\\\\\\\\\\\\'s Creed Revelations Sounds Eng.pck


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How to Fix Missing Sounds in Assassin's Creed: Revelations

If you are playing Assassin's Creed: Revelations on PC and you encounter missing sounds or voices in the game, you may need to check your sound files. One of the possible causes of this issue is a corrupted or missing file named sounds_eng.pck, which contains the English audio for the game.

This file is located in the folder C:\Program Files (x86)\Ubisoft\Assassin's Creed Revelations\sounddata\pc (or wherever you installed the game). To fix the problem, you can try the following steps:


Verify the integrity of your game files using Steam or Uplay. This will scan your game folder and download any missing or corrupted files.

If that doesn't work, you can download a working copy of sounds_eng.pck from a trusted source, such as this one [^1^]. Make sure to backup your original file before replacing it.

If none of the above solutions work, you may need to reinstall the game completely.


We hope this article helped you fix the missing sounds issue in Assassin's Creed: Revelations. Enjoy the game!Assassin's Creed: Revelations is not only a thrilling action-adventure game, but also a captivating story that explores the lives and legacies of two legendary Assassins: Ezio Auditore and Altar Ibn-La'Ahad. In this article, we will summarize the main plot of the game and explain how it connects to the larger narrative of the Assassin's Creed series.

The Story of Ezio Auditore

The game begins in 1511, with Ezio Auditore, now an aged and weary Master Assassin, following the footsteps of his ancestor Altar. He travels to Masyaf, the former headquarters of the Levantine Assassins, in search of a secret library that contains Altar's wisdom and knowledge. However, he finds the fortress occupied by Templars, who are also after the library. Ezio manages to infiltrate the castle and discovers that the library is sealed by five keys, each hidden in different locations across Constantinople. He also learns that Altar had a son named Darim, who helped him hide the keys.

Ezio then travels to Constantinople, where he meets Yusuf Tazim, the leader of the Ottoman Assassins, and Sofia Sartor, a Venetian bookseller and scholar. Ezio becomes romantically involved with Sofia, who helps him locate the keys using a device called a Masyaf key map. Along the way, Ezio also gets involved in the political turmoil of the Ottoman Empire, as he aids Prince Suleiman against his uncle Prince Ahmet, who is secretly a Templar leader. Ezio also encounters his old friend Leonardo da Vinci's apprentice, Duccio de Luca, who has stolen one of Leonardo's paintings that contains a hidden map of the locations of the keys.

As Ezio collects four of the keys, he also relives Altar's memories through them. He witnesses Altar's rise and fall as the Mentor of the Assassins, his conflict with his rival Abbas Sofian, his exile and return to Masyaf, his invention of the Apple of Eden (a powerful artifact left by an ancient civilization), and his final moments before entering the library.

Meanwhile, Ahmet learns of Ezio's quest and kidnaps Sofia, demanding Ezio to exchange her for the keys. Ezio agrees and meets Ahmet at Galata Tower. However, Yusuf and his Assassins ambush Ahmet's men and free Sofia. Ezio then chases Ahmet across the city and confronts him on a carriage. Before Ezio can kill Ahmet, he is stopped by Suleiman's father Selim I, who has become the new Sultan after defeating his brothers in a civil war. Selim reveals that he knows about Ahmet's Templar affiliation and throws him off a cliff. He then spares Ezio's life but orders him to leave Constantinople.

Ezio returns to Masyaf with Sofia and uses the keys to open Altar's library. Inside, he finds Altar's skeleton holding another Apple of Eden. He also discovers a hidden chamber where Altar recorded a message for his descendants using the Apple. Altar reveals that he has seen a vision of the future and warns them about an impending catastrophe that will destroy humanity. He also entrusts them with finding and protecting \"the one who will follow\", referring to Desmond Miles.

Ezio then addresses Desmond directly through a camera installed by Abstergo Industries (the modern-day Templars) in the library. He tells Desmond that he has lived his life as an Assassin and fulfilled his duty, but now he wants to retire and find peace. He also says that he does not understand everything that is happening, but he trusts that Desmond will know what to do. He then leaves the Apple in the library and departs with Sofia.

The Story of Desmond Miles

The game also follows Desmond Miles in 2012, who has fallen into a coma after being forced to stab his ally Lucy Stillman under Juno's influence at the end of Assassin's Creed: Brotherhood. Desmond is placed inside an advanced version of the Animus called Animus Island by his father William Miles and his friends Shaun Hastings and Rebecca Crane. Animus Island is a virtual construct created by Subject 16 (Clay Kaczmarek), another Assassin who was driven insane by Abstergo's experiments on him using the Animus. 66dfd1ed39

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