The Castle

You have a splitting headache. You’re lying on a four poster bed in a room you don’t recognize. You manage to stand--ah, your head, seriously--and stumble over to the door. You grab the latch but it won’t budge. It’s locked. Wait. What room even is this? Where are you? Who put you in here?

You take a closer look around the room and notice the detailing of the woodwork and needlepoint in the furniture. This is Baldoxan craftsmanship, no doubt. The Baldoxan? Did they kidnap you? How did they get into Oconia and sneak you across the border? In any case, with your two kingdoms at war, it matters more that you get out alive than figuring out how you ended up here. You know this won’t be easy. Whereas the Oconians value physical strength and fighting ability, the Baldoxan value intelligence and wits. You won’t be able to punch your way through the door; you’ll have to rely on your smarts.

Take a look around the room for anything that might help you escape.

When you you have completed all the puzzles in the image above, use the final clue to open the bedroom door.