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Moondrop MIAD01 brings a specially developed Dual DAC audio circuitry for unmatched Hi-Res audio performance. The smartphone houses dual Cirrus logic MasterHiFi flagship DAC chips that support 32-bit high-resolution audio signal decoding. It provides enhanced audio performance with low distortion and high SNR performance, ensuring clear output.

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I'm seeing the same problem, as well as an issue where the phone orientation will occasionally cause only part of the widgit to be visible. Killing the app that was playing music (or video) has no impact on this.

Hard reset seems to be the only thing that works, but then it comes back. I am to the fu**ing boiling point now with this effing bug. Please Apple, fix it. I don't want to have to restart my GD phone 5 times a day because the music widget is on the lock screen.

Yes hard reset seems to be only fix, and that only works until the next time you open podcasts, Pandora, etc., anything that plays audio, then you are back to the same problem. I hope Apple sees this as the annoying bug that it is and not an unwanted "benefit" of the OS.

Update: I reset my phone and went to a meeting. When I came out, the music player was on my lock screen. No bluetooth, no media was played. It just appeared. My next step is to delete the music app and reinstall it. But I think I'll lose all my playlists. ?

Since the codebase is just huge, it would be a pain to blindly search for every constructor in every file, without knowing what I'm looking for.Can you tell me if there is any kind of XCode project property that stops external audio from playing, or anything that I could look for? Thanks

For some reason, I can actually get a breakpoint here. Go figure...So, I have the music playing on this line, but not after I run it. It seems openal's initialization of the device shuts off all external music, for some reason... Trying to understand why, and how can i circumvent it...

The MU2 includes both RCA and XLR outputs and perhaps less expected RCA and XLR inputs which means you can connect your phono stage to the MU2 and use its relay based analog volume control turning the Music Player into an analog preamp to boot! There are also 3 digital inputs (AES, Coax S/PDIF, Optical), an Ethernet input (no WiFi here), a USB Type-A slot for adding USB (music) storage, and a headphone jack. Full fun(ction).

Thanks for reaching out to Apple Support Communities. We've reviewed your question and it looks like you want to know how to move songs from your iPhone to the Music app on your Mac. It's understandable that you'd want this resolved, so allow us to assist with that. Please start by taking a look here: How to use AirDrop on your iPhone, iPad, or iPod touch - Apple Support - Use AirDrop to share the songs to your Mac. Then Import music from a computer to Music on Mac - Apple Support

Thanks for getting back with us about this, Berferd. The article in our previous message explains how to import music from your Mac's hard drive into the Music app, whether commercially produced music or your own songs. If needed, here it is again: Import music from a computer to Music on Mac. You can also drag a file or folder from the Finder to the Music window to import it.

Add an if statement to check whether the userData?.currentSong is null or if userData?.currentSong.id is strictly not equal song.id. Inside if block, set the currentTime property of the audio object to 0. "

Recently none of my downloaded audio files (excluding files recorded directly into a voice note app) are opening, and instead Spotify attempts to open them, and fails, sometimes crashing Spotify in the process.

Normally after selecting an audio file, the in-built audio player would open up, a simple play/pause button and timestamp. Now the Spotify logo appears, the app opens on the main screen, and nothing else happens (except sometimes it crashes).

This appears to be an issue with the My Files app on Samsung phones not properly using (or giving the option to use) the built in media player when an alternative media player such as Spotify is installed. In the Galaxy Store or Play Store you can install the Samsung Music app which fixes the issue and allows audio files to play in the My Files app without even leaving the app once you set Samsung Music to the default, just as they would if Spotify wasn't installed at all. I know a lot of people are upset about having to install an app to fix this issue, but technically the Samsung Music app is already pre-installed on Samsung phones, although a bare bones version of it. Installing the full version of the app or uninstalling Spotify are the only solutions. From my understanding, Spotify can't fix this issue because it's being caused by Samsung's default apps settings not working correctly. I tested if this issue persists having only VLC installed instead of only Spotify, and sure enough the same problem is present. The only difference is that VLC pops up asking for permission to view the local files where Spotify doesn't. Still though, good luck with a lawsuit over something like that. Installing Samsung Music along with VLC fixes the issue just as it does with Spotify. I hope this information helps someone.

This was happening to me too and the solution I found was to install a new music playing app. I think the issue was that Spotify was the only app on my phone that was capable of playing audio files so no matter what it would be the default, whereas in the past I believe I had Google Music but since it was discontinued Spotify became the new default.

I have exactly the same issue - I was trying to play MP3 audio files which were sent to me via email (recorder practice room sessions). I found that I had to give permission for Spotify to access my personal files and then download the mp3 files - which stores them in a local files folder in my Spotify library. Up until the most recent android systems update the files would open in an internal media player type window. Pretty poor that you now don't even get the option to select which program or app to open the files with, just automatically sends them to open in Spotify (which as above, then doesn't work)

As a TEMPORARY Solution, I have found that downloading "File Manager - XFolder" by InShot Inc. from the Google play store allows me to open my files without spotify deciding it deserves to open them. It's fairly similar to the standard 'My Files' app and for me, at least, has a better audio player as well. After installing it you can still use the My Files app as well, but when opening audio files it'll ask you to choose to open with Spotify or XFolder, so the 'My Files' file player still doesn't show up. I'm starting to think that this is an issue with Samsung/Android as opposed to one with Spotify, because a while back I had the same problem with VLC media player. The way the native file player is handled is just weird, and I think apps recognized as audio players mess with it. I think maybe an update to either Spotify or Android exposed the flawed system. Anyways hopefully it gets fixed soon.

The default application used for specific actions, including music playback is controlled by the OS of your device and you should have settings which app to handle which file types. Usually, the OS asks which app should be used and if that should happen only once or always.

Something else that might help is to try installing a different, dedicated music player app, rather than a streaming app, and see if you'd get prompted to choose it as the default application to handle your music files.


What you're describing seem in line with the explanation @Kiril provided above and makes perfect sense. If there isn't any other music player app installed on the the device, it would make sense for the OS make Spotify the default app to play audio files.

I am trying to figure out a way to make a simple in-game music player. I have multiple songs, and would like there to be an option for the player to pick which song he/she would like to hear, during gameplay. Does anyone have any clues on how to do this? 0852c4b9a8

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