While there is no minimum age to participate in Family Feud, as long as at least one member of the family is 18 years of age or older, producers recommend that contestants are 15 years of age or older due to the nature of some questions.[3] Each round begins with a "face-off" question that serves as a toss-up between two opposing contestants. The host asks a survey question that was previously posed to a group of 100 people, such as "Name the hour that you get up on Sunday mornings."[4] A certain number of answers are concealed on the board, ranked by popularity of the survey's responses. Only answers said by at least two people can appear on the board.

The family with control of the question then tries to win the round by guessing all of the remaining concealed answers, with each member giving one answer in sequence. Giving an incorrect answer, or failing to respond, earns a strike. Three strikes gives their opponents a chance to "steal" the points for the round by guessing any one of the remaining answers. Otherwise, the points are awarded to the family that originally had control. From 1992 to 2003, the value of the "stealing" answer was credited to the "stealing" family. If the opponents are given the opportunity to "steal" the points, then only their team's captain is required to answer the question. For most of the series, this is done after the family confers with each other; the only exception was on the 1988 series where each family member was polled for an answer with the team captain having the option to either select one of the family's answers or give a different answer.[4] Any remaining concealed answers on the board that were not guessed are then revealed.


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Answers are worth one point for every person in the 100-member survey who gave them. The winning family in each round scores the total points for all revealed answers to that question, including those given during the face-off but excluding the one used to steal. The number of answers on the board decreases from round to round, and as the game progresses, certain rounds are played for double or triple point value.[2]

From 1999 to 2003, the family with the highest point total after four rounds of play won the game regardless of their score. The first three rounds were played as normal rounds. In the fourth round, the point values were tripled, but the families were only allowed one strike if they had control. In the rare instance that the family in control was trailing and could not accumulate enough points to potentially overtake the leaders before striking out, the game ended without the other family attempting to steal.

On the first two series a match continued until a family reached the goal. The current series reinstated the 300 point goal in 2003 but kept the four round format. If neither family has reached 300 points after four rounds, one more triple value question is played as a sudden death face-off. Only the top answer is displayed on the board, and the first contestant to buzz in with it wins the points and the game for their team.

At the end of the main game, the winning family selects two members to play the show's bonus round, known as "Fast Money". One contestant is onstage with the host, while the other is sequestered backstage with headphones so as not to hear or see the first portion of the round. The first contestant is asked five rapid-fire survey questions and has a set time limit in which to answer them (originally 15 seconds, extended to 20 in 1994); time begins to run only after the first question is asked, and the first contestant may pass on a question and return to it after all five have been asked, if time remains.

After the first contestant has finished answering or run out of time, he or she is awarded a point for each person in the survey who gave the same response. Once these points are tallied, the board is cleared except for the total score, and the second contestant is then brought out to answer the same five questions. The same rules are followed, but the time limit is extended by five seconds (originally 20, then extended to 25); in addition, if the second contestant duplicates an answer given by the first, a buzzer sounds and he or she must give another answer. If the family fails to reach 200 points, the family is awarded $5 for each point. However, if the two contestants do manage to reach a combined total of 200 points or more, the family wins a cash prize.[4]

When Family Feud premiered on ABC, network rules dictated how much a family could win. Once any family reached $25,000, they were retired as champions.[10][better source needed] The accompanying syndicated series that premiered in 1977 featured two new families each episode because of a then common television syndication practice known as "bicycling" (wherein individual stations sent an episode of a series they had already aired to another station, reducing the number of tapes a syndicator had to send out but also ensuring that stations did not air the same episode of a show the same day, nor were they assured of airing in a proper sequence).

In some cases from 1992 to 1995, the returning champions continued until they were defeated. From 1999 to 2002, two new families appeared on each episode. In 2002, returning champions again appeared with the same five-day limit.[13][better source needed] In 2009, a new car was announced for a family who wins five games in a row.

The first two members of each family appeared at the face-off podium and were asked a question to which only the number-one answer was available. Giving the top answer added the value for that question to the family's bank. The process then repeated with the four remaining members from each family. On the first half of the daytime version, families were staked with $2,500. The first question was worth $500, with each succeeding question worth $500 more than the previous, with the final question worth $2,500. This allowed for a potential maximum bank of $10,000. For the second half of the daytime version, and also on the syndicated version, all values were doubled, making the maximum potential bank $20,000. The team that eventually won the game played for their bank in Fast Money.

In 1994, with Richard Dawson returning as host, the round's name was changed to the "Bankroll" round.[15] Although the goal remained of giving only the number-one answer, the format was modified to three questions from five, with only one member of each family participating for all three questions. The initial stake for each family remained the same ($2,500 in the first half of the hour and $5,000 in the second). However, the value for each question was $500, $1,500 and $2,500 in the first half, with values doubling for the second half. This meant a potential maximum bank of $7,000 in the first half and $14,000 in the second.[15]

Dawson was then selected as host of the original ABC and first syndicated versions of Family Feud. As writer David Marc put it, Dawson's on-air personality "fell somewhere between the brainless sincerity of Wink Martindale and the raunchy cynicism of Chuck Barris".[17] Dawson showed himself to have insistent affections for all of the female members of each family that competed on the show, regardless of age, kissing them, an act that attracted some controversy then among viewers[citation needed]. Writers Tim Brooks, Jon Ellowitz, and Earle F. Marsh attributed Family Feud's popularity to Dawson's "glib familiarity" (he had previously played Newkirk on Hogan's Heroes) and "ready wit" (from his tenure as a panelist on Match Game).[2] The show's original announcer was Gene Wood,[18] with Johnny Gilbert and Rod Roddy serving as occasional substitutes.[19]

Family Feud blends quality, family appropriate entertainment with mind-boggling trivia! People enjoy testing their knowledge, but be ready for a shock when your answer isn't the top result. And be shocked once again when the answers are revealed - what are people possibly thinking?!

I just picked up Family Feud for Switch and thought I would offer a quick review. People on this subreddit seem to ignore these types of games, but I enjoy playing a quick game of Wheel of Fortune, Monopoly, or Trivial Pursuit now and then with friends/family. I was on the fence for Family Feud - it's published by Ubisoft (who seems to have cornered the market on these sorts of games), and retails for $39.99 in Canada - pretty steep for a game that is destined for bargain bins at Walmart. If you are wondering if the quality is there, or if it's actually fun to play, read on.

There are four game types - One team vs. a computer opponent team (you can still play this "multiplayer" if you are playing as a family on the couch yelling out answers), One team vs. another human team, one team vs. an online opponent, or some kind of "live streaming" online play, where other people can guess your responses (?). I've only tried offline play.

Richard Dawson: So, the Mackins were our final winning family, and they've won $5,504, and I'm proud of 'em. I've had the most incredible luck in my career. I've done lots and lots of jobs, and I've never, ever had a job like "Family Feud." I've never DREAMED I would ever have a job where so many people could touch me and I could touch them. And it was... there was a great magic about this show that I've never seen on any other show. I want to publicly acknowledge Howard Felsher, who is our Executive Producer. He was a producer in the beginning of the show, and he helped steer and guide the way that we went. And he and I fall a lot of times, but I tell you that he is important and I should acknowledge him, because he was the one, with me, that, we said, "Let ANYBODY come on this show, anyone that can play this game, no matter what color or creed, no matter if they're in a wheelchair or they have no sight." And we've HAD everybody on this show, and he was very, very important in that and I acknowledge and thank him for it. I thank my crew, and I thanked my director already. I have the best staff you've ever dreamed of. You can't... but you don't have to dream of them, 'cause I'm gonna take them with me. Even if I never work again, they'll just be near me. They are so special and wonderful. ABC - Jackie Smith, Wally Weltman, Joe C. Albott - they kept us on the air probably a year more than they should have, 'cause we weren't really helping them. You know, our ratings weren't that good. They were *so* great. They buried themselves carrying us, and I love them for that, not that I wanted to hurt 'em, but I... because I love 'em. They were good people. There were people I know that got upset that I kissed people; I kissed them for luck and love, that's all. That's what my mother did to me. There were people upset that I would embrace or hug someone of another color. The first time I ever saw people of any color was when D-Day left from my hometown in England, to go and free Europe from the war. And there was every color you could imagine, and I'd not seen that in England. And I asked my mother about it; I said, "Is there something wrong?" She said, "God... God makes people. You understand that, don't you?" And I said, "Yeah!" She said, "Who makes a rainbow?" I said, "God." She said, "I never presumed to tell anyone who could make a rainbow what color to make children." And she changed my whole life with that statement. All I can tell you is, this has been a very special 9 years of my life! If I never do another thing, I've met the good, sweet people of the world. So I leave you, with love, and for the little girl that, nine years ago, I first signed to - I guess she's 13, now - I'll think of you every day. God bless all the little children in the world. Thank you. e24fc04721

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