Facebook Messenger Text Messages Artifact 


 This artifact contains various types of messages input by the user or the application, these messages indicate that an activity either has happened or is happening within a conversation. These can include text messages, voice notes, gifs, stickers, pictures, videos, documents, sending location, sharing live location, voice calls, video calls, messenger rooms, changing a user's nickname, changing chat theme, someone joining the call and when the call has ended. The details you can view in Facebook messenger text messages artifact include: 

  Message ID  - Message ID. Offline ID  - Offline Threading ID. Text  - Message Text. Sender ID  - User ID of the person sending the message. Sticker ID  - Unique ID for a sticker. Is Admin Message  - Whether the message was generated from the app itself. Send Status  - Sent message status. Is Unsent  - Whether the message was deleted or not. Cannot Unsend Reason  - Shows the possible reasons for not being able to delete a message. Unsent Date/Time  - Th date and time when a message got unsent. Displayed Content Types  - Displayed Content Types. Sent Date/Time  - The date and time message was sent. 

Facebook Messenger Cached Data Artifact 


 This artifact represents the Facebook Pictures artifact found and can be recovered on the system that originated from Facebook itself. These pictures can be user profile pictures, friends' pictures, or any other picture that gets cached while browsing Facebook. The details you can view in Facebook messenger cached data include: 

  Creation Date/Time  - The date and time when the cached entry was created. Cache Entry Last Used Date/Time  - The date and time when the cached entry was last used. Cache Entry Last Modified Date/Time  - The date and time when the cached entry was last modified. Reuse Count  - The number of times the use used the cache file. State  - The state of the cache file. Key  - The cache entry key. Content Size  - The size of the cache file. Content Type  - The type of cache file. File Name  - Represents the cache file name. Payload  - Indicates the cache storage location. Is Dirty  - Indicates whether is dirty or not. Refetch Count  - Indicates the number of times the cached entry was refetched. Long Key Data  - Cache long key data. HTTP Content  - HTTP header contents. 


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Facebook Messenger Attachments Artifact 


 This artifact includes the data of every type of attachment and its related information, such as, pictures, videos, GIFs, audio calls, video calls, and messenger rooms. The details you can view include: 

  Sent Date/Time  - Date and time when the attachment was sent. Thread Key  - A unique numerical key for each user thread. Message ID  - Internal unique message ID. Offline Attachment ID  - Offline attachment sending ID. Attachment Facebook ID  - Unique ID for each Facebook attachment. Attachment Type  - Attachment type. File Name  - The name of the sent attachment. File Size  - The size of the sent attachment. Has Media  - Represents whether the sent attachment has a media file. Playable URL  - The URL for the sent attachment. Mime Type  - Attached file type. Preview URL  - The preview link for the sent attachment. Title Text  - The title that is written on the attachment in chat. Subtitle Text  - The subtitle that is written on the attachment in chat. Default CTA ID  - The CTA attachment default ID. Default CTA Title  - The CTA attachment title. Default CTA Type  - The CTA attachment type. 

Same exact issue. I'm on Windows 11 latest. Started with the native app downloaded from messenger. com. It refuses ALL keyboard input in the app. I've tried everything. I uninstalled it and installed the Messenger app from the Microsoft Store and it was working fine for about a week, and now it is also not accepting any keyboard input.

Messenger is particularly important for many people, especially for intra-family communication - I've lost count of the number of times a member has said 'Did you not get my message?' and it turned out they'd got confused and sent it by Facebook Messenger rather than Messages or iMessage (or whatever). So it does perhaps pay to keep an eye on Facebook messenger too, even if you're not a heavy user!

In Edge, go into '...' and Settings and then pick 'Desktop version'. Note in particular that you're still going to m.facebook.com, but it's being interpreted in slightly more sophisticated fashion because Facebook's server knows that you're using something (in theory) higher end. So you then get:

Now, if the DMH panes look familiar, it's because they're the basis for what I'm calling DMH+ applications. LightSocial Pro is one such, featured here, though SlimSocial and Likebook for Facebook do a very similar job (though their 'Messenger' presentation isn't quite as neat IMHO). In each case, the application presents itself to Facebook as a Desktop browser going to m.facebook.com and then the HTML returned is subtly modified, perhaps setting the background dark (to save power), perhaps media detecting and local saving are made possible, you get the idea. As I say, I'm calling this DMH+. Here's a brief walkthrough using LightSocial Pro:

My facebook page isn't published yet as I'm still working on it. Therefore there's no public page to message from keeping the messenger code from publishing. Without a page to message from, the button will not show up.

MSN Messenger received a major upgrade to version 7.0 on April 7, 2005. This version brought wink features that were previously only available in threedegrees. This version also advertised items to sell to you including animated display pictures, emoticons and backgrounds. The contact list window style was also updated to match instant message windows. This version also introduced the Xbox Live Integration feature. This version also introduced digital ink and handwriting recognition support. It is the last version of MSN Messenger to support Windows 98, Windows Me and Windows 2000.[citation needed]

The first beta of the newly renamed Windows Live Messenger, Beta 1, was released on December 13, 2005.[6] Major changes and additions included offline messaging, an option to change the color theme of the windows, separated send and search boxes, a word wheel search box in the main window, and additional details for contacts when hovering over their names in the contact list window.[citation needed]

Major changes and additions in Beta 1 included a new installation program in conjunction with the release of Windows Live 2.0, a new look for all of its windows that matches the aesthetic styles of Windows Vista,[25] a new "bunny" emoticon,[26] and integration with Windows Live OneCare Family Safety.[27] Beginning with this version, updates could be downloaded and installed through Microsoft Update.

Notable changes in Milestone 3 include a new revamped and refined user interface to follow suit with the rest of the Windows Live "Wave 3" design, the ability to set a "Scene" by customizing the background image and color of the contact list, and the display of these scenes in conversation windows for improved contact identification and window management.[citation needed]

Milestone 3 also brings a new "Groups" feature that allows users to create a continuous group conversation between select contacts, newly redesigned status icons which now resemble small gems rather than the previous "Messenger Buddy" icons, a new default "Favorites" category in which you can place your favorite contacts for easy access to them, a new Photo Sharing utility that allows contacts to quickly and easily browse photos together, and a "What's New" section at the bottom of the contact list to outline recent contact updates. Display pictures have been moved over to the left side of conversation windows, and new colorful borders appear around display pictures to display the current status of that contact. Milestone 3 is the first version of Windows Live Messenger to use the standard window frame on Windows Vista in accordance with the user experience guidelines.[citation needed]

On December 15, 2008, Windows Live Messenger 2009 RC (Build 14.0.8050.1202) was released together with the other Windows Live Wave 3 software applications, now renamed as Windows Live Essentials.[37] This version saw a removal of the custom sign-in sound feature however it is still possible to select a sound for other individuals, as well as changes to how the background image chosen is applied to the conversation windows. This build also included over 200 bug fixes including the "Custom Emoticon Bug" and saving of pictures when using the Photo sharing feature. On January 7, 2009, the same build was released as the final version of Windows Live Messenger 2009.[38]

On October 13, 2005, Yahoo! and Microsoft announced plans to add interoperability between their messenger services.[69] The announcement came after years of third-party interoperability success (most notably, PowWow by Tribal Voice,[70][71] Trillian, Pidgin) and criticisms from Tribal Voice and iCast that the major real time communications services were locking their networks.[72] Yahoo! and Windows Live Messenger became interoperable on July 12, 2006.[73][74] For six years, Yahoo! Messenger and Windows Live Messenger users in possession of up-to-date software could communicate across the two networks. Instant messaging as well as transmission of emoticons, nudges, offline messages, presence information and personal status messages were supported.[75] On December 14, 2012, the interoperability ended.[76] 0852c4b9a8

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