That means you can start playing with your PlayStation console connected to a TV, pause your game and access the PS Remote Play app on your chosen device, and your game will be there, ready to keep playing from exactly where you left it. Or you can switch on your PlayStation console and start playing directly from the app, with no need to ever switch on your TV.


I need help i have done it before but i have no idea what i did i have been trying for 2 days with no luck.How could i hear party chat audio and game chat audio with my ps5 while im connected with remote play so

i could stream the game im playing and the voice chat audio?


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I am trying to play God of War on my phone via the PS Remote Play app. During the first setup I though I turned off the text to speech option but it is still happening when I go through the menu of the game. Is there a way to turn this off? I have tried uninstalling/reinstalling the app on my phone but it is still happening. Any help would be appreciated.

Remote Play is a feature of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to transmit video and audio output to another device; previously this could only be a PlayStation Portable or PlayStation Vita. In 2014, it was expanded to include the use of PlayStation TV, Xperia smartphones and tablets (Z2 and later), and PlayStation Now. In 2016, it was expanded to Microsoft Windows PCs and macOS. In 2019, support for Android and iOS devices was eventually added. Support for remote play of PlayStation 5 games to other devices was added in November 2020 just prior to the new console's launch.

"Remote Play allows a PSP system to connect wirelessly to a PS3 system and transfers some functionality of the PS3 to the PSP system. With remote play, a PSP system may access files that are located on the PS3, as well as, play certain software titles ..."[1]

In June 2013, Sony announced that all PlayStation 4 games would be compatible with Remote Play with the PS Vita, with the exception of games which conceptually would not work, such as ones that heavily revolve around PlayStation Eye use.[15] Otherwise, contrary to PS3 to PS Vita Remote Play, PS4 to PS Vita Remote Play is designed on a hardware level, meaning that all games are automatically compatible, and it is only up to developers to make sure the controls adapt well to being played on a Vita instead of a DualShock 4.[15] This iteration of Remote Play was developed by Gaikai,[17] who also developed PlayStation Now.[18] Remote Play on the updated PlayStation Vita 2000 was shown at Tokyo Game Show in 2013.[19]

PS4 firmware update 1.70 introduced full remote play functionality for the PlayStation TV, allowing users to play PS4 games in a separate room or house, on a television set with a PS TV device remotely connected to the PS4.[20][21]

Remote Play with the PS4 is available for Android smartphones and tablet computers running Android 5.0 Lollipop or later, and requires a DualShock 4 in order to play games. The service was made available on 28 October 2014, exclusively on Sony's Xperia Z3 series phones,[22][23] and was expanded to Sony's older Z2 series a month later.[24] In October 2019, support was expanded to all Android smartphones with the release of PS4 system software 7.00.[25]

Cloud gaming and Remote Play are some of several Gaikai-powered streaming services announced for the PlayStation 4 through its PlayStation Now service.[27] Cloud gaming differs from Remote Play in that Remote Play allows games on home devices to operate remotely over a wireless network,[28] while cloud gaming refers to a game that resides on a distant server rather than on a user's device.[29]

In 2007, Sony made all original PlayStation games, when played on a PlayStation 3, compatible with Remote Play on the PSP.[8] Additionally, Sony announced that all PlayStation 4 games will be playable on the PlayStation Vita.[2] Beyond these two scenarios, Remote Play was a feature that was sparingly implemented in games. The below chart indicates instances when Remote Play on PS3 is an available feature.

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Fantasy Grounds is an application acting as a virtual online gaming table primarily intended for pen-and-paper style narrative roleplaying games (such as Dungeons & Dragons). Designed to perform many of the things you can do while playing at a conventional gaming table and move it online.

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Issue summary: I can connect the Portal to either my 2.4G or 5G channel (most of the time). But afterwards, when I take the next step to to "pair" / connect to the PS5 on the Portal, either it won't pair at all or it will momentarily, then within seconds of being remotely paired, the Portal loses connection to the PS5. Doesn't seem to matter whether its 2.4 or 5G.

Same issues with Xbox remote play. You are relying on a remote connection to your end user device. Since this is an online game your console has to download and upload that data to whichever device you are remote playing on and your actual inputs need to travel back upstream to the server.

You can only use 1 controller via remote play. You can't use multiple controllers on the same device. If you want to play multiplayer games you have to connect the controller directly to your PlayStation to a second profile or a guest profile.

Simply download and set up PS Remote Play to gain remote access to your console using a phone, PC or tablet. Optionally, once everything is set up, you can connect a PS5 Dual Sense controller or PS4 Dual Shock controller to increase precision and immersion.

Yes, to play a game remotely, you must have it installed on a PlayStation console that you can access. PS Remote Play is supported on the PlayStation 4, PlayStation 4 Pro, and the PlayStation 5.

I have a fresh install of Emby Server on Windows. From the web browser I am trying to use Emby as a DLNA controller to play any .TS file on my Sony Blu-ray player (UBP-X800M2) via Direct Play (no transcoding).

However if I try to use the browser to select the UBP-X800M2 and play the TS files there is an exception thrown in the log. I have no issues using the browser as a DLNA controller to play any of my MKV or MP4 files. Only the TS files have an issue.

I am able to use JRiver as a DLNA controller to direct play these files on my UBP-X800M2 so I know it is not a compatibility problem. However, if it is only an Emby configuration issue (DLNA profile incorrect, etc) I am unsure how to solve it.

When using Xbox Game Streaming, your game runs on an Xbox server in an Azure datacenter. The user is connected to the closest datacenter, and then the game plays from there. When using Xbox Remote Play, your game runs on the user's Xbox console. The user connects directly to their home Xbox console, and then the game plays from there.

Convenience - Obviously, Remote Play Steam offers great convenience for game playing, as it saves your time and patience to download and install again and again on the new device. You can even enjoy Steam Remote Play on phone!

You can now use AirDroid Cast as an alternative to Steam Remote Play. AirDroid Cast is a screen sharing and controlling tool that allows you to share mobile and computer screens to a larger display and even take direct control of mobile devices on a computer. It supports screen casting from your phone screens (Android/iOS) or PC screens (Windows/Mac), making it suitable for game streaming.

With Steam Remote Play, playing video games and streaming them is no longer a problem. Whereas with AirDroid Cast, casting it on any device is no longer an issue. This app offers the users a relief to play games on even bigger screens and consoles on the go irrespective of physical presence near the gaming devices.

The basic working principle of this technology is transmission of audio and video through a network to the device receiving signals that is controlled through a distinct controller. These applications are becoming high in demand as more people require flexibility and convenience in playing their video games.

But when it comes to watch a video on YT from the PS VITA itself (without using the remote play) the traffic readings on DU meter seems to be alright and rises up to the speed of my maximum network performance (~1200 kbps). Now why is that? Is the network flow analyzer monitors only specific ports? I tried few of them and results are the same

Then he demonstrated how Vita can be used in co-operative play with PS3 games. While a colleague played through a specially constructed LittleBigPlanet 2 level with a Dual Shock controller, Yoshida controlled an aeroplane via the Vita's touch screen, helping Sackboy reach his goal by altering the environment. 2351a5e196

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