Moto Racer, mislabeled as Moto Racer Gold,[5] is an arcade style[6] motorcycle racing game developed by Delphine Software International and published by Electronic Arts for Microsoft Windows and PlayStation. The game was originally to be published by BMG Interactive, but after BMG closed down its U.S. operations[7] it sold the publication rights to Electronic Arts.[8] Critics hailed the game as the first outstanding arcade-style racer to appear on PC, and the PlayStation version in turn was called a strong conversion in reviews.

Players race on either a motocross bike or street bike, depending on the track.[9] The PC version features a total of eight tracks, four of which are unlockable, while the PlayStation version adds two tracks for a total of ten.[10] A multiplayer option is also available, allowing two players to compete over a LAN or Internet on the PC[9] or split screen on the PlayStation version.[10] The single player modes include "Time Attack" and "Championship". The most laps a player can do is eight on the Practice Race.


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Next Generation said in an early review of the PC version that it "fills the vacant niche of the PC motorcycle racing genre admirably. With luck, more titles will use Direct3D as this one does."[25] PC Gamer similarly said that the game does an exceptional job of satisfying PC gamers' previously unfulfilled desire for an arcade racer, summarizing that it "blends together all the great aspects of the genre into an experience that redefines fun. From ultra-fast graphics to heavenly control, this game delivers on all counts." He added that the game's visuals are impressive even without the use of a 3D accelerator card, and the multiplayer options and unlockables give it a higher replay value than most of the competition.[28]

I believe not all versions of moto racer support D3D, I could be wrong or confused by another game, but maybe there was a v1.2 patch enabling that renderer. 

Later I'll check on my files and tell you for sure.

More I know your app, more I like it. This software is what is missed to WIne: a way to play Windows 95 games. During the last week I tried differents WIndows 95 games with DxWnd on Linux with WIne and the results are very encouraging. I hope you preseerve the Linux/WIne compatibility in the future release, we absolutely need your software.

I finally find a way with DxWnd to obtain direct3d accelleration with Moto Racer 1 on Linux with Wine:

in the DirectX tab, I obtain direct3d acceleration only with "none, primary buffer, locked surface" renderer.

If I import your "motoracer 1 demo" config file, I just have to change the default renderer "primary surface" by one of this other renderer to obtain D3D acceleration.

Another test: If I change your config render as primary buffer or locked surface or none, Motoracer Direct3D is active and I can start a race with hardware acceleration. When I loose the race and select "continue" "No", the game sometimes crashed. I joined you the screen and log when the game crashed.

This post is not directly related to Linux (I have Win7), but I have not found another thread about Moto Racer. In my case, the game worked in D3D mode with DxWnd (I have Nvidia), but the race screen was basically not visible (see picture). On one page I found this patched file.

I have added parameters to the line "Launch: yourpath\moto.exe -D3D -TextureVideoMem268435456 -ZBuffer -frameratemax = 60 -CorrectRatioTextures

It worked for me (also but it only worked "-TextureVideoMem268435456 -frameratemax = 60 -CorrectRatioTextures").

Enjoy :-)

If I enter the parameters I mentioned in my previous post with my old moto.exe no change will happen (except that Settings is in French).

If I do not specify parameters with patched moto.exe the game complains (see image.)

Unfortunately, in old moto.exe there is no mention of the TextureVideoMem parameter which fixes the d3d error detection in patched exe.

So the graphics error in the race screen may be other error than in patched exe.

But if I ever find enough time, I'll try with other parameters.

That is possible. But since, that parameter -TextureVideoMem doesn't exist in old moto.exe,

gog version is probably patched version (3.20p or 3.21 or 3.22 - I don't know if there is an older patch than 3.20p - I didn't find it). I think the bug in the old version of moto.exe (blue screen in race) cannot be corrected via the parameters simply because more than half of them there is missing. Fortunately the patched version works in D3D (with parameters), at least for me (nvidia graphic).

Moto Racer: Matrox Mystique Enhanced Edition was a classic Windows motorbike racing game bundled with Matrox Mystique 220 cards in 1997, and like many OEM bundles, had a renderer that was optimised for this early 3D accelerator. So lets take a look!

So to kick things off, I want to take a look at this - the 3D motorcycle racing extravaganza that is Moto Racer - developed by Delphine - no, not that one - French developer Delphine software, and published by EA, in 1997.

An arcade motorcycle racer in which both superbike and motocross events are available. Game modes include Practice, Time Attack, in which players race against their own replays, Single Races against computer-controlled opponents, and a Championship Circuit. Network or Internet play for up to 8 players is available as well.

Winning the championship unlocks additional courses out of the 4 road and 4 dirt tracks available, as well as the new game options Reverse and Pocket Bike. In Reverse mode the tracks are raced in the opposite direction, while in Pocket Bike mode every racer is given a miniature version of his motorcycle.

The Moto Racer Chronograph sports an all-new squared case and has underlying design traits commonly seen in vintage motorcycles. Inspired by classic racing imagery, the thoughtfully designed details of this watch will make your heart beat faster.

Key Features:

1. Realistic Physics and Controls

2. Diverse Tracks and Locations

3. Multiple Types of MotoGP

4. Career Mode

5. Moto and Rider Customization

6. Realistic Simulation


Get ready to embark on an adrenaline-fueled journey through the world of Motorbikes racing in our groundbreaking new game - Moto Racer Simulator GT Games.Take control of your destiny as you delve into the realm of motorcycle customization. You can customize every detail of your moto to match your personal style and maximize its performance on the track.

But the customization doesn't stop there. Craft your rider's appearance with precision, choosing from a vast array of options for helmets, clothes and boots. Show off your distinctive style as you dominate the competition and leave your mark on the Motorbikes world.

Prepare to tackle a variety of tracks set in different locations across the globe. From iconic Motorbikes circuits to challenging street circuits, each track presents its own set of difficulties and unique characteristics. Navigate treacherous corners, daring straights, and unpredictable weather conditions as you strive for victory on the most exhilarating roads in the world. Triumph in multiple championships and master the most difficult roads and truck circuits.


Realistic physics and responsive controls allow you to feel every twist and turn, making split-second decisions that can make or break your race. The thrill of the competition comes alive with stunning graphics and heart-pounding audio, ensuring an unforgettable racing experience.

The road to glory awaits, so rev your engines and embrace the thrill of Motorbikes racing like never before.

A series of arcade motor racer games, developed by Delphine Software International between 1997-2001. Following the acquisition of the company by Doki Denki in February 2003, work was started on a fourth main installment in the series, Moto Racer Traffic, but Doki along with Delphine went bankrupt in March 2004, leaving the title unreleased.

Think of the FIM Superbike World Championship as the production-based motorcycle racing version of prototypes-only MotoGP. Both series are run by Madrid-based Dorna Sports, both visit the US annually, and both field 1,000cc four-strokes. Current World Superbike racing superstar Jonathan Rea has earned four consecutive titles on his Kawasaki ZX-10RR, and the 31-year-old Northern Irishman seemingly sets a new series record every race weekend. 2351a5e196

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