Mars Miasma,
Is a cozy idle base builder built in collaboration with Senex Energy!
My development team, Global Games was five strong, with myself as the producer and artist!
Creating the feel and look for Mars Miasma was a wonderful learning experience, and bringing the concept from ideation to fruition was such a fun task. I count myself lucky to be a part of this project and hope you enjoy an inside look into the art of: Mars Miasma
For Mars Miasma, I used Blockbench and Blender for 3D modelling, Aseprite for pixel-art texturing/ spritesheets and Unity for implementation and programming!
Particle Sheets for Mars Miasma!
Originally Mars miasma was designed to be more of a survival base builder game!
I had even modelled, rigged and animated this gaseous enemy for the brief and set him up with a unique particle effect!
I think he is quite spooky, and I would have loved to see him in Mars Miasma!