TOPIC: Game-Based Learning | Gamification | EdTech | Game Elements | Motivation
TOPIC: Game-Based Learning | Gamification | EdTech | Game Elements | Motivation
Manny Algarin September 28, 2022
Popular EdTech tools incorporate game elements such as leaderboards, points, quests, and feedback. Gamification is the use of game elements to motivate learning and achieve goals. Depending on the context and use, game elements can generate curiosity, relate to interest, build confidence, and make learning joyful. The following list of game elements and EdTech tools can be used to gamify learning.
Check out Flocabulary
Game elements: Challenges | Rewards
Flocabulary makes learning interesting by engaging students with hip-hop themed learning videos across all subjects. Use Flocabulary to excite students and switch up how content is presented. Lessons are standards-aligned and rigorous.
Check out Floop
.Game elements: Feedback | Success Criteria | Collaboration | Points | Goals
Floop empowers students through feedback. With Floop, students receive affirming and corrective feedback from you and peers. Customize prompts for reflection and establish success criteria to make learning expectations clear.
Check out Kahoot
Game elements: Points | Challenges | Leaderboards | Competition
Kahoot is a quiz-based game that uses points, leaderboards, and competition. It’s fun and customizable. Use it to check for understanding. Format your questions so that students open up about their interests, preferences, values, and feelings.
Check out Minecraft Education
Game elements: Quest | Points | Collaboration | Challenge | Virtual Items | Avatar | Levels | Badges
Minecraft Education invites students to imagine and engage in immersive worlds. Featured lessons include visiting frozen worlds and exploring social justice by meeting peacemakers. Minecraft gives students opportunities to collaborate, lead, and create.