The intended outcome of this project is to have a performable and narratively sound, audio-visual live show which creates atmosphere through the use of signature musical and visual elements as well as physical performance techniques.
Contributing to a coherent and stylistically immersive live show.
As I sought to adopt a narrative-based approach to live performance, I began by refining the themes and ideas I had in mind as best as possible. I did this by writing a very loose script, which I could refer back to when building up the different sonic and visual components of the show:
(The script was not intended to be released and is therefore extremely loose in its formatting and spelling; acting solely as a personal point of reference)
Initially, I had planned to collaborate on the performance of the show with a pianist, however, this ended up falling through.
Because of this, I ended up approaching the writing process from a much more technical and intrinsically electronic standpoint, working for the most part entirely in 'FL Studio' and 'Ableton' with a focus on textural and metallic sound design through re-sampling and synthesis.
My initial ventures into the sonic world brought on moody and dramatic compositions with a focus on more intricate and unique processing techniques:
1) https://on.soundcloud.com/WFAnuZYHZ4st3LPLd4
2) https://on.soundcloud.com/JCJ3ZQ0Uk6dd0yDWxF
(These are the tracks in their final form, after having undergone a multitude of revisions)
Timestamps:
0:00 - 0:40 : Intro
0:40 - 2:08 : Vital Patch 1
2:08 - 3:26 : Vital Patch 2
3:26 - 4:54 : Vital Patch 3
4:54 - 5:37 : Personal Sample Library
5:37 - 6:16 : Example of the sample library sounds in the track
6:16 - 7:09 : Processing and FX being used with example
7:09 - 8:09: Field Recordings and Sampling
8:09 - 9:08 : Vital Patch 4
9:08 - 9:44 : Vital Patch 5
9:44 - 10:33 : Metallic Percussive Sound Design
10:33 - 11:31 : 808 Bass
11:31 - 12:33 : Vocal Accents
12:33 - 13:20 : Verse Impacts
13:20 - 15:01 : Synth Chords
15:01 - 16:33 : Outro Sound Design
16:33 - 16:53 : Project Organisation
16:53 - 20:33 : Final Touches & Layering
20:33 - 21:25 : Outro
Sonic Performance Link:
https://youtu.be/R4dQmi86XZU
https://youtu.be/scACIPoQcm4
A.I Link:
The voice of 'Maisie' - https://www.naturalreaders.com/commercial/?source=google&campaign=CPC_US&gad_source=1&gad_campaignid=19616768855&gbraid=0AAAAAD_phEiyyyJRRSKZJO5_miCDiW3zG&gclid=CjwKCAjw8IfABhBXEiwAxRHlsFkosIwXzwH8i_mvsulv2EiHsrXbA1cIDSihXUEMSugYE2hOKEp-mxoCXKEQAvD_BwE
I then began to flesh out the rest of the musical components, aiming to refine and make sense of demos that would be fitting for scoring certain visual cues, as well as the moments in the show that were to be solely musical without video accompaniment:
1) https://on.soundcloud.com/ni4kNUasoSjLl7nMgg
2) https://on.soundcloud.com/juxSH5XZQUjpQEVa1n
3) https://on.soundcloud.com/cTGwHWoEPdMBOReguZ
4) https://on.soundcloud.com/4qIU08668wPDtt5MDe
Following on from this I started to plan for filming the visual components of the live show.
This included multiple separate shoots with:
a bird or birds in a cage (Video 1)
a red car and a young adult, female actress, as well as props (Video 1 and Video 3)
1 young male actor, 1 young female actress, and 1 middle-aged female actress, as well as set design and props (Video 3)
An interview with a blind woman (Video 5)
An interview with a family relative and a dark room with strobe lighting (Video 6)
This was a particularly challenging part in the creation of the live show. With a lot of time spent following leads that resulted in dead ends. In particular, finding the birds to film in 'Video 1' was particularly long-winded and ended up happening after attending several meetings with a local bird breeders society before one of the members agreed to help out.
Casting for actors in 'Video 3' was also a challenge, and I had to compromise in the end by working with a cast that wasn't the age range that I had in mind, but who I knew would be able to act upon direction to a sufficient level.
