This project is currently under an NDA agreement. So information about the game itself may be limited
Competitive team-based, class-based multiplayer third-person shooter for mobile platforms.
Worked fully remotely with a team of over 20 developers.
Worked extensively with the Photon Fusion SDK to develop multiplayer-compatible features and functionality.
Designed and implemented a deeply customizable Character Skill System with both active and passive skills.
Designed and implemented a flexible Status Effect system that supports buffs, debuff, overtime effects, and resource trackers.
Implemented a fully-fledged character visual customization system with support for different body types, skin colors, hair and beard styles, and custom premium skins.
Developed shaders to efficiently change the material colors of multiple body parts by using a single texture.
Implemented a complex animation system to support blended animations and IK between different sections of the character model.