I tried this game because the graphics looks amazing and there's a huge world to drive around, but I tried driving with my steering setup and it's like as if the road is made of ice, it's way too slippery some how and it makes me angry. I've heard from people that they call this "realistic driving mechanics" but it's litterally nothing compared to real life driving.

I seriously cannot keep track of how many times FH5 made my eyes bulge. The game takes special care to emphasize massive vistas, whether because your car is Thelma and Louise-ing from a great height or because a particular stretch of bridge peers perfectly over a massive city- and tree-lined valley that stretches to the horizon. The game's visual formula is arguably 50 percent tech and 50 percent art direction, with screen-bursting HDR effects doing wonders for a richly saturated canvas of cities, sunsets, and scenery.


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In incredibly good news, loading times are practically nil on current-gen consoles, along with PCs whose drives exceed PCIe 3.0 speeds. Seriously: tap a "quick travel" option on the map and the new location will load before you've even pushed yourself out of your chair. The loading times are so fast, in fact, that I rushed to unlock the game's universal quick travel perk so I might instantly warp around virtual Mexico whenever I please. (This comes after buying a "personal house" in the map's southwest corner. I suggest FH5 players make a similar virtual real estate decision as soon as they can.)

Those unskippable patches of dialogue are a bummer, but they are the exception to a plot that is otherwise mostly "drive fast, amigo." And pretty much everything in the game will work just fine without touching the online mode, in terms of accessing every corner of this game's virtual Mexico.

Forza Horizon focuses specifically on casual street racing, rather than professionally on race tracks, as it takes place on a map of temporarily closed public roads. The open-world map that players can explore is based on the U.S. state of Colorado. It features multiple types of races, such as circuit races, off-road rally, and traditional point-to-point races. The roads feature both AI traffic and, when playing online, other player-controlled drivers.[3] Players may challenge the other racers they encounter to a one-on-one race to a given location. The races start at the current location, and finish at a randomly generated way-point, usually more than 500 metres away from the player and their opponent. A skill system is implemented in the game; players earn popularity during races by driving aggressively. Acts such as drifting, jumping over obstacles and getting a car on two wheels all contribute to the player's popularity level. These can be chained together in a combo, which in turn affects the money players are paid at the end of a given race.[4] As a player's popularity level increases new special events are unlocked, such as races against helicopters and planes.[4]

In Japan, Famitsu gave it a total score of 36 out of 40.[53] One reviewer said, "The way you participate in events and run races on public roads serves well as a new direction for the series. Earning popularity for things like drifting and other stuff makes it fun to just drive around, but I still wish there was something more unique to this game. I have to give top marks to the graphics and ease of play, though."[53] Another reviewer stated, "This used to be a really stoic racing simulator, but this is more of a driving game designed to be easy to pick up. I feel like the controls are more forgiving, too, and the open-world freedom makes the whole thing a lot more approachable."[53]

This gameplay loop affirmed itself as I left the tutorial area and explored the first biome of the game: Big Butte County (this game is full of humor aimed at kids). Big Butte is a desert biome full of large Sandstone rocks and enormous cliffs and canyons to drive off of. I mainly went off-road in this biome as I completed races and earned the currency needed to level up. I also had the chance to drive around in multiplayer, seeing other players move around as they completed stunts and challenges and seamlessly starting races with them.

There are plenty of tips and tricks that can make newbies drive like veterans and veterans drive like pros. While these driving tips are geared toward Forza Horizon 5, they can also work for nearly all arcade and sim racing games.

The game's final major offering is a car creator - and it's here the game's Lego branding is finally put to use as more than simple theming. Your progress through the game's campaign unlocks cars for you to drive around in, and it's here in your garage that you can pull them apart brick by brick and then build them anew. Oh, and the car transformation effect I mentioned earlier, where you actually have three vehicles based on whether you're on/off-road or on water? It's here you can edit each one of those in turn. So, for example, you can mod your car to have a pink Lego pig on the front and flashing fuschia lights while on-road, then switch to a lunar-style dune buggy while on rougher terrain. And then a boat shaped like a shark on water. You get the picture. There are even a couple of licenced vehicles, including the McLaren Solus GT and McLaren F1 LM.