Although I had a pre-existing friendship with the woman in 'Video 5', making sure that she felt comfortable in being filmed and interviewed came with its own set of challenges and took some time to articulate authentically and agree upon what she would be happy talking about.
Furthermore, other than some help from the driver of the red car in 'Video 1', all of these visuals were personally recorded. Directing and/or interviewing, and filming simultaneously had to be extremely thoroughly planned in terms of knowing what shots I needed to get and questions I had to ask, so that all of my focus on the day could be spent on problem-solving the performances and interviews rather than the technical aspects of the shoot.
(The pieces of audio that accompany these visuals are not relevant to the final performance/live show) :
After recording and editing the visuals, I began to score the different scenes:
Video 1: https://on.soundcloud.com/TRqlo6xDDw2YRqLZ6k
Video 3: https://on.soundcloud.com/9Biedj1Sfta8c2sfh2
Video 5: https://on.soundcloud.com/tiWewCQM4xjwmCVJly
Video 6: https://on.soundcloud.com/pq9QVf979zqscZ8EWk
At this stage, I was keen to start exploring how to go about performing the set. I knew that I wanted to hone in on vocals so that the performance could be as immersive and physically responsive as possible, without the restriction of having to play 'MIDI' controllers or pieces of hardware live.
I initially explored triggering the different instrumentals in the set with the 'Ableton Push 2' acting as a launch pad with the potential to be used as an instrument for playing different synths live or modulating effect parameters.
After some initial experiments, I realised that I was doing this for the sake of it and not because I believed it would benefit the live performance. At this stage, the best way I could achieve the atmosphere that I had in mind was for the performance to be completely vocal-centred and physically engaging.
Translating this into the setup meant programming the tracks within 'Ableton Live' so that they would play seamlessly into one another. I achieved this using follow actions. As for vocal effects, I decided to execute this in 'FL Studio' by creating different vocal buses that corresponded to each track within 'Ableton'. Automating when they would activate so that it was in sync with the 'Ableton Set'. My reason for using 'FL Studio' for vocal effects and not keeping this within 'Ableton' was because certain effects that I wanted to use on my vocals weren't compatible with 'Ableton', including 'Gross Beat' and 'Antares Auto-Tune Evo'.
Using the 'Focusrite 18i8' interface, I was able to route the audio signal coming from 'Ableton' to outputs 1 and 2 of the interface and then the signal coming from 'FL Studio' to outputs 3 and 4. This meant that I could give sound technicians control over the levels of both my vocals and instrumental tracks when performing live.
Finally, I set up my visual media using 'Resolume Arena' so that they would launch with their corresponding audio within 'Ableton':
After doing an initial run through of some of the tracks, there were several flaws that I was keen to fix. The first and main flaw with the set at this stage was the levels. Because I was at a point in the creation of the show where the vocal effects weren't all automated, it made performing clunky. Resulting in me having to constantly tweak my microphone input level via the interface as well as some of the effect levels, including the reverb wet amount and decay.
Not only were the tracks within 'Ableton' not at levels that were appropriate for the vocals to translate through the monitor, but they were also noticeably inconsistent in volume to the point where I was having to turn the master track up and down to match the level of the track that just played.
I was also keen to cut down some of the backing vocals, as although they gave some additional weight to my live vocals, it was slightly distracting when performing verses. If I was even slightly off beat from the recorded vocals, it felt distractingly noticeable when performing. To get the best of both worlds, I decided to chop the backing vocals so that they would play only at points where I knew I would be running out of breath.
With all that being said, I felt confident in being able to tweak these elements ahead of my first live run through:
(Unfortunately, the audio being recorded from the mixing desk was corrupted) :
Overall, considering this was my first run through of the show, I was happy with how this performance turned out. Unfortunately, due to limited equipment and acoustics of the venue, I wasn't able to hear myself very well through the monitors.
Going forward, I am keen to make some visuals for the track at 14:57, which can shed some light on the lyrics. Also, the pitched-up vocals at 15:29 sounded completely different on the PA system speakers than on the various monitors and headphones that I had been using to rehearse up until that point. For future shows, I am going to keep the pitch consistent.
