Gerson Bello de Goes Filho
A passionate game developer 🎮
A passionate game developer 🎮
2023 -2026 (3y 2m)
Planing, mananging team, creating systems, creating templates, optmization, game scaling and analitics.
All steps in development were a part of my routine. We've shipped more than 80 games with more than 2M downloads in total, for a variety of mobile companies such as YSO Corp, Moonee, BoomBit, Playcus, Google Play Pass and others.
2022 -2023 (1y 3m)
Responsible for creating and executing quality tests, managing a team of animators according to results. Helping in the development of new tools, sharing feedback and directing the team towards the desired goal.
2019-2020 (7m)
Bug correction, system improvements and database management.
2017-2019 (2y 6m)
Programming, planning and developing games with Unity, Construct and Unreal.
Git
C#
Unity
Xcode
Google Play
Android
Studio
Google Play (PC/Mobile) and Apple Store (iOS)
+300K downloads
Lead Developer/Level Designer/Quest Designer
A prototype of a diorama castle with a princess that can move and interact with the enviroment.
Powered by Claude and Meshy AI to achieve results in just one week.
Google Play (PC/Mobile) and Google Play Pass
+175K downloads
Lead Developer
Winner of Google Play Indies Game Found 2023
Google Play (PC/Mobile) / itch.io
+10k dowloads
Lead Developer
Winner of Rio Filme Game Found
Gamescom Latam 2024 - Panorama Brasil
Google Play (PC/Mobile)
+30k dowloads
Lead Developer
PC
Owner/Solo Developer
PC/VR
Tec Developer for animation tools and QA for animations