Project made in two weeks in a group of two students during a C++ development course at Télécom SudParis.
Team members: Guillaume BARRIER, Florian CASTEL
"Develop a game inspired by a book of Jules Verne" | Project start: 23/05/2022 17h45 | Project end: 09/06/2021 23h55
Additional time from June 16 to 29: addition of a boost mechanic, score, air bubbles and improvement of the light in the corridors.
Guillaume focused on graphics, sounds and music while I did most of the coding :
Random map and room generation, display and update of adjacent rooms, minimap
Behavior of the fish and the monster
Animation in the main menu, interaction with the main menu and end menu
Oxygen and air bubbles
Coins, treasures and score, UI
The game plays with a keyboard (Mouse to interact with main menu).
Arrow keys - Move
Space bar - Accelerate forward
Source code : https://github.com/CASTEL-Florian/CASTEL-BARRIER-CSC4526-projet
Libraries used : SFML, box2d, Tile.