I had also programmed some lighting for this show, which I was planning to connect to the 'DMX' lighting available at the venue. However, because there was so much natural light flooding the room, it felt pointless to setup:
For my final documentation of this project, I had initially intended to edit together the footage from my following show, however due to some technical issues surrounding cameras and the audio from the mixing desk being clipped in the recording, I decided to do an audio-only performance of the show and comp' it together with all of the footage from the performances that I had done up until that point during this project:
https://on.soundcloud.com/abWJl16rvw1gLzGNL8
Overall, although I believe there is a lot of work to be done until the live show is at a stage where I feel satisfied with it, I feel confident in playing this show out as I learn how to improve upon it.
Looking ahead, I would still be keen to make this a collaborative project, and now that there is a blueprint in place for the intended atmosphere and aesthetic of the performance, I can much more easily talk with potential collaborators about the project by being able to send them documentation of where the show is up to at this stage.
Contextually, the artists whose work has resonated with me most have all presented visceral and shifting performances. Whether that’s an artist like ‘Rainy Miller’, whose aesthetic largely stems from his use of vocals and vocal fx. Carving out intimacy through vocals smeared in autotune and reverb, as they confide in and confront the instrumentals they are conversing with. At a moment’s notice, they go from being immensely textural to devastating and raw:
Key Moments:
0:25 -0:44
1:09 – 1:32
2:08 – 3:06
During my performance, when scoring the final scene (28:47), the low pass filter and reverb-drenched vocals build on this idea, expanding the ambience and sorrowful tone of the instrumental until their final confrontation, which sees me break into noised-out screams.
Similarly, vocalist and improviser ‘Dali De Saint Paul’ and her use of vocals as an instrument that is both textural and confrontational, inspired my line thinking in regard to the scoring of the visual components:
For example, when scoring the scene at 11:14, I used vocals to create an intimate, whispering, and contrasting atmosphere to the set that had happened up until that point. Creating a dynamic shift, I was then able to grow this organically, scoring the latter moments of the scene with more agonising, wailing vocal sounds to build on the noise-infused instrumental palette.
This also occurs with the vocals during the opening track at 2:53, with the LFO modulating the low-pass filter and delay time at points unknown to me, creating dynamic and texture in an unrepeatable way.
Vocals in their confrontational form appear on the more lyrically focused moments of the set at 21:32.
“One Rule…don’t forget… how we got here… who got us here”.
Generally, the themes are very open to interpretation throughout the show; however, through vocals, I am able to be extremely direct when I feel it is fitting to be.
This also occurs in its most aggressive form via the spoken word delivery and lyrics at 8:41
‘Moor Mother’, is an artist who I feel pulls this directness off with extreme effect, due to her layered and deep lyrical efforts as well as intimate vocal expressions. This is particularly evident in her work with ‘Irreversible Entanglements’, a ‘Free Jazz’ band, which she fronts, reciting a variety of poems over the liveness of the band; culminating in a pressing and moving expression of raw emotion:
This directness that I was inspired by is also achieved through the narration that I incorporated into the set, providing the audience with what could be seen as a more identifiable narrative thread e.g. during the tail end of the set at 27:10.
The narrator, being born from A.I., was an idea sparked by ‘Lucy Liyou’ and her music:
Drawn in by the way in which she was able to harness it as an expressive tool for storytelling and voicing her own feelings. Inherently contextualizing them in themes of artificiality, dehumanisation, and isolation.
The only time when I am directly addressing the audience that is not through the A.I. narration is at 14:35.
Aiming to challenge genre and its live conventions, in this case drawing on more intimate singer-songwriter style concerts.
Similarly, artist ‘Slauson Malone’ plays on this idea during his live set with his performance of ‘Decades, Castle Romeo’, which, in the context of his live set, feels grounding, reminding the audience that there is a real person behind this atmosphere:
Articulating this humanness within the live show felt important. I wanted my stage presence to feel intense but not character-driven. The world I am aiming to present is not fantasy but an extension of the world we inhabit.
By placing the focus of the live show on the vocals, it allows me to play into the physicality of the performance. With the instrumentals being designed in a way that echoes that. Granting me the ability to make the show fully immersive and leaving room for audience interpretation. A sentiment carried out by noise musician ‘Dreamcrusher’ and their view that through liveness, they can provide “the intense effect of polarising the audience” (https://sonicacts.com/archive/dreamcrusher-nihilist-queer-musik)
An idea which I see as positive and one that I aim to keep working towards through this live show.