This week I worked on getting more concept art done of one of the enemies that you will meet within the game, specifically the security robot. I also worked on creating the orthographic sketches of our main character Stacker so that Lee Lee can get started modeling them. I also got started working on the aesthetic concept of our main factory locale, while that design isn't fully completed, I am excited to finish it up so that we can start laying out the level and really getting our look down. Next week I am going to prioritize finishing up any other concept artwork so that I can start helping with the 3D Modelling department in the following weeks.
This week I edited some of the concept art for the security bot to make it more readable to the player as to what it is. as well as sketching the concept for Wrenches who is a character you may meet in our game
This week I contracted a audio engineer to make a track for our game so that there can be some music as you play the game as well as made temporary designs for our main menus screens
This week I created the main menu screen for our game so you will have something nice to see when you first open up our game!
This week I finalized the main menu as well as in-game pause menu designs to improve the game's aesthetic