Action Network is an open platform that empowers individuals and groups to organize for progressive causes. We encourage responsible activism, and do not support using the platform to take unlawful or other improper action. We do not control or endorse the conduct of users and make no representations of any kind about them.

If the .github/workflows directory already exists, navigate to that directory on GitHub, click Add file, then click Create new file, and name the file github-actions-demo.yml.


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If your repository doesn't have a .github/workflows directory, go to the main page of the repository on GitHub, click Add file, then click Create new file, and name the file .github/workflows/github-actions-demo.yml. This creates the .github and workflows directories and the github-actions-demo.yml file in a single step.

This brief demo will illustrate how smart technology can help lighten the load with tailored review and approval workflows, disclosure/disclaimer library and rules engine, and annotations and mark-up tools.


Compliance teams must meet various Know Your Customer (KYC) and Customer Identification Program (CIP) requirements. This brief demo illustrates how our full-service, single-vendor offering can help your firm keep pace with industry best practices and satisfy inquiries from prospective investors.

As I ran a demo rather than concentrating on writing a Battle Report, this post will feature just the highlights of the game. My main goal here was to get other people interested in the game and I achieved that objective.

There were all sorts of scale hobbies on display, doll houses, scale models, model railroads and modelling competitions. Among all that our Club put up few demonstration tables and my Bolt Action table was one of them.

You have up to 4 custom Calls to Actions you can add to your demo, but remember to keep it simple so your viewers know the main next step you want them to take. Below are a few questions to review to help you figure out what Call to Action buttons make sense for your demo:

When you have decided what you want your Calls to Action to be, go to your Demo Library > Find the Demo you want to Edit > Select the "pencil" icon in Actions > Within the Demo Wizard choose Step 5: Additional Interactions to edit the Call to Action Buttons.


Whatever call to action you are using, make sure to not make the mistake of assuming your viewers will know what you want them to do. Take advantage of Call to Actions and help guide your viewers through your process.

One way to gain an even greater understanding of how Action Builder supports your organizing efforts is to participate in a demo. The demo will provide you with an interactive overview of Action Builder's 8 core features.

If you're keen to try out Sand Land, an upcoming action RPG from the developers of One Piece Odyssey and the creator of Dragon Ball, Akira Toriyama, then I have some great news. There's a demo out right now that lets you explore a portion of the sandy map, try out a handful of the characters, and ride some rusty vehicles ahead of its release next month on April 25th.

Having given the demo a quick whirl, I can confirm that you're indeed able to whizz about the desert and toy about with some vehicles. It seems like a slightly more fleshed out version of my Summer Geoff Fest experience from last year, as you now have a bike, tank, and mech to pilot, as well as some little outposts defended by enemies.

I know it's only a demo, but I wouldn't say it left a significant impression on me. So far I think the desert seems a bit barren, with points of interest that only really seem to exist as small resource gathering spots. Although, I did find bashing robots and shooting pterodactyls enjoyable enough, and the mech in particular has some lovely heft to its swings. Maybe there's a chance the full release will put my exploration worries to bed.

This demo also gives us a closer look at its menus, where there are skill trees to peruse and plenty of customisable parts for your vehicles. There was one chest on top of a cliff I couldn't reach, so I'm hopeful that in the final game, I'll be able to outfit my mech with a special jump, or perhaps get an entirely new vehicle, to reach it.

If you end up playing the demo, you'll unlock some bonuses in the full game. These include 30 B-Grade Steel and 30 B-Grade Bolt, which can be used to enhance vehicles in Spino - which is a city where you'll be building up your basecamp.

I have a tentatively good feeling about Stellar Blade. After spending a few hours with its upcoming PS5 demo, I'm reasonably sure that I'll enjoy this action RPG when it launches April 26. I'm also pretty sure it's not going to be an amazing game. Instead, I expect a solid-to-above-average game that appeals to me specifically. There's room for the full game to either drop the ball or totally wow me, but the demo indicates a clunky action RPG that's still more than enough fun to convince me to pummel the same boss for several hours just to feel out the combat system. I played the demo and now I want to play more, which is a positive sign.

Stellar Blade, or at least its demo, is a fascinating slice of the last 15 years of game design. It's presented as a flashy action RPG in the vein of Nier Automata, now with a dose of parrying from Sekiro: Shadows Die Twice and a distinctly Korean aesthetic. And it is basically that, just with somehow even more sexually exaggerated character designs. Indeed, even some of the surprisingly grisly Naytiba monsters have oddly prominent busts. I'd expect nothing less from the studio behind Nikke, which you may know as Butts: The Game.

You play as Eve, one of many cybernetically enhanced warriors (seemingly all women) sent to take Earth back from a race of truly hideous aliens, sword in one hand and gun in the other. This doesn't seem to be going very well judging from the unexpectedly gory opening, and after a botched mission Eve teams up with a local engineer named Adam. That's about all I can tell you about the story; the demo is not very long.

All that being said, I'm primarily here to fight things. Eve is a little awkward to control in levels, with some jumps and interactive features like kiosks being finicky to approach, but she moves pretty well in combat. Well, except for when she doesn't, but as much as I'm gonna rag on this demo, I do want to stress that I had a lot of fun with it, and I had a lot more fun the second time around once I'd acclimated.

So if Stellar Blade has all these problems, why do I like this demo so much? Why did I stay up until 1am beating the boss at least 20 times in a row, endeavoring to master the fight with several no-heal runs? The rule of cool is definitely doing a lot of heavy lifting. I see Eve rip an ornament out of her hair, transform it into a laser sword, stab what can only be described as a bipedal chainsaw and slam it into the ground, then slice it open belly to head in a mercifully easy quick-time event, and my brain just goes, cool. It is base kinetic satisfaction, but it's working.

The AI Demo Day webinar series from Government Technology and the Center for Public Sector AI features live demonstrations of artificial intelligence tools, giving you a firsthand look at these solutions and how they work.

Noel Loughrin is a passionate and committed technologist with a knack for innovative solutions. As the senior strategic solutions manager for Laserfiche's government and education sectors, she works with federal agencies, first nations, state and local governments, K-12 and Higher Ed institutions to help them modernize and improve how they get work done. Noel began her career in local government, determined to help grow and have a positive impact in her community. She soon discovered the value modern technologies have on public service delivery and made the switch to the tech sector to assist her peers in how they can leverage technology to create positive change. Noel has always believed that our actions as individuals can make a real difference, showing her passion for creating meaningful, positive progress.

www.linkedin.com/in/nloughrin/ 


Assigning, tracking, and documenting corrective and preventive actions is a difficult and time-consuming job, especially if your organization a committed to industry standards, like ISO 9001, 14001 and 45001, which all have substantial action requirements.

And since we know how integral an effective corrective action process is to your EHS success, our solution is simple to use and designed with end users in mind, so you get greater engagement from your people and better data consistency across departments.

One way to post a JSON dictionary to a URL is using the command-lineclient Curl. For example, to get a list of the namesof all the datasets in the data-explorer group on demo.ckan.org, installcurl and then call the group_list API function by running this commandin a terminal:

If you call one of the action functions listed below and the functionraises an exception, the API will return a JSON dictionary with keys"success": false and an "error" key indicating the exceptionthat was raised.

This action accepts solr search query parameters (details below), andreturns a dictionary of results, including dictized datasets that matchthe search criteria, a search count and also facet information.

The context may contain a flag, search_query, which if True will makethis action behave as if being used by the internal search api. ie - theresults will not be dictized, and SearchErrors are thrown for bad searchqueries (rather than ValidationErrors).

Unlike the activity dictionaries returned by other *_activity_listactions, these activity dictionaries have an extra boolean value with keyis_new that tells you whether the activity happened since the user lastviewed her dashboard ('is_new': True) or not ('is_new': False).

The text on your CTA button needs to be more than just legible; it needs to be compelling. Using direct and persuasive action verbs can make the difference between a user who browses and one who engages. 0852c4b9a8

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