This project is currently under an NDA agreement. So information about the game itself may be limited
Ambitious JRPG project for PC inspired by games like the Final Fantasy and Honkai series with 3d explorable environments and turn-based combat.
Worked fully remotely with a team of over 20 developers.
Designed a complex character attribute system.
Developed and extended a fully functional turn-based combat system.
Made extended use of the Command Pattern for character actions in combat.
Made extended use of Timelines for the implementation of dynamic combat animations.
Worked with the Behavior Designer asset to create the enemy AI for turn-based combat.
Implemented a deeply customizable interaction system to enable player interactions with the environment and NPCs.
Worked extensively with the Dialogue System asset to create character dialogues, cutscenes, and in-game Quests.
Designed and implemented an Item system capable of supporting consumables and stat-altering Weapons and Armor.
Designed and Implemented an Addressables-based scene manager and UI screens system.
Designed and implemented a JSON-based Save/Load system.