Hi, I keep getting prompted to install the above adapter driver for my Intel i7-4790K processor but I thought I only needed to install this driver if I don't have a separate graphics card which I do. Should I install or hide the update?

Forgot to mention, its the Windows 7 updater that is giving me the optional update as below. I just don't know if its an update I should apply. My graphics card is a HIS IceQ 7800 so do I install or don't I need it?


Graphics Adapter Wddm1 1 Download


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Hi Slaine I recommend you go to intel's download page and download the latest driver for your intel HD graphics, next time windows update runs the WDDM will disappear as it will see you have a newer driver although you don't need to, I have a graphics card also but still downloaded the software for intel HD graphics

Well, Dell says, "No driver updates found. Your system has the most recent updates. Driver detection complete." But at the sametime, Windows 10 update keeps telling me that they want me to install the update for the graphics card, but the installation process never completes. That is why I resort to Intel Drive Update Utility to finish the job. I have tried to uninstall the update done thru Intel, but the Windows 10 update still won't go thru.

My sound has been normal under windows 8.1, but since I upgraded to Windows 10, the volume dropped. Not sure if updating the graphics driver thru Intel Drive Update Utility could also fix the audio driver.

For graphics driver you should always use the drivers from manufacturer or Intel. They have better driver than the one that Windows provides. Here is the link to Intel download page: -HD-Graphics-Driver-for-Windows-7-8-64-bit

It is a replacement for the previous Windows 2000 and Windows XP display driver model XDDM/XPDM[3] and is aimed at enabling better performance graphics and new graphics functionality and stability.[2] Display drivers in Windows Vista and Windows 7 can choose to either adhere to WDDM or to XDDM.[4] With the removal of XDDM from Windows 8, however, WDDM became the only option.[5]

In the context of graphics, virtualization means that individual processes (in user mode) cannot see the memory of adjacent processes even by means of insertion of forged commands in the command stream. WDDM drivers allow video memory to be virtualized,[6] and video data to be paged out of video memory into system RAM. In case the video memory available turns out to be insufficient to store all the video data and textures, currently unused data is moved out to system RAM or to the disk. When the swapped out data is needed, it is fetched back. Virtualization could be supported on previous driver models (such as the XP Driver Model) to some extent, but was the responsibility of the driver, instead of being handled at the runtime level.

The runtime handles scheduling of concurrent graphics contexts.[7] Each list of commands is put in a queue for execution by the GPU, and it can be preempted by the runtime if a more critical task arrives and if it has not begun execution. This differs from native threads on the CPU where one task cannot be interrupted and therefore can take longer than necessary and make the computer appear less responsive. A hybrid scheduling algorithm between native and light threads with cooperation between the threads would achieve seamless parallelism. It is important to note that scheduling is not a new concept but it was previously the responsibility of individual driver developers. WDDM attempts to unify the experience across different vendors by controlling the execution of GPU tasks.

A Direct3D graphics surface is the memory area that contains information about the textured meshes used for rendering a 2D or 3D scene. WDDM allows Direct3D surfaces to be shared across processes.[8] Thus, an application can incorporate a mesh created by another application into the scene it is rendering. Sharing textures between processes before WDDM was difficult, as it would have required copying the data from video memory to system memory and then back to video memory for the new device.

One of the limitations of WDDM driver model version 1.0 is that it does not support multiple drivers in a multi-adapter, multi-monitor setup. If a multi-monitor system has more than one graphics adapter powering the monitors, both the adaptors must use the same WDDM driver. If more than one driver is used, Windows will disable one of them.[12] WDDM 1.1 does not have this limitation.[13]

Windows 8.1 includes WDDM 1.3[35] and DXGI 1.3.[36] New additions include the ability to trim DXGI adapter memory usage, multi-plane overlays, overlapping swap chains and swap chain scaling, select backbuffer subregion for swap chain and lower-latency swap chain presentation. Driver feature additions include wireless displays (Miracast), YUV format ranges, cross-adapter resources and GPU engine enumeration capabilities. Graphics kernel performance improvements.[1]

Direct3D 12 API, announced at Build 2014, requires WDDM 2.0. The new API will do away with automatic resource-management and pipeline-management tasks and allow developers to take full low-level control of adapter memory and rendering states.

A new memory model is implemented that gives each GPU a per-process virtual address space. Direct addressing of video memory is still supported by WDDMv2 for graphics hardware that requires it, but that is considered a legacy case. IHVs are expected to develop new hardware that supports virtual addressing. Significant changes have been made to the DDI to enable this new memory model.

Usually this is caused by out-of-date or incompatible graphics drivers on your host. I'd expect that the latest drivers for your integrated Intel HD Graphics 4000 would probably already be delivered via Windows Update, though. Might be worth seeing if there is an optional update in your Windows Update list to obtain a newer graphics driver.

Otherwise, you can try working around the issue by disabling 3D graphics acceleration: In the VM menu, choose Settings..., then in the Hardware list, choose Display. Deselect (uncheck) the Accelerate 3D graphics box.

Hi I have a Quadro K2000 graphics card that is not recognised by Revit 2012 Building Design Suite. How do I get hold of the drivers for it as it is not on the list of recommended and it was only released recently?

The reason I ask is that the very same update broke my ability to play sound through my TV's speakers (I run my PC through my TV via a HDMI cable from my GTC 670 graphics card). Anyway, long story short: I had to go into 'Control Panel > Device Manager' and look through to find the 'Sound, Video and Games Controllers' entry and found that I had no entry for 'NVIDIA HD Audio' but instead I had a yellow exclamation mark with a "Unknown device' label. I right clicked it and hit 'Search for driver updates' and then 'Search the Internet'. It took a few minutes but it eventually reinstalled itself and after a restart I had full sound support back for my TV.

then after updating your graphics card driver, try to reinstall your genymotion application, but don't remove the templates(your virtual device that was created before) then after installing try again 006ab0faaa

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