Piroska rules Rinth, a small island in the Icy Region. It is less of a structured land as it is a home base for her pirate crew. A large town is secluded in a cove between two large ice sheets, a perfect defensible position for a pirate town. While it looks abandoned when the crew is at sea, it is never truly empty.
The Cove is the main home base, a port town full of treasures and wonders. Many illegal goods pass through the streets, and to get there you need to know the right people. If you play your cards right, you could find anything your heart desires. Play them wrong and you might just find yourself lost at sea. There is no 'good' part of town, mainly just seedy taverns and suspicious shops. Best keep a close grip on your purse, else you find yourself low on coin.
The Docks stretch from the Cove to the sea, where twin watchtowers brace the ends, keeping watch for anything trying to approach. To make your way to the docks you need to pass monster infested waters, and hope for the best. Large rocks lay under the surface of the water, so trying to sneak in without being guided is a near death sentence in the icy waters.
While the rest of the island looks uninhabited, there is in reality a network of caves and other hidden docking points where contraband passes. To find one of these on accident is rare, but navigating the labyrinth beneath is nigh impossible. Much of the above lands are dangerous at best, deadly at worse, needing a skilled crewmember to show you the way.
Piroska is the self titled Pirate Princess and Baroness of the land. She is bold, brave, and cunning, with a lot of attitude. She takes risks others might not do, and rules the land like she rules her ship. Her coat changes with the seasons, as does her attitude. Summer Pip is more likely to be friendly and outgoing. But winter Pip, when living in the icy region gets tough, takes no prisoners.
Herik is the right hand of Piroska, the second in command. He is blunt and rather to the point, and has no real sense of humor. A joke is very likely to get you a blank stare. He is a very organized stallion, ready for any possible situation.
If Pip is fire, and Herik is ice, Talline is the rock between them. The steady force to Pip's fiery nature and Herik's unrelenting force, Talline is probably the most approachable of the three. She is gentle with the crew, to a point.
Asyrgo is the chef of the group, as well as a hand on the ship. He keeps everyone well fed, and does his best to keep supplies in order. He isn't much of a talker, and is definitely more of a follower.
Cor is the muscle, though he may not look it. Slim and tall, the stallion has a bravery that borders on stupidity, and is always the first to jump into questionable actions.
Coella is the ships girl, and responsible for most of the chores on the ship. She is more reserved and quiet, but has a speed thats nearly unmatched (though Cor does like to try and challenge that from time to time). She has a bright mind and is great at noticing small details, as well as blending in with her surroundings.