Traits on units differs of value but not for all units (enchants value added on unit base value)
Traits on units differs of value but not for all units (enchants value added on unit base value)
Adds 25 Souls in value - Secrets
Adds 40 Souls in value - Exclusive secrets
Adds 50 Souls in value - Nightmare
Adds 5 Souls in value - Secrets
Adds 10 Souls in value - Exclusive secrets
Adds 15 Souls in value - Nightmare
Adds 35 Souls in value - Secrets
Adds 75 Souls in value - Exclusive Secrets
Adds 100 Souls in value - Nightmare
Adds 100 Souls in value - Secrets
Adds 300 Souls in value - Exclusive Secrets
Adds 400 Souls in value - Nightmare
Adds 5 Souls in value - Secrets
Adds 10 Souls in value - Exclusive Secrets
Adds 15 Souls in value - Nightmare
Adds 300 Souls in value - Secrets
N/A in value - Exclusive Secrets
N/A in value - Nightmare
Vengeance is so different between units that there is no realistic outcome where we could put a price range on a trait that varies that heavily from unit to unit.