Gi woong choi, Ph.D.
- August, 2018 - Started my position as an Assistant Professor of HCI at SUNY Oswego.
- August, 2018 - Graduated from Penn State with a Ph.D. in Learning, Design, and Technology
- August, 2018 - The article Investigating children's deep learning of the tree life cycle using mobile technologies has been published in Computers in Human Behavior.
My name is Gi Woong "Josh" Choi, and I am an Assistant Professor of Human-Computer Interaction at SUNY Oswego. I am a learning scientist by training and have a background in human-computer interaction and user experience. My current research interests include HCI in education, mobile learning, informal learning, problem-solving, makerspaces, educational affordances of technologies, learning technologies in higher education, etc.
Ph.D. in Learning, Design, and Technology, Penn State, 2018
M.S. in Cognitive Science and Engineering (Concentration: Human-Computer Interaction), Yonsei University, Korea, 2009
B.S. in BioSystems (Currently Known as Bio and Brain Engineering), Korea Advanced Institute of Science and Technology (KAIST), 2007
Assistant Professor of Human-Computer Interaction, Computer Science Department, SUNY Oswego, 2018-Present
Graduate Assistant, Teaching and Learning with Technology, Penn State, 2013-2018
Graduate Assistant, Learning, Design, and Technology Program, Penn State, 2012-2013
Game User Experience Designer, XL Games, Seoul, Korea, 2010-2012
GUI Researcher, MacroImpact, Seoul, Korea, 2009-2010
Graduate Researcher, Human-Computer Interaction Lab, Yonsei University, Korea, 2007-2009
Choi, G. W., Land, S. M., & Zimmerman, H. T. (2018). Investigating children’s deep learning of the tree life cycle using mobile technologies. Computers in Human Behavior, 87, 470-479. DOI: 10.1016/j.chb.2018.04.020
Choi, G. W., Pursel, B. K., & Stubbs, C. (2017). Supporting educational games in higher education: The creation and implementation of custom game engine for a university. TechTrends, 61(4), 341-348.
Choi, G. W., Land, S. M., & Zimmerman, H. T. (2016). Educational affordances of tablet-mediated collaboration to support distributed leadership in small group outdoor activities. Transforming Learning, Empowering Learners: The International Conference of the Learning Sciences (ICLS) 2016, Vol 2, Singapore: International Society of the Learning Sciences. pp. 882-885.
Pursel, B. K., Zhang, L., Jablokow, K., Choi, G. W., & Velegol, D. (2016). Understanding MOOC students: Motivations and behaviors indicative of MOOC completion. Journal of Computer Assisted Learning, 32(3), 202-217. DOI: 10.1111/jcal.12131
Zimmerman, H. T., Land, S. M., McClain, L. R., Mohney, M. R., Choi, G. W., & Salman, F. H. (2013). Tree Investigators: Supporting families' scientific talk in an arboretum with mobile computers. International Journal of Science Education, Part B, 5(1), 44-67.
Choi, G. W., Kim, S., Kim, J., Lee, I., & Kim, J. (2012). Qualitative cross-cultural study on the expression and perception of digital images: Focusing on cultural schema, International Journal of Contents, 8(4), 77-86.
Lee, I., Choi, G.W., Kim J., Kim, S., Lee, K., Kim, D., Han, M., Park, S.Y., & An, Y. (2008) Cultural dimensions for user experience: Cross-country and cross-product analysis of users’ cultural characteristics. Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction-Volume 1, Liverpool, UK, pp. 3-12.