The actual mechanics of the game are fairly simple, most of it's just timers + dice rolls, but trying to ape the presentation of the game was probably the biggest challenge. In the end opted for a sort've mix of first person and top down perspectives.

Think the behaviours are fairly authentic to the original, there's a couple of functional under the hood differences. Despite being decompiled and heavily analysed there's still a lot of vague information about how some of the mechanics work in the original, but there was enough there to get the basics down.


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ok so this is my first time ever playing a fnaf game and thought "how scary could this be in a pixelart" and boy was i wrong i'm lucky because i was born with low blood pressure because if had average blood pressure and played the original game i would have severe issues sleeping at night, or even worse i could have a heart attack but this time it would have been for real

The story tingled with creepy colors. It might take place in the 1990s, I supposed. In reality, there is no confirmed date in the timeline, but FNAF unblocked fans all over the world agree that it probably takes place at the end of the 20th century based on the style of the characters, the background of the game, the decorations in the restaurant, and the retro feel of the place.

In fnaf, the player takes the role of a new night-time security employee. He always gets the phone call at midnight. This is also the time that all the bears are awake and moving around the restaurant. Without any weapons, try to escape from the scary bears and stay alive till dawn.

Foxy the Pirate is an old-style appearance fox, the VIP of the pirate cave (he appears in CAM 05). He attacks the player by running quickly toward the opponent. That requires the player to immediately shut the door.

Normally, most survival games offer players some kind of weapon; it might be a gun, a hammer, or at least a place to hide. However, in fnaf, the player is put in the security room without any protective equipment.

Sound: This might be one of the scariest things that Five Nights At Freddy's brings us. The whisper of the night wind combines with the mysterious breath to create the frightening ambiance of the game. That required players to pay 100% attention to the very smallest details to avoid the surrounding dangers. 152ee80cbc

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