Pandora is the Baroness of Artemesium, a land devoted first to her daughters, second to any mares in need of a place to stay. Pandora recently opened her borders some to allow a small town to flourish, but that is the only area in which stallions are allowed.
L099 is a land of mares, ruled by mares. While Pandora originally sought a place where she could safely raise her daughters, she extended that welcome to any mares who wished to join her. While Pandora is the Baroness, she mainly lets any mares who join do what they want and rest how they need to. Pan's land is mainly wildlands where one can roam where they please, but there are a few places of importance.
Located in the center of L099 where the rivers converge is a meeting place for the Quirlicorns of Artemesium.
Resting between the confluence of two rivers, the trees open to a flat meadow that runs to the waters edge. There are no permanent buildings, leaving everything open to the night sky above. Lanterns hang filled with twinkling lights along the bank, as well as fairy lights within the trees. The occasional decoration from a party past can be found still dangling from the trees.
Along the western edge of L099, the lands become more hilly, and rise in elevation. Wide open fields can be found here, as well as roaming Quirlicorns.
The highlands are a stretch of open high grassland. Small shrubs grow there but rarely anything bigger. Through the highlands there are some permanent dwellings, but not many. The Highlands provide good grazing for the summer months, but many residents or visitors retreat to the lower lands and safety of the trees during Winter for the winds can become quite biting and cold.
Near the border of L099, a small village has begun to form. It is the only place in Pandora's land where stallions are allowed, and is their main hub for information and trade.
A small village, mainly containing a main street with an inn, tavern, and trading post. There is nothing too grand about it, but it serves as Pandora's official seat and place for any meetings and trade. There are a few other shops beginning to take form, but the majority of commerce is done via travelling merchants.
Pandora is a motherly mare, who cares much for others. She created a safe space for any mares who wish to visit, and while she has slightly opened her lands to stallions, it remains a haven for mares. She most wanted to provide a place where her daughters could live in peace.
Eadwine is a cold and calculating mare. She loves her sisters dearly, and would do anything for them. Anyone else? Not so likely.
Idalia is the opposite of her elder sister, Eadwine. Idalia is bright, firey, and will always speak her mind. It can get her into trouble, but the fiesty mare doesn't really care as long as she stands for what she believes in.
Datura is shy, and toxic. Being a twice blessed plague Quirlicorn, she has an aura of death that follows her. Despite this, she adores flowers and living things... from a distance. She normally stays far from others, in the Highlands.
Thanna is the grandchild of Pandora, left to be raised with her. She is inquisitive about all things, and will ask you a million questions if you let her.
Vesna found a home with her twin Devana, and their friend Veles, not long after things went to hell with their half sibling Morana. Seeking a place to come to terms with the changes in their lives, Vesna and Devana settled in Artemesium. Vesna is the more caring, plant loving of the two.
Devana found a home with her twin Vesna, and their friend Veles not long after things went to hell with their half sibling Morana. Devana would follow Vesna anywhere, and when Vesna decided to stay in Artemesium and heal, Devana agreed. Devana is an avid hunter and a bit more of a cold shoulder.
Veles is the friend of Vesna and Devana, though one could also liken her to a loyal guard dog as well. Veles has bark with her bite, and would defend the pair with her life.
Arietta is in what she considers a foreign exchange. Not only does she learn more about other cultures from those who stay the night, but she considers herself in "Lady Training", which to her means learning manners to be a proper lady of the world.
Meara is a soft and gentle soul, an animal lover at heart. She prefers to spend her time nestled in soft meadows with her cozy animal companions and a good book rather than socializing.