When the Haven label folded soon afterward, Lambert and Potter brought the others over to RSO Records in 1976, and Beckett and Crowley started anew as Player with manager Paul Palmer, who brought in Moss and Friesen (a former percussionist and musical director for the Ice Follies). Wayne Cook, a keyboardist/session player and former member of Steppenwolf, was an additional band member for its live performances; he is the curly-haired keyboardist in the band's videos from the 1970s.

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The Player ProjectFree Software tools for robot and sensor applications"All the world's a stage, And all the men and women merely players."

- William Shakespeare, As You Like ItNews25 November 2010: Stage 4.0.0 released. Get it from its NEW home at GitHub.07 August 2010: Player SVN documentation updated.28 June 2010: Player 3.0.2 released. Source tarball and Windows installer available here23 April 2010: Jenny Owen contributed an updated Player/Stage tutorial for Stage 3.2.X. Thanks Jenny!20 October 2009: Stage 3.2.1 released. Manuals page and Stage page refreshed accordingly.[ Old news archive... ]PurposeThe Player Project creates Free Software that enablesresearch in robot and sensor systems. The Player robot server isprobably the most widely used robot control interface in theworld. Its simulation backends, Stage and Gazebo, are also very widelyused.Released under the GNUGeneral Public License, all code from the Player/Stage project isfree to use, distribute and modify. Player is developed by an international team of roboticsresearchers and used at labsaround the world.Software Player robot device interface Player provides a network interface to a variety of robot and sensorhardware. Player's client/server model allows robot control programs to bewritten in any programming language and to run on any computer with anetwork connection to the robot. Player supports multiple concurrentclient connections to devices, creating new possibilities for distributedand collaborative sensing and control.Player supports a wide variety of mobile robots and accessories. Lookhere for a list of currently supported components.Stage multiple robotsimulator Stage simulates apopulation of mobile robots moving in and sensing a two-dimensionalbitmapped environment. Various sensor models are provided, includingsonar, scanning laser rangefinder, pan-tilt-zoom camera with colorblob detection and odometry. Stage devices present a standard Player interface so few or nochanges are required to move between simulation and hardware. Manycontrollers designed in Stage have been demonstrated to work on realrobots.Gazebo 3D multiple robot simulatorGazebo is a multi-robot simulator foroutdoor environments. Like Stage, it is capable of simulating apopulation of robots, sensors and objects, but does so in athree-dimensional world. It generates both realistic sensor feedbackand physically plausible interactions between objects (it includes anaccurate simulation of rigid-body physics).Gazebo presents a standard Player interface in addition to its ownnative interface. Controllers written for the Stage simulator can generallybe used with Gazebo without modification (and vise-versa).

Windows Media Player is a built-in multimedia player that comes with Windows. While it is a reliable and widely used application, users may encounter errors and issues from time to time. This article aims to provide guidance on troubleshooting common Windows Media Player errors.

Update Windows Media Player: Get the latest version of Windows Media player by updating windows. Select Check for Windows updates or Select Start > Settings > Update & Security > Windows Update > Check for updates.

Using the API's JavaScript functions, you can queue videos for playback; play, pause, or stop those videos; adjust the player volume; or retrieve information about the video being played. You can also add event listeners that will execute in response to certain player events, such as a player state change.

This guide explains how to use the IFrame API. It identifies the different types of events that the API can send and explains how to write event listeners to respond to those events. It also details the different JavaScript functions that you can call to control the video player as well as the player parameters you can use to further customize the player.

The sample HTML page below creates an embedded player that will load a video, play it for six seconds, and then stop the playback. The numbered comments in the HTML are explained in the list below the example.

The tag in this section identifies the location on the page where the IFrame API will place the video player. The constructor for the player object, which is described in the Loading a video player section, identifies the tag by its id to ensure that the API places the in the proper location. Specifically, the IFrame API will replace the tag with the tag.

The onYouTubeIframeAPIReady function will execute as soon as the player API code downloads. This portion of the code defines a global variable, player, which refers to the video player you are embedding, and the function then constructs the video player object.

The API will call the onPlayerStateChange function when the player's state changes, which may indicate that the player is playing, paused, finished, and so forth. The function indicates that when the player state is 1 (playing), the player should play for six seconds and then call the stopVideo function to stop the video.

After the API's JavaScript code loads, the API will call the onYouTubeIframeAPIReady function, at which point you can construct a YT.Player object to insert a video player on your page. The HTML excerpt below shows the onYouTubeIframeAPIReady function from the example above:

The IFrame API will replace the specified element with the element containing the player. This could affect the layout of your page if the element being replaced has a different display style than the inserted element. By default, an displays as an inline-block element.

As mentioned in the Getting started section, instead of writing an empty element on your page, which the player API's JavaScript code will then replace with an element, you could create the tag yourself. The first example in the Examples section shows how to do this.

Note that if you do write the tag, then when you construct the YT.Player object, you do not need to specify values for the width and height, which are specified as attributes of the tag, or the videoId and player parameters, which are are specified in the src URL. As an extra security measure, you should also include the origin parameter to the URL, specifying the URL scheme (http:// or https://) and full domain of your host page as the parameter value. While origin is optional, including it protects against malicious third-party JavaScript being injected into your page and hijacking control of your YouTube player.

To call the player API methods, you must first get a reference to the player object you wish to control. You obtain the reference by creating a YT.Player object as discussed in the Getting started and Loading a video player sections of this document.

The optional startSeconds parameter accepts a float/integer and specifies the time from which the first video in the playlist should start playing when the playVideo() function is called. If you specify a startSeconds value and then call seekTo(), then the player plays from the time specified in the seekTo() call. If you cue a playlist and then call the playVideoAt() function, the player will start playing at the beginning of the specified video.

When the list is cued and ready to play, the player will broadcast a video cued event (5).   The optional listType property specifies the type of results feed that you are retrieving. Valid values are playlist and user_uploads. A deprecated value, search, will no longer be supported as of 15 November 2020. The default value is playlist.

The optional startSeconds property accepts a float/integer and specifies the time from which the first video in the list should start playing when the playVideo() function is called. If you specify a startSeconds value and then call seekTo(), then the player plays from the time specified in the seekTo() call. If you cue a list and then call the playVideoAt() function, the player will start playing at the beginning of the specified video.

We recommend that you set this parameter to false while the user drags the mouse along a video progress bar and then set it to true when the user releases the mouse. This approach lets a user scroll to different points of a video without requesting new video streams by scrolling past unbuffered points in the video. When the user releases the mouse button, the player advances to the desired point in the video and requests a new video stream if necessary.

If player.nextVideo() is called while the last video in the playlist is being watched, and the playlist is set to play continuously (loop), then the player will load and play the first video in the list.

If player.previousVideo() is called while the first video in the playlist is being watched, and the playlist is set to play continuously (loop), then the player will load and play the last video in the list.

If player.previousVideo() is called while the first video in the playlist is being watched, and the playlist is not set to play continuously, then the player will restart the first playlist video from the beginning.

This function indicates whether the video player should continuously play a playlist or if it should stop playing after the last video in the playlist ends. The default behavior is that playlists do not loop. 0852c4b9a8

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