Celestian breeze ! One of my proudest project since I've started to create games. It is a Sokoban Game on an Isometric view based on the sky and cloud theme ! A project created at school for my 1st year in Game Design & Programming with 4 other people to achieve this final result.
The Sokoban project, directed by our teacher Julien Fournier, is a puzzle game with many boxes with one objective : putting all the boxes on the designated cases to achieve a level. The difference with Celestian Breeze compare to the other games is the unique special feature ! Air flows !
Air flows are paths placed around the whole level with the objective to move the player and boxes throughout the level ! A way to renew the game design of the basic Sokoban game !
Here is the list on what I've worked on :
Grid - With one of my mate on many aspects to get something well-grounded
Sound Manager
File Manager - Convert JSON file to C# infos
Level Manager - To manage game objects and place them at the good tile
HUD & UI
Clouds assets in the background
Bubble boxes through the game
Global Juiciness in menus
Juiciness Air trails in the background
List of all the people that worked on the project :
GAME DESIGN & PROGRAMMING :
PERSYN Clément
SILVERA Netanel
DELEPORTE Vincent
ABRAN Jules
MAJCHER Florian
SOUND DESIGN :
GOMBERT Orféo