The known world is made up of many large islands that have formed into nations. Most Nations are separated by race.
There is a buzz in the air about a new era for the world. Peace is for once a reality, the oceans have calmed, and there is a new moon in the sky, it was there for months an one day light up for a few moments then vanished.
Talandra's history was carved in blood. Nations formed of races forged alliances to take what little land there is. Many islands have changed borders over the years as wars carved them out. The current borders are stable and seems more final, and in this era learning and knowledge have become more prevalent over might and victory.
Common knowledge's based on skills. If you have a proficiency in the skill (or a passive 14) you can assume to know the following.
Resently the "dreem" happened. Everyone everywhere seems to have suddenly woken up with no memory of passing out. Hours passed with no idea what happend in that time. The stars all changed as well from that moment on.
History:
There is little to no recorded history past 1000's years ago. Historians know this as the dark era. Though some text and other info from that time is found from time to time, there is not enough information to truly know what happened then. Aswell some of the information found seems to be false, or even impossible to be true.
Edgbert is a beckon of freedom. It is one of the only places where any race is welcome, and slavery is illegal. Edgbert is also one of the three northern trifecta nations. The kingdom has been known to take a neutral stand on all matters and is used as a medium for trade and negations.
The Trifecta. Three nations have become a stabilizing factor in the north. All three have very powerful military and magical might and have made a stale mate in the north for themself and other nations to continue to wage war or invade others. Edbert, Brakan, and Veric.
Brakan is the Elf kingdom known for its good will and taking the higher ground on international matters. They have used their military might to become one of the trifecta and defend weaker nations from invasion, at a cost.
Veric is a human desert nation and marks the midpoint of the lands, it is considered the boarder to the south. As a trifecta in the land Veric is the most powerful nation of the three. The nation has been known to be eviler on their standings and even cause issues for others, helping and funding weaker nations that cause issues for others. The nations power is only kept in check by the fact they also deal with the southern nations as well.
Talandre was once the ruler of this world 1000's years ago. He was a tyrant that ruled with a magical fist.
Arcana:
Many nations have one or two dragons that claim the land as territory. Dragons are very rare, and the deals they make with the people of the land they live help not only the dragons but the people.
Zod is the arcane center of the north. The city (located in Edgbert) has taken a sovereign standpoint. Though Zod is not a nation onto itself, they welcome people from many nations to learn within its borders. For many years now they treat membership in Zod as something different yet similar than being a citizen of a nation.
Using magic on others without permission is illegal. It is treated the same as using a weapon on them.
Magic items are hard to find for sell. It takes a connection to get them.
Nature:
There are three Ronin trees in the north. This is the center for the three hierophant Druid groves. One in northern Edbert, one in Fayln, and one in Brakan.
Fayln is the center place for fay in the north. There are rumors of ancient magic still to be re-found there.
All of the lands are joined by what looks to be an underwater continent.
A common flower with a red bloom is known as the Talndre flower, it is the only plant known to be found on every land. Resently these flowers have wilted. They seem to be dieing and do not grow a new. Finding them is becoming harder and harder.
There are three moons. Most times you can see at least two in the sky.
Religon:
The gods have been known to interfere with the mortal world. Even walk among us.
The nine major gods each own their own plane. All other gods work within the preview of the majors.
The nine major Gods are.
Jayce (LG) The paladan of the rose.
Wan [pronounced one] (NG), The helping hand.
Vulpie (CG) The source of all healing.
Samos (LN) The Fist of Law
Zyra (NN) Natures Wrath
Ræv (CN) Most beautuful of them all.
Ember (LE) The Devil.
Ravnos (NE) The imortal evil.
Aliya (CE) Evil in Angel clothing.
All nations have a symbol, it is common practice for people to tattoo that symbol on his/her next to show loyalty to that nation. In fact, some nations require this.
Some may even see from time-to-time dragons flying in the sky. Due to the lack of open land nations and dragons have found a way to live together. Forming an alliance with most nations having a dragon that defends it, for a price.