Mike Brock is a Product Manager and education lead at PrecisionOS, where he drives the development of innovative virtual reality surgical training simulations. He oversees product strategy and collaborates with orthopedic surgery experts to enhance physician education. With a background in instructional design from the Schulich School of Medicine & Dentistry, Mike is dedicated to delivering cutting-edge solutions for medical training.
Website: https://precisionostech.com
Dr. Magesh Kasthuri is a Distinguished Member of Technical Staff and Chief Architect at Wipro Limited, specializing in artificial intelligence and genetic algorithms. He has authored numerous publications on the Metaverse, AIML, and cloud computing, and holds patents in various technology domains. Magesh is an active contributor to industry knowledge through his blogs and articles, including over 1000 short articles on topics like enterprise architecture and blockchain. He will be discussing his book chapter: Immersive Experience in the Education of Special Kids Using the Metaverse Platform.
Websites:
https://onlinelibrary.wiley.com/doi/10.1002/9781394167586.ch9
https://www.linkedin.com/in/magesh-kasthuri/
Dylan Fox is the Director of Operations for XR Access, a research initiative of Cornell Tech. An expert on accessibility for emerging technologies, he advises groups such as Meta, the W3C, and the FCC on how virtual and augmented reality can be more inclusive. He chairs the annual XR Access Symposium, co founded the Accessibility in the Metaverse working group of the Metaverse Standards Forum, and is responsible for many ongoing initiatives to connect disability advocates, technologists, academics, and other key stakeholders to solve difficult problems in accessibility.
Website: https://xraccess.org
Nav Gupta, known as Mr. Metaverse, is the CEO and Founder of Chaarmi Worlds Inc., a no-code/low-code platform for creating metaverse experiences. With extensive experience in game and software development, he previously contributed to the Unity Live Help Team. Nav is committed to making metaverse creation accessible to everyone, enabling users to build immersive environments without extensive coding knowledge.
Website: https://www.chaarmi.com
As the CEO of VR Travel Expo and Vertex Form 3D, Evgeniya brings over a decade of expertise in the XR industry. She founded VR Travel Expo, a social platform for curious travelers, to transform how the travel industry connects and explores global destinations in immersive spaces. Her work took a pivotal shift upon realizing the complexity of VR development could limit independent artists and creators, leaving them reliant on third-party platforms. This insight led her to develop an open-source VR framework through her company Vertex Form 3D, empowering developers to build their own standalone apps using the Unity Game Engine.
Website: www.vertexform3d.com
Were are a working group of the Metaverse Standards Forum. Education and training in the Metaverse are becoming essential for all organizations, whether for internal skill development or external educational offerings. By compiling information from diverse sources, this register will serve to inform stakeholders about the current landscape of Metaverse education and potentially streamline their approaches by collating best practices, challenges, and emerging trends. It is important to note that “education and training in the Metaverse” would refer to both teaching within and about the Metaverse.
https://metaverse-standards.org/domain-groups/educational-register/