Until the events each Scroll describes comes to pass, they contain information about possible events in the future, with each viewing containing a possible version of events.[7] Once a prophecy contained in an Elder Scroll is enacted in Tamriel, the text of the parchment becomes fixed. After that time, all readers ingest the same divine message, creating a historical document declaring the unequivocal truth of a past event. The contents of a scroll, once solidified, cannot be altered by any known magic.[2]

True insight into the divine contents comes at a price as each new foretelling and interpretation strikes the reader with blindness that gradually increases with each reading, while simultaneously granting them a broader view of the scroll's contents. Ultimately, the reader, having engaged in frequent acts of prophecy, is left bereft of their vision, forever after removed of their right to read the scrolls.[6]


Elder Scroll


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By time-honored tradition only those of the Cult of the Ancestor Moth may read from the scrolls, the younger members caring for the elder as they gradually lose their sight for eternity. The loss of sight for the reading of an Elder Scroll is described as "a price," probably for the learning of what the Elder Scroll chooses to reveal to the reader.[6] Some go insane from reading an Elder Scroll because it is too much knowledge for some to handle.

The voice of the Ancestor Moth has always been an integral part of reading an Elder Scroll. They maintain a connection to the ancient magic that allows a Moth Priest to decipher them. Moths within an Ancestor Glade emanate a soft harmonious trilling that when amplified tap into a form of primal augur. This allows the moths themselves to become a conduit for deciphering the scrolls. By having the moths close to the Moth Priest, they can utilize the conduit and share the moth's augury.[3]

The ritual itself involves carefully removing the bark of a Canticle Tree with a traditional tool called a draw knife which in turn attracts the Ancestor Moths. Once enough moths are in the vicinity, they grant the reader with the second sight needed to decipher the scroll.[3]

The exact number of Elder Scrolls itself cannot be counted, as was proven by the Cult of the Ancestor Moth. Each attempt to quantify their number or even location causes the scrolls to change place and number, for no discernible reason.[12]

During the Merethic Era, Alduin led the dragons in a war against all of the people of Tamriel.[17] Atop the Throat of the World, the Tongues, three Nord heroes, fought against Alduin and his dragons. When Alduin arrived, the Tongues used the Dragonrend shout to face him. After Alduin killed one of the Tongues and proved too strong for the heroes to defeat, the others decided to use an Elder Scroll to defeat him. Alduin was banished by the scroll, and returned to Skyrim in 4E 201.[18] The usage of the Elder Scroll broke time and resulted in the formation of the Time Wound.[9]

During the Three Banners War, the Elder Scrolls were an important aspect of the battles waged in Cyrodiil. The three factions would steal each other's scrolls back and forth, and as such power shifted between them. Varen Aquilarios, the Emperor prior to the Soulburst, had begun studying with the Moth Priests and read the scrolls. He gained a significant amount of knowledge, but had soon lost his sight.[19]

In 2E 582, a moth priestess known as Sister Terran Arminus tasked the Vestige with retrieving an Elder Scroll from the White-Gold Tower in order for them to fulfill the prophecy written in the scroll. However, their plan was thrown into jeopardy as the Daedra Molag Kena masqueraded as the Empress Clivia Tharn and stole the scroll for her master Molag Bal. The Vestige slew Kena, and returned the scroll to Terran.[20]

Septimus Signus read an Elder Scroll and went mad, eventually writing a commentary on the abstract nature of the scrolls entitled Ruminations on the Elder Scrolls. During his experiments at his outpost north of the College of Winterhold, he discovered that the Dwemer developed a device known as a Lexicon, which allowed the contents of an Elder Scrolls to be inscribed and read without side-effects.

The Elder Scrolls themselves play a very limited role in the storyline of the series, usually only as a framing plot device (i.e. "[the events in this game] were foretold in the Elder Scrolls..."). The Elder Scrolls are rarely referenced in the games. The Elder Scrolls IV: Oblivion marks the first appearance of the Scrolls in the final quest of the Thieves Guild quest-line.[2] The Scroll appears as an incomprehensible chart containing luminous glyphs. Oblivion further introduces monks who dedicate their lives to the study of the scrolls.[92] In The Elder Scrolls V: Skyrim, the Scrolls are integrated into the series' creation myth and are portrayed as potentially causing insanity when deciphered. The Scrolls are used in the main quest to travel back in time and learn how to defeat the antagonist, an immortal dragon.[93] Skyrim's Dawnguard expansion adds a quest to acquire the Scrolls to either assist or stop a vampire from blotting out the sun.[94]

The Elder Scrolls (Kelle in the Dragon Language[2]), also called the Aedric Prophecies (though the accuracy of that term is often disputed), are scrolls of unknown origin which simultaneously archive both past and future events.[3] The number of the Scrolls is unknown not necessarily due to their immense quantity, but because the number itself is unknowable, as the Scrolls "do not exist in countable form".[4] They are fragments of creation from outside time and space,[5] and their use in divining prophecies is but a small part of their power. They simultaneously do not exist, yet always have existed.[2]

Any person gifted with prescient powers is able to interpret the contents of the Elder Scrolls with practice.[7] The information revealed about the future is never absolute.[8] Once an event foretold within the Scrolls is carried out in the world it becomes fixed within them. Such insight into the inner fabric of reality comes at a price as the Divines usually take away the sight of the reader.[9] As a result each new foretelling and interpretation strikes the reader with blindness for a greater period of time, while simultaneously granting them a broader view of the Scroll's contents. Ultimately, the reader, having engaged in frequent acts of prophecy, is left bereft of their vision, forever after removed of their right to read the Scrolls. By time-honored tradition, the Empire allowed only the priests of the Cult of the Ancestor Moth to read from the Scrolls, while younger members cared for the elders as they gradually and irreparably lost their sight.[10] The Ritual of the Ancestor Moth is one method of reading an Elder Scroll.[11]

Numerous Elder Scrolls were stored at the White-Gold Tower within a chamber known variously as the Imperial Library, the Hall of Records, and the Elder Library.[4][14][15] During the Three Banners War in the Second Era, the Imperial City fell to hordes of Daedra. To protect the scrolls, the Cult of the Ancestor Moth hid several of them around the grounds of the Temple of the Ancestor Moths in northeastern Cyrodiil. Eventually, troops from each alliance found the scrolls and stole them from the moth priests.[16] Across Cyrodiil, each alliance built vast holy temples to house the scrolls they had stolen. The temples were built close enough to the battlefields to bestow the scrolls' blessing onto the troops.[17][18] After the war ended, many scrolls were re-housed within the Imperial Library.

There are a massive number of these scrolls, many of which are stored in a library in the White-Gold Tower in the Imperial City in Cyrodiil. This library is operated by the Order of the Ancestor Moth, or the Moth Priests, a monastic order dedicated to the recovery, preservation, translation and interpretation of the Elder Scrolls. Over their lifetimes, Moth Priests gradually become blind from repeated readings of the Elder Scrolls; they inhibit this destructive process somewhat through spiritual and mental rituals that help them prepare for a reading. Once they become blind, they retire to the Temple of the Ancestor Moth, where they live in perpetual care until they pass on. 17dc91bb1f

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