During my hands-on session with Lego 2K Drive, I don't initially realize I'm leaning so close to the monitor. I'm racing against other players online, and by the second lap, it has me sitting on the edge of my seat. My state of intense concentration is thanks to competing racers closing in on me at all times, firing out items designed to disassemble my car or give themselves a leg up. When I'm not getting blown to smithereens by a well-timed missile, I'm mashing the A button on my Xbox Series X controller in a bid to do away with a spider web that's hindering my vision. In the last lap, I by some miracle push my way into first place, but it doesn't last long. A driver hits me with a barrage of pellets and my vehicle falls to pieces before my eyes.

My time with Lego 2K Drive begins in the Turbo Acres training ground, where I first sample the basics with the help of veteran driver Clutch Racington (what a name). In the opening section, I learn how to drift, do quick turns for sharp corners, and test out my booster which propels me forward in short bursts. The booster's meter can be refilled by driving into and smashing up objects around the world, which is as satisfying as it ever has been in the world of Lego games.

The training ground is also where I'm first introduced to the different terrains and how they change up my set of wheels. When I drive along the road, my Lego vehicle takes the shape of a street car, only to swiftly transform into a boat when I go across a nearby river, and switch up to an off-roader when I veer onto grass. You're free to change up your vehicle's loadout for each style, but I love how it automatically reacts to the landscape; it feels very fitting for Lego, with the bricks seamlessly rearranging themselves into the various forms in the blink of an eye.

I'm soon transported to Big Butte County, which is one of the many biomes in the world of Bricklandia to explore. The western-style landscape is home to Lego cowboys, farmland, and even a town filled with diners and dessert shops to cruise past. As a new driver, you'll earn yourself experience in order to level up by completing various activities around the world.

Various Challenges, Quests, and On-The-Go events scattered throughout the world to discover and try. The latter events will present you with various different discoverable challenges dotted around the map. One of the early ones I encounter has me boosting and jumping my way over the roofs of farm buildings with a time-limit, which proves to be quite a tricky task. Quests on the other hand are a little more straightforward, with local residents asking for your help to gather up pigs, or finding a particular driver in a location based on their penchant for desserts and the color of their racing uniform.

The discoverable events definitely give you the incentive to explore the world at large outside of taking in the sights, and all of the challenges and quests are full of Lego's signature goofiness and humor. While I spend the majority of my time solo, we switch things up to test out some of the races and activities with other players in the same world. When one player begins a race, we all get pulled into the same event without delay, meaning it's just as easy to get stuck into everything on offer. It definitely ups the competitive edge of the races, but it's also enjoyable to drive around and explore with fellow drivers alongside you.

With over 1,000 Lego pieces to play around with, I choose a car base model called Tiny Terror and begin to assemble what I dub a 'very small pig mobile', complete with pig Lego pieces decorating both sides. While the camera is a little finicky to move, all of the pieces snap together with ease, as if you're building an actual Lego set. The various bricks and paints mean you really can let your creative side loose, and you can even give the wheels you put together a test drive before you commit to saving your creation.

PRO Racing wheel is an elite, proprietary design developed with and for pro sim drivers. Engineered with TRUEFORCE feedback technology and high-performance Direct Drive, it delivers the most pure, precise, pro-level connection to the race possible. That means less latency and higher fidelity. Drive to win.

Analog pedals give drivers freedom to configure their way. A dual clutch setup offers the perfect advantage at the starting grid launch. As a handbrake and two additional axes, drivers can program paddles as gas and brake, affording analog control for differently abled drivers.

Players can drive through rugged tracks, sandy deserts, thick forests, and active volcanoes in Forza Horizon 5. People can play the game in 4k 30FPS on the Xbox X|S for a truly immersive experience. The game lets people create their own unique paths to achieve objectives, complete Accolades, and claim new rewards. Take a look at these amazing cars that are built for racing on the streets. ff782bc1db

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