAR LIST
https://docs.google.com/spreadsheets/d/1KWtslXAzwhSMzsgLP_jAM8MNIFrH3aP3FmItieDS-G8/edit?usp=sharingSERVER
[eGM] Racing